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removed unnecessary m_keys_bind_grab check from autorepeats.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@764 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2012-10-07 13:15:15 +00:00
parent 4c080e33f0
commit 2a2a12af52

View file

@ -900,11 +900,11 @@ void Key_Event (int key, qboolean down)
key_repeats[key]++;
if (key_repeats[key] > 1)
{
if ((key_dest == key_game && !con_forcedup) || m_keys_bind_grab)
if (key_dest == key_game && !con_forcedup)
return; // ignore autorepeats in game mode
}
else if (key >= 200 && !keybindings[key])
Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key));
}
if (key == K_SHIFT)