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Add note to changelog about r1069
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1070 af15c1b1-3010-417e-b628-4374ebc0bcbd
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3 changed files with 5 additions and 3 deletions
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@ -140,7 +140,7 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
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<item> Fix broken behavior upon gamedir changes if -basedir is specified on the command line.
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<item> Fix broken behavior upon gamedir changes if -basedir is specified on the command line.
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<item> NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000.
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<item> NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000.
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<item> MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.
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<item> MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.
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<item> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations.
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<item> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations. Also, if an entity is visible from MAX_ENT_LEAFS or more leafs, we now always send it to the client.
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<item> Fix cvar cycle command not working sometimes.
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<item> Fix cvar cycle command not working sometimes.
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<item> Host_Error upon missing models. (Prevents segmentation faults.)
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<item> Host_Error upon missing models. (Prevents segmentation faults.)
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<item> Change sv_aim default value to 1 (i.e. turn off autoaim)
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<item> Change sv_aim default value to 1 (i.e. turn off autoaim)
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@ -216,7 +216,7 @@ these patched libSDL binaries may help.
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<LI> Fix broken behavior upon gamedir changes if -basedir is specified on the command line.</LI>
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<LI> Fix broken behavior upon gamedir changes if -basedir is specified on the command line.</LI>
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<LI> NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000.</LI>
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<LI> NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000.</LI>
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<LI> MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.</LI>
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<LI> MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.</LI>
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<LI> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations.</LI>
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<LI> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations. Also, if an entity is visible from MAX_ENT_LEAFS or more leafs, we now always send it to the client.</LI>
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<LI> Fix cvar cycle command not working sometimes.</LI>
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<LI> Fix cvar cycle command not working sometimes.</LI>
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<LI> Host_Error upon missing models. (Prevents segmentation faults.)</LI>
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<LI> Host_Error upon missing models. (Prevents segmentation faults.)</LI>
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<LI> Change sv_aim default value to 1 (i.e. turn off autoaim)</LI>
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<LI> Change sv_aim default value to 1 (i.e. turn off autoaim)</LI>
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@ -264,7 +264,9 @@
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o MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.
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o MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.
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o MAX_ENT_LEAFS bumped from 16 to 32 to work around
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o MAX_ENT_LEAFS bumped from 16 to 32 to work around
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disappearing/flickering bmodels in some situations.
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disappearing/flickering bmodels in some situations. Also, if an entity
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is visible from MAX_ENT_LEAFS or more leafs, we now always send it to
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the client.
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o Fix cvar cycle command not working sometimes.
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o Fix cvar cycle command not working sometimes.
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