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just remove the if0'ed part..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1320 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -1226,10 +1226,6 @@ void Host_Loadgame_f (void)
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else
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{ // parse an edict
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ent = EDICT_NUM(entnum);
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#if 0 /* EDICT_NUM() checks this already */
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if (entnum >= sv.max_edicts)
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Host_Error ("Loadgame: no free edicts (max_edicts is %i)", sv.max_edicts);
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#endif
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if (entnum < sv.num_edicts) {
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ent->free = false;
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memset (&ent->v, 0, progs->entityfields * 4);
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