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gl_vidsdl.c: fix indentation
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1460 af15c1b1-3010-417e-b628-4374ebc0bcbd
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1 changed files with 5 additions and 5 deletions
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@ -1770,11 +1770,11 @@ void VID_SyncCvars (void)
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{
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{
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if (draw_context)
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if (draw_context)
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{
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{
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if (!VID_GetDesktopFullscreen())
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if (!VID_GetDesktopFullscreen())
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{
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{
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Cvar_SetValueQuick (&vid_width, VID_GetCurrentWidth());
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Cvar_SetValueQuick (&vid_width, VID_GetCurrentWidth());
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Cvar_SetValueQuick (&vid_height, VID_GetCurrentHeight());
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Cvar_SetValueQuick (&vid_height, VID_GetCurrentHeight());
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}
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}
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Cvar_SetValueQuick (&vid_bpp, VID_GetCurrentBPP());
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Cvar_SetValueQuick (&vid_bpp, VID_GetCurrentBPP());
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Cvar_SetQuick (&vid_fullscreen, VID_GetFullscreen() ? "1" : "0");
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Cvar_SetQuick (&vid_fullscreen, VID_GetFullscreen() ? "1" : "0");
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// don't sync vid_desktopfullscreen, it's a user preference that
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// don't sync vid_desktopfullscreen, it's a user preference that
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