From 3fbb11b04839e98046a9d8a0af429aba7faf30ea Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Sun, 10 Oct 2021 05:11:02 +0300 Subject: [PATCH] bump version to 0.94.2, update documents. --- Linux/sgml/Quakespasm.sgml | 13 ++- MacOSX/English.lproj/InfoPlist.strings | Bin 536 -> 536 bytes MacOSX/Info.plist | 2 +- Quake/quakedef.h | 2 +- Quakespasm.html | 93 ++++++++++-------- Quakespasm.txt | 130 ++++++++++++++----------- 6 files changed, 136 insertions(+), 104 deletions(-) diff --git a/Linux/sgml/Quakespasm.sgml b/Linux/sgml/Quakespasm.sgml index 2f1d1e09..60f2022d 100644 --- a/Linux/sgml/Quakespasm.sgml +++ b/Linux/sgml/Quakespasm.sgml @@ -3,7 +3,7 @@ QuakeSpasm <toc> -<em>Page last edited: Sep. 2021</em> +<em>Page last edited: October 2021</em> <sect> About <p> @@ -140,6 +140,15 @@ QuakeSpasm 0.94.0 has initial support for playing the 2021 re-release content: C <sect> Changes<p> +<sect1> Changes in 0.94.2<p> +<itemize> +<item> 2021 rerelease: Support for playing the latest update. +<item> 2021 rerelease: Fix pitch black models in lit areas in DOTM. +<item> 2021 rerelease: Fix black candles in the DOTM start map. +<item> 2021 rerelease: Look for QuakeEX.kpf under userdir, too. +</itemize> +</p> + <sect1> Changes in 0.94.1<p> <itemize> <item> Fix lightmap issues after vkQuake surface mark/cull optimizations merge (sf.net bug/50) @@ -307,7 +316,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <itemize> <item> Fix dynamic light artifact where changing lightmap are rendered one frame late (bug introduced in 0.90.0). <item> Fix texture memory leak when changing video modes with SDL2. -<item> Fix rare incorrect mdl lighting on 64-bit builds. <url url="http://forums.insideqc.com/viewtopic.php?f=3&t=5620" name="(details here.)"> +<item> Fix a rare incorrect mdl lighting on 64-bit builds. <url url="http://forums.insideqc.com/viewtopic.php?f=3&t=5620" name="(details here.)"> <item> Fix fullbrights turning black after "kill" command (bug introduced in 0.90.0). <item> Clear all fog values on map change to prevent colored fog carrying over to jam3_tronyn.bsp. <item> Allow loading saves with } character in quoted strings, fixes issue with retrojam1_skacky.bsp. diff --git a/MacOSX/English.lproj/InfoPlist.strings b/MacOSX/English.lproj/InfoPlist.strings index a130fecf8b6cc59589a50e59194c888d8dd312e2..91a8d7f238d1e5890f4b990f91295a203b1a69ce 100644 GIT binary patch delta 20 ccmbQiGJ|Ep9Y&*x{o)h9I58ScHfMYY08ruwwEzGB delta 20 ccmbQiGJ|Ep9Y({6{o)h9I58SdHfMYY08r2evj6}9 diff --git a/MacOSX/Info.plist b/MacOSX/Info.plist index 475d0c78..92cbdd0a 100644 --- a/MacOSX/Info.plist +++ b/MacOSX/Info.plist @@ -17,7 +17,7 @@ <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> - <string>0.94.1</string> + <string>0.94.2</string> <key>CFBundleSignature</key> <string>????</string> <key>LSApplicationCategoryType</key> diff --git a/Quake/quakedef.h b/Quake/quakedef.h index 97760060..4c033a5a 100644 --- a/Quake/quakedef.h +++ b/Quake/quakedef.h @@ -37,7 +37,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define FITZQUAKE_VERSION 0.85 //johnfitz #define QUAKESPASM_VERSION 0.94 -#define QUAKESPASM_VER_PATCH 1 // helper to print a string like 0.94.1 +#define QUAKESPASM_VER_PATCH 2 // helper to print a string like 0.94.2 #ifndef QUAKESPASM_VER_SUFFIX #define QUAKESPASM_VER_SUFFIX // optional version suffix string literal like "-beta1" #endif diff --git a/Quakespasm.html b/Quakespasm.html index ae5751bc..bcb6049c 100644 --- a/Quakespasm.html +++ b/Quakespasm.html @@ -8,7 +8,7 @@ <H1>QuakeSpasm</H1> <H2></H2> -<P><EM>Page last edited: Sep. 2021</EM></P> +<P><EM>Page last edited: October 2021</EM></P> <P> <H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2> @@ -36,25 +36,26 @@ <H2><A NAME="toc5">5.</A> <A HREF="Quakespasm.html#s5">Changes</A></H2> <UL> -<LI><A NAME="toc5.1">5.1</A> <A HREF="Quakespasm.html#ss5.1">Changes in 0.94.1</A> -<LI><A NAME="toc5.2">5.2</A> <A HREF="Quakespasm.html#ss5.2">Changes in 0.94.0</A> -<LI><A NAME="toc5.3">5.3</A> <A HREF="Quakespasm.html#ss5.3">Changes in 0.93.2</A> -<LI><A NAME="toc5.4">5.4</A> <A HREF="Quakespasm.html#ss5.4">Changes in 0.93.1</A> -<LI><A NAME="toc5.5">5.5</A> <A HREF="Quakespasm.html#ss5.5">Changes in 0.93.0</A> -<LI><A NAME="toc5.6">5.6</A> <A HREF="Quakespasm.html#ss5.6">Changes in 0.92.1</A> -<LI><A NAME="toc5.7">5.7</A> <A HREF="Quakespasm.html#ss5.7">Changes in 0.92.0</A> -<LI><A NAME="toc5.8">5.8</A> <A HREF="Quakespasm.html#ss5.8">Changes in 0.91.0</A> -<LI><A NAME="toc5.9">5.9</A> <A HREF="Quakespasm.html#ss5.9">Changes in 0.90.1</A> -<LI><A NAME="toc5.10">5.10</A> <A HREF="Quakespasm.html#ss5.10">Changes in 0.90.0</A> -<LI><A NAME="toc5.11">5.11</A> <A HREF="Quakespasm.html#ss5.11">Changes in 0.85.9</A> -<LI><A NAME="toc5.12">5.12</A> <A HREF="Quakespasm.html#ss5.12">Changes in 0.85.8</A> -<LI><A NAME="toc5.13">5.13</A> <A HREF="Quakespasm.html#ss5.13">Changes in 0.85.7</A> -<LI><A NAME="toc5.14">5.14</A> <A HREF="Quakespasm.html#ss5.14">Changes in 0.85.6</A> -<LI><A NAME="toc5.15">5.15</A> <A HREF="Quakespasm.html#ss5.15">Changes in 0.85.5</A> -<LI><A NAME="toc5.16">5.16</A> <A HREF="Quakespasm.html#ss5.16">Changes in 0.85.4</A> -<LI><A NAME="toc5.17">5.17</A> <A HREF="Quakespasm.html#ss5.17">Changes in 0.85.3</A> -<LI><A NAME="toc5.18">5.18</A> <A HREF="Quakespasm.html#ss5.18">Changes in 0.85.2</A> -<LI><A NAME="toc5.19">5.19</A> <A HREF="Quakespasm.html#ss5.19">Changes in 0.85.1</A> +<LI><A NAME="toc5.1">5.1</A> <A HREF="Quakespasm.html#ss5.1">Changes in 0.94.2</A> +<LI><A NAME="toc5.2">5.2</A> <A HREF="Quakespasm.html#ss5.2">Changes in 0.94.1</A> +<LI><A NAME="toc5.3">5.3</A> <A HREF="Quakespasm.html#ss5.3">Changes in 0.94.0</A> +<LI><A NAME="toc5.4">5.4</A> <A HREF="Quakespasm.html#ss5.4">Changes in 0.93.2</A> +<LI><A NAME="toc5.5">5.5</A> <A HREF="Quakespasm.html#ss5.5">Changes in 0.93.1</A> +<LI><A NAME="toc5.6">5.6</A> <A HREF="Quakespasm.html#ss5.6">Changes in 0.93.0</A> +<LI><A NAME="toc5.7">5.7</A> <A HREF="Quakespasm.html#ss5.7">Changes in 0.92.1</A> +<LI><A NAME="toc5.8">5.8</A> <A HREF="Quakespasm.html#ss5.8">Changes in 0.92.0</A> +<LI><A NAME="toc5.9">5.9</A> <A HREF="Quakespasm.html#ss5.9">Changes in 0.91.0</A> +<LI><A NAME="toc5.10">5.10</A> <A HREF="Quakespasm.html#ss5.10">Changes in 0.90.1</A> +<LI><A NAME="toc5.11">5.11</A> <A HREF="Quakespasm.html#ss5.11">Changes in 0.90.0</A> +<LI><A NAME="toc5.12">5.12</A> <A HREF="Quakespasm.html#ss5.12">Changes in 0.85.9</A> +<LI><A NAME="toc5.13">5.13</A> <A HREF="Quakespasm.html#ss5.13">Changes in 0.85.8</A> +<LI><A NAME="toc5.14">5.14</A> <A HREF="Quakespasm.html#ss5.14">Changes in 0.85.7</A> +<LI><A NAME="toc5.15">5.15</A> <A HREF="Quakespasm.html#ss5.15">Changes in 0.85.6</A> +<LI><A NAME="toc5.16">5.16</A> <A HREF="Quakespasm.html#ss5.16">Changes in 0.85.5</A> +<LI><A NAME="toc5.17">5.17</A> <A HREF="Quakespasm.html#ss5.17">Changes in 0.85.4</A> +<LI><A NAME="toc5.18">5.18</A> <A HREF="Quakespasm.html#ss5.18">Changes in 0.85.3</A> +<LI><A NAME="toc5.19">5.19</A> <A HREF="Quakespasm.html#ss5.19">Changes in 0.85.2</A> +<LI><A NAME="toc5.20">5.20</A> <A HREF="Quakespasm.html#ss5.20">Changes in 0.85.1</A> </UL> <P> <H2><A NAME="toc6">6.</A> <A HREF="Quakespasm.html#s6">Copyright </A></H2> @@ -222,7 +223,18 @@ Compile time options include -<H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.94.1</A> +<H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.94.2</A> +</H2> + +<P> +<UL> +<LI> 2021 rerelease: Support for playing the latest update.</LI> +<LI> 2021 rerelease: Fix pitch black models in lit areas in DOTM.</LI> +<LI> 2021 rerelease: Fix black candles in the DOTM start map.</LI> +<LI> 2021 rerelease: Look for QuakeEX.kpf under userdir, too.</LI> +</UL> +</P> +<H2><A NAME="ss5.2">5.2</A> <A HREF="#toc5.2">Changes in 0.94.1</A> </H2> <P> @@ -230,7 +242,7 @@ Compile time options include <LI> Fix lightmap issues after vkQuake surface mark/cull optimizations merge (sf.net bug/50)</LI> </UL> </P> -<H2><A NAME="ss5.2">5.2</A> <A HREF="#toc5.2">Changes in 0.94.0</A> +<H2><A NAME="ss5.3">5.3</A> <A HREF="#toc5.3">Changes in 0.94.0</A> </H2> <P> @@ -255,7 +267,7 @@ Compile time options include <LI> Source repository moved to git.</LI> </UL> </P> -<H2><A NAME="ss5.3">5.3</A> <A HREF="#toc5.3">Changes in 0.93.2</A> +<H2><A NAME="ss5.4">5.4</A> <A HREF="#toc5.4">Changes in 0.93.2</A> </H2> <P> @@ -268,7 +280,7 @@ Compile time options include <LI> Update the third-party libraries. Other fixes/cleanups.</LI> </UL> </P> -<H2><A NAME="ss5.4">5.4</A> <A HREF="#toc5.4">Changes in 0.93.1</A> +<H2><A NAME="ss5.5">5.5</A> <A HREF="#toc5.5">Changes in 0.93.1</A> </H2> <P> @@ -282,7 +294,7 @@ Compile time options include <LI> Update the third-party libraries. Other fixes/cleanups.</LI> </UL> </P> -<H2><A NAME="ss5.5">5.5</A> <A HREF="#toc5.5">Changes in 0.93.0</A> +<H2><A NAME="ss5.6">5.6</A> <A HREF="#toc5.6">Changes in 0.93.0</A> </H2> <P> @@ -325,7 +337,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Update the third-party libraries.</LI> </UL> </P> -<H2><A NAME="ss5.6">5.6</A> <A HREF="#toc5.6">Changes in 0.92.1</A> +<H2><A NAME="ss5.7">5.7</A> <A HREF="#toc5.7">Changes in 0.92.1</A> </H2> <P> @@ -335,7 +347,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Updated some of the third-party libraries.</LI> </UL> </P> -<H2><A NAME="ss5.7">5.7</A> <A HREF="#toc5.7">Changes in 0.92.0</A> +<H2><A NAME="ss5.8">5.8</A> <A HREF="#toc5.8">Changes in 0.92.0</A> </H2> <P> @@ -355,7 +367,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Updated some of the third-party libraries. Other fixes/clean-ups.</LI> </UL> </P> -<H2><A NAME="ss5.8">5.8</A> <A HREF="#toc5.8">Changes in 0.91.0</A> +<H2><A NAME="ss5.9">5.9</A> <A HREF="#toc5.9">Changes in 0.91.0</A> </H2> @@ -415,7 +427,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Raised MAX_SFX to 1024 (was 512).</LI> </UL> </P> -<H2><A NAME="ss5.9">5.9</A> <A HREF="#toc5.9">Changes in 0.90.1</A> +<H2><A NAME="ss5.10">5.10</A> <A HREF="#toc5.10">Changes in 0.90.1</A> </H2> @@ -425,8 +437,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <UL> <LI> Fix dynamic light artifact where changing lightmap are rendered one frame late (bug introduced in 0.90.0).</LI> <LI> Fix texture memory leak when changing video modes with SDL2.</LI> -<LI> Fix rare incorrect mdl lighting on 64-bit builds. -<A HREF="http://forums.insideqc.com/viewtopic.php?f=3&t=5620">(details here.)</A></LI> +<LI> Fix a rare incorrect mdl lighting on 64-bit builds. <A HREF="http://forums.insideqc.com/viewtopic.php?f=3&t=5620">(details here.)</A></LI> <LI> Fix fullbrights turning black after "kill" command (bug introduced in 0.90.0).</LI> <LI> Clear all fog values on map change to prevent colored fog carrying over to jam3_tronyn.bsp.</LI> <LI> Allow loading saves with } character in quoted strings, fixes issue with retrojam1_skacky.bsp.</LI> @@ -475,7 +486,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Update 3rd-party libraries.</LI> </UL> </P> -<H2><A NAME="ss5.10">5.10</A> <A HREF="#toc5.10">Changes in 0.90.0</A> +<H2><A NAME="ss5.11">5.11</A> <A HREF="#toc5.11">Changes in 0.90.0</A> </H2> <P> @@ -521,7 +532,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Other fixes and clean-ups.</LI> </UL> </P> -<H2><A NAME="ss5.11">5.11</A> <A HREF="#toc5.11">Changes in 0.85.9</A> +<H2><A NAME="ss5.12">5.12</A> <A HREF="#toc5.12">Changes in 0.85.9</A> </H2> <P> @@ -545,7 +556,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Several other minor fixes/cleanups.</LI> </UL> </P> -<H2><A NAME="ss5.12">5.12</A> <A HREF="#toc5.12">Changes in 0.85.8</A> +<H2><A NAME="ss5.13">5.13</A> <A HREF="#toc5.13">Changes in 0.85.8</A> </H2> <P> @@ -570,7 +581,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Miscellaneous source code cleanups.</LI> </UL> </P> -<H2><A NAME="ss5.13">5.13</A> <A HREF="#toc5.13">Changes in 0.85.7</A> +<H2><A NAME="ss5.14">5.14</A> <A HREF="#toc5.14">Changes in 0.85.7</A> </H2> <P> @@ -588,7 +599,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Several other small changes mostly invisible to the end-user</LI> </UL> </P> -<H2><A NAME="ss5.14">5.14</A> <A HREF="#toc5.14">Changes in 0.85.6</A> +<H2><A NAME="ss5.15">5.15</A> <A HREF="#toc5.15">Changes in 0.85.6</A> </H2> <P> @@ -599,7 +610,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Minor SDL video fixes.</LI> </UL> </P> -<H2><A NAME="ss5.15">5.15</A> <A HREF="#toc5.15">Changes in 0.85.5</A> +<H2><A NAME="ss5.16">5.16</A> <A HREF="#toc5.16">Changes in 0.85.5</A> </H2> <P> @@ -618,7 +629,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Several code updates from uHexen2 project, several code cleanups.</LI> </UL> </P> -<H2><A NAME="ss5.16">5.16</A> <A HREF="#toc5.16">Changes in 0.85.4</A> +<H2><A NAME="ss5.17">5.17</A> <A HREF="#toc5.17">Changes in 0.85.4</A> </H2> <P> @@ -636,7 +647,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) <LI> Other minor sound and cdaudio updates</LI> </UL> </P> -<H2><A NAME="ss5.17">5.17</A> <A HREF="#toc5.17">Changes in 0.85.3</A> +<H2><A NAME="ss5.18">5.18</A> <A HREF="#toc5.18">Changes in 0.85.3</A> </H2> <P> @@ -659,7 +670,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) </UL> </P> -<H2><A NAME="ss5.18">5.18</A> <A HREF="#toc5.18">Changes in 0.85.2</A> +<H2><A NAME="ss5.19">5.19</A> <A HREF="#toc5.19">Changes in 0.85.2</A> </H2> <P> @@ -678,7 +689,7 @@ quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200) </UL> </P> -<H2><A NAME="ss5.19">5.19</A> <A HREF="#toc5.19">Changes in 0.85.1</A> +<H2><A NAME="ss5.20">5.20</A> <A HREF="#toc5.20">Changes in 0.85.1</A> </H2> <P> diff --git a/Quakespasm.txt b/Quakespasm.txt index b45a942e..e7788b50 100644 --- a/Quakespasm.txt +++ b/Quakespasm.txt @@ -19,35 +19,36 @@ 4.4 Quake '2021 re-release' 5. Changes - 5.1 Changes in 0.94.1 - 5.2 Changes in 0.94.0 - 5.3 Changes in 0.93.2 - 5.4 Changes in 0.93.1 - 5.5 Changes in 0.93.0 - 5.6 Changes in 0.92.1 - 5.7 Changes in 0.92.0 - 5.8 Changes in 0.91.0 - 5.8.1 Bugfixes - 5.8.2 Visual improvements - 5.8.3 Interface improvements - 5.8.4 Code cleanup / Other - 5.8.5 Raised limits - 5.9 Changes in 0.90.1 + 5.1 Changes in 0.94.2 + 5.2 Changes in 0.94.1 + 5.3 Changes in 0.94.0 + 5.4 Changes in 0.93.2 + 5.5 Changes in 0.93.1 + 5.6 Changes in 0.93.0 + 5.7 Changes in 0.92.1 + 5.8 Changes in 0.92.0 + 5.9 Changes in 0.91.0 5.9.1 Bugfixes - 5.9.2 Performance - 5.9.3 Visual improvements - 5.9.4 Interface improvements - 5.9.5 Code cleanup - 5.10 Changes in 0.90.0 - 5.11 Changes in 0.85.9 - 5.12 Changes in 0.85.8 - 5.13 Changes in 0.85.7 - 5.14 Changes in 0.85.6 - 5.15 Changes in 0.85.5 - 5.16 Changes in 0.85.4 - 5.17 Changes in 0.85.3 - 5.18 Changes in 0.85.2 - 5.19 Changes in 0.85.1 + 5.9.2 Visual improvements + 5.9.3 Interface improvements + 5.9.4 Code cleanup / Other + 5.9.5 Raised limits + 5.10 Changes in 0.90.1 + 5.10.1 Bugfixes + 5.10.2 Performance + 5.10.3 Visual improvements + 5.10.4 Interface improvements + 5.10.5 Code cleanup + 5.11 Changes in 0.90.0 + 5.12 Changes in 0.85.9 + 5.13 Changes in 0.85.8 + 5.14 Changes in 0.85.7 + 5.15 Changes in 0.85.6 + 5.16 Changes in 0.85.5 + 5.17 Changes in 0.85.4 + 5.18 Changes in 0.85.3 + 5.19 Changes in 0.85.2 + 5.20 Changes in 0.85.1 6. Copyright 7. Contact @@ -56,7 +57,7 @@ ______________________________________________________________________ - Page last edited: Sep. 2021 + Page last edited: October 2021 1. About @@ -260,13 +261,24 @@ 5. Changes - 5.1. Changes in 0.94.1 + 5.1. Changes in 0.94.2 + + o 2021 rerelease: Support for playing the latest update. + + o 2021 rerelease: Fix pitch black models in lit areas in DOTM. + + o 2021 rerelease: Fix black candles in the DOTM start map. + + o 2021 rerelease: Look for QuakeEX.kpf under userdir, too. + + + 5.2. Changes in 0.94.1 o Fix lightmap issues after vkQuake surface mark/cull optimizations merge (sf.net bug/50) - 5.2. Changes in 0.94.0 + 5.3. Changes in 0.94.0 o Initial support for playing the 'Quake 2021 re-release' content (thanks to Andrei Drexler for bulk of the work, Guillaume Plourde @@ -315,7 +327,7 @@ o Source repository moved to git. - 5.3. Changes in 0.93.2 + 5.4. Changes in 0.93.2 o Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256. @@ -335,7 +347,7 @@ o Update the third-party libraries. Other fixes/cleanups. - 5.4. Changes in 0.93.1 + 5.5. Changes in 0.93.1 o Fixed a fog regression which was introduced in 0.93.0. @@ -353,7 +365,7 @@ o Update the third-party libraries. Other fixes/cleanups. - 5.5. Changes in 0.93.0 + 5.6. Changes in 0.93.0 o Raise default "joy_deadzone_trigger" cvar to 0.2. @@ -438,7 +450,7 @@ o Update the third-party libraries. - 5.6. Changes in 0.92.1 + 5.7. Changes in 0.92.1 o Fixed large menu scale factors (was broken in 0.92.0). @@ -447,7 +459,7 @@ o Updated some of the third-party libraries. - 5.7. Changes in 0.92.0 + 5.8. Changes in 0.92.0 o SDL2 Game Controller support. @@ -484,9 +496,9 @@ o Updated some of the third-party libraries. Other fixes/clean-ups. - 5.8. Changes in 0.91.0 + 5.9. Changes in 0.91.0 - 5.8.1. Bugfixes + 5.9.1. Bugfixes o Fix unwanted fog mode change upon video restart. @@ -522,7 +534,7 @@ o Prevent a possible vulnerability in MSG_ReadString (old Q1/Q2 bug). - 5.8.2. Visual improvements + 5.9.2. Visual improvements o New cvars r_lavaalpha, r_slimealpha, r_telealpha for fine-tuning specific liquid opacities (from DirectQ/RMQEngine, non-archived, @@ -533,18 +545,18 @@ o GLSL gamma is now supported on older hardware without NPOT extension. - 5.8.3. Interface improvements + 5.9.3. Interface improvements o New r_pos command to show player position. o NaN detection in traceline with "developer 1" set now warns instead of errors. - 5.8.4. Code cleanup / Other + 5.9.4. Code cleanup / Other o Update third-party libraries. - 5.8.5. Raised limits + 5.9.5. Raised limits o Default max_edicts 8192 (was 2048) and no longer saved to config.cfg. @@ -556,16 +568,16 @@ o Raised MAX_SFX to 1024 (was 512). - 5.9. Changes in 0.90.1 + 5.10. Changes in 0.90.1 - 5.9.1. Bugfixes + 5.10.1. Bugfixes o Fix dynamic light artifact where changing lightmap are rendered one frame late (bug introduced in 0.90.0). o Fix texture memory leak when changing video modes with SDL2. - o Fix rare incorrect mdl lighting on 64-bit builds. (details here: + o Fix a rare incorrect mdl lighting on 64-bit builds. (details here: http://forums.insideqc.com/viewtopic.php?f=3&t=5620) o Fix fullbrights turning black after "kill" command (bug introduced @@ -581,13 +593,13 @@ o Fix crash on out-of-bounds skin number. - 5.9.2. Performance + 5.10.2. Performance o Use multithreaded OpenGL on OS X for better performance. o New, faster mdl renderer using GLSL. Disable with "-noglslalias". - 5.9.3. Visual improvements + 5.10.3. Visual improvements o New gamma correction implementation using GLSL. Fixes all known gamma issues (affecting the full display, persisting after @@ -601,7 +613,7 @@ o r_noshadow_list cvar added (from MarkV.) - 5.9.4. Interface improvements + 5.10.4. Interface improvements o Support pausing demo playback with the "pause" command. @@ -618,14 +630,14 @@ "trying to load ent", "bad chunk length", "meshing", "PR_AlocStringSlots: realloc'ing" - 5.9.5. Code cleanup + 5.10.5. Code cleanup o Clean up IDE project files to build on fresh systems. o Update 3rd-party libraries. - 5.10. Changes in 0.90.0 + 5.11. Changes in 0.90.0 o Fix issues on Windows systems with DPI scaling. @@ -733,7 +745,7 @@ o Other fixes and clean-ups. - 5.11. Changes in 0.85.9 + 5.12. Changes in 0.85.9 o Fixes for several undefined behaviors in C code (gcc-4.8 support.) @@ -780,7 +792,7 @@ o Several other minor fixes/cleanups. - 5.12. Changes in 0.85.8 + 5.13. Changes in 0.85.8 o Made Quake shareware 1.00 and 1.01 versions to be recognized properly. @@ -827,7 +839,7 @@ o Miscellaneous source code cleanups. - 5.13. Changes in 0.85.7 + 5.14. Changes in 0.85.7 o Added support for cross-level demo playback @@ -853,7 +865,7 @@ o Several other small changes mostly invisible to the end-user - 5.14. Changes in 0.85.6 + 5.15. Changes in 0.85.6 o More work for string buffer safety @@ -866,7 +878,7 @@ o Minor SDL video fixes. - 5.15. Changes in 0.85.5 + 5.16. Changes in 0.85.5 o SDL input driver updated adding native keymap and dead key support to the console @@ -897,7 +909,7 @@ o Several code updates from uHexen2 project, several code cleanups. - 5.16. Changes in 0.85.4 + 5.17. Changes in 0.85.4 o Implement music (OGG, MP3, WAV) playback @@ -925,7 +937,7 @@ o Other minor sound and cdaudio updates - 5.17. Changes in 0.85.3 + 5.18. Changes in 0.85.3 o Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net @@ -962,7 +974,7 @@ some other CD tweaks. - 5.18. Changes in 0.85.2 + 5.19. Changes in 0.85.2 o Replace the old "Screen size" slider with a "Scale" slider @@ -990,7 +1002,7 @@ o Add OSX Makefile (tested?) - 5.19. Changes in 0.85.1 + 5.20. Changes in 0.85.1 o 64 bit CPU support