diff --git a/Quake/client.h b/Quake/client.h index da251c18..2440bb24 100644 --- a/Quake/client.h +++ b/Quake/client.h @@ -115,7 +115,6 @@ typedef struct cactive_t state; // personalization data sent to server - char mapstring[MAX_QPATH]; char spawnparms[MAX_MAPSTRING]; // to restart a level // demo loop control diff --git a/Quake/host_cmd.c b/Quake/host_cmd.c index 1579f847..8d411d90 100644 --- a/Quake/host_cmd.c +++ b/Quake/host_cmd.c @@ -827,15 +827,6 @@ void Host_Map_f (void) key_dest = key_game; // remove console or menu SCR_BeginLoadingPlaque (); -// mapstring isn't used anywhere! - cls.mapstring[0] = 0; - for (i = 0; i < Cmd_Argc(); i++) - { - strcat (cls.mapstring, Cmd_Argv(i)); - strcat (cls.mapstring, " "); - } - strcat (cls.mapstring, "\n"); - svs.serverflags = 0; // haven't completed an episode yet // remove (any) trailing ".bsp" from mapname S.A.