updated documentation (again..)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@421 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2011-02-17 10:20:26 +00:00
parent 7b341d444c
commit 2d53581117
3 changed files with 4 additions and 0 deletions

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@ -132,6 +132,7 @@ Compile time options include
<LI> Restore the "screen size" menu item</LI>
<LI> Fixed an erroneous protocol check in the server code</LI>
<LI> Raised the default zone memory size to 384 kb</LI>
<LI> Raised the default max_edicts from 1024 to 2048</LI>
<LI> Revised lit file loading, the lit file must be from the same game directory as the map itself</LI>
<LI> Fixed rest of the compiler warnings</LI>
<LI> Other minor sound and cdaudio updates</LI>

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@ -80,6 +80,7 @@ Compile time options include
<item> Restore the "screen size" menu item
<item> Fixed an erroneous protocol check in the server code
<item> Raised the default zone memory size to 384 kb
<item> Raised the default max_edicts from 1024 to 2048
<item> Revised lit file loading, the lit file must be from the same game directory as the map itself
<item> Fixed rest of the compiler warnings
<item> Other minor sound and cdaudio updates

View file

@ -138,6 +138,8 @@
o Raised the default zone memory size to 384 kb
o Raised the default max_edicts from 1024 to 2048
o Revised lit file loading, the lit file must be from the same game
directory as the map itself