diff --git a/quakespasm/Linux/sgml/Quakespasm.sgml b/quakespasm/Linux/sgml/Quakespasm.sgml index 267da3c4..9572fcab 100644 --- a/quakespasm/Linux/sgml/Quakespasm.sgml +++ b/quakespasm/Linux/sgml/Quakespasm.sgml @@ -19,7 +19,7 @@ sound driver, some graphical niceities, and numerous bug-fixes and other improve - + @@ -119,6 +119,7 @@ The "game" command doesn't execute quake.rc in the new game directory being swit Fix the order of OpenGL context creation and window creation in SDL2 video. Fix a calling convention issue in windows DPI awareness function pointers. Fix a random texture recoloring after video mode change. + Fix a liquid turning to garbage after several video mode changes and "r_oldwater 0". Fix a wrong alpha-sorting bug introduced in 0.90.1. Fix "flush" command not reloading mdl's from disk (bug introduced in 0.90.1). Prevent a possible buffer overflow in Cbuf_Execute (old Q1/Q2 bug). @@ -141,6 +142,14 @@ The "game" command doesn't execute quake.rc in the new game directory being swit Update third-party libraries. + + Raised limits + + Default max_edicts 8192 (was 2048) and no longer saved to config.cfg. + Default heapsize 256 MB (was 64 MB). + Default zone 4 MB (was 384 KB). + Raised MAX_SFX to 1024 (was 512). +

Changes in 0.90.1

diff --git a/quakespasm/Quakespasm.html b/quakespasm/Quakespasm.html index 9c52600a..5e3c172c 100644 --- a/quakespasm/Quakespasm.html +++ b/quakespasm/Quakespasm.html @@ -86,7 +86,7 @@ sound driver, some graphical niceities, and numerous bug-fixes and other improve

  • Project Downloads
  • -Automatic Builds
  • +Automatic Builds

    @@ -204,6 +204,7 @@ these patched libSDL binaries may help.
  • Fix the order of OpenGL context creation and window creation in SDL2 video.
  • Fix a calling convention issue in windows DPI awareness function pointers.
  • Fix a random texture recoloring after video mode change.
  • +
  • Fix a liquid turning to garbage after several video mode changes and "r_oldwater 0".
  • Fix a wrong alpha-sorting bug introduced in 0.90.1.
  • Fix "flush" command not reloading mdl's from disk (bug introduced in 0.90.1).
  • Prevent a possible buffer overflow in Cbuf_Execute (old Q1/Q2 bug).
  • @@ -236,6 +237,17 @@ these patched libSDL binaries may help.
  • Update third-party libraries.
  • + +

    Raised limits

    + +

    +

      +
    • Default max_edicts 8192 (was 2048) and no longer saved to config.cfg.
    • +
    • Default heapsize 256 MB (was 64 MB).
    • +
    • Default zone 4 MB (was 384 KB).
    • +
    • Raised MAX_SFX to 1024 (was 512).
    • +
    +

    6.2 Changes in 0.90.1

    diff --git a/quakespasm/Quakespasm.txt b/quakespasm/Quakespasm.txt index 222c6635..3cdad6e9 100644 --- a/quakespasm/Quakespasm.txt +++ b/quakespasm/Quakespasm.txt @@ -21,6 +21,7 @@ 6.1.2 Visual improvements 6.1.3 Interface improvements 6.1.4 Code cleanup / Other + 6.1.5 Raised limits 6.2 Changes in 0.90.1 6.2.1 Bugfixes 6.2.2 Performance @@ -64,7 +65,7 @@ o Project Downloads: http://quakespasm.sourceforge.net/download.htm - o Automatic Builds: http://quakespasm.ericwa.com/job/quakespasm/ + o Automatic Builds: http://quakespasm.ericwa.com/job/quakespasm-sdl2/ 3. Hints @@ -223,6 +224,9 @@ o Fix a random texture recoloring after video mode change. + o Fix a liquid turning to garbage after several video mode changes + and "r_oldwater 0". + o Fix a wrong alpha-sorting bug introduced in 0.90.1. o Fix "flush" command not reloading mdl's from disk (bug introduced @@ -254,6 +258,17 @@ o Update third-party libraries. + 6.1.5. Raised limits + + + o Default max_edicts 8192 (was 2048) and no longer saved to + config.cfg. + + o Default heapsize 256 MB (was 64 MB). + + o Default zone 4 MB (was 384 KB). + + o Raised MAX_SFX to 1024 (was 512). 6.2. Changes in 0.90.1