gl_vidsdl.c: fix indentation

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1460 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Eric Wasylishen 2017-07-30 22:55:51 +00:00
parent 9a37377cf4
commit 3b5f3794cb
1 changed files with 5 additions and 5 deletions

View File

@ -1770,11 +1770,11 @@ void VID_SyncCvars (void)
{
if (draw_context)
{
if (!VID_GetDesktopFullscreen())
{
Cvar_SetValueQuick (&vid_width, VID_GetCurrentWidth());
Cvar_SetValueQuick (&vid_height, VID_GetCurrentHeight());
}
if (!VID_GetDesktopFullscreen())
{
Cvar_SetValueQuick (&vid_width, VID_GetCurrentWidth());
Cvar_SetValueQuick (&vid_height, VID_GetCurrentHeight());
}
Cvar_SetValueQuick (&vid_bpp, VID_GetCurrentBPP());
Cvar_SetQuick (&vid_fullscreen, VID_GetFullscreen() ? "1" : "0");
// don't sync vid_desktopfullscreen, it's a user preference that