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common.c: make plain files overrule files inside a PAK file
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@988 af15c1b1-3010-417e-b628-4374ebc0bcbd
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1 changed files with 7 additions and 7 deletions
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@ -1927,13 +1927,6 @@ static void COM_AddGameDirectory (const char *base, const char *dir)
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path_id = com_searchpaths->path_id << 1;
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path_id = com_searchpaths->path_id << 1;
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else path_id = 1U;
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else path_id = 1U;
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// add the directory to the search path
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search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
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search->path_id = path_id;
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q_strlcpy (search->filename, com_gamedir, sizeof(search->filename));
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search->next = com_searchpaths;
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com_searchpaths = search;
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// add any pak files in the format pak0.pak pak1.pak, ...
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// add any pak files in the format pak0.pak pak1.pak, ...
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for (i = 0; ; i++)
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for (i = 0; ; i++)
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{
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{
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@ -1963,6 +1956,13 @@ static void COM_AddGameDirectory (const char *base, const char *dir)
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}
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}
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if (!pak) break;
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if (!pak) break;
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}
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}
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// add the directory to the search path -- moved here from before the pakn.pak loop -- svdijk
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search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
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search->path_id = path_id;
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q_strlcpy (search->filename, com_gamedir, sizeof(search->filename));
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search->next = com_searchpaths;
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com_searchpaths = search;
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}
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}
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/*
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/*
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