add mikmod/modplug codec libs for windows and macosx.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@870 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2013-09-28 07:28:17 +00:00
parent 45d808d13c
commit 29295523c1
22 changed files with 1876 additions and 0 deletions

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@ -260,9 +260,17 @@
<Unit filename="../../Quake/snd_mem.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_mikmod.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_mikmod.h" />
<Unit filename="../../Quake/snd_mix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_modplug.c">
<Unit filename="../../Quake/snd_modplug.h" />
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_mp3.c">
<Option compilerVar="CC" />
</Unit>
@ -274,6 +282,10 @@
<Unit filename="../../Quake/snd_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_umx.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../Quake/snd_umx.h" />
<Unit filename="../../Quake/snd_vorbis.c">
<Option compilerVar="CC" />
</Unit>

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@ -0,0 +1,816 @@
/* MikMod sound library
(c) 1998, 1999, 2000 Miodrag Vallat and others - see file AUTHORS
for complete list.
This library is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.
*/
/*==============================================================================
$Id$
MikMod sound library include file
==============================================================================*/
#ifndef _MIKMOD_H_
#define _MIKMOD_H_
#include <stdio.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
* ========== Compiler magic for shared libraries
*
* ========== NOTE TO WINDOWS DEVELOPERS:
* If you are compiling for Windows and will link to the static library
* (libmikmod.a with MinGW, or mikmod_static.lib with MSVC or LCC, etc),
* you must define MIKMOD_STATIC in your project. Otherwise, dllimport
* will be assumed.
*/
#if defined(_WIN32) || defined(__CYGWIN__)
# if defined(MIKMOD_BUILD) && defined(DLL_EXPORT) /* building libmikmod as a dll for windows */
# define MIKMODAPI __declspec(dllexport)
# elif defined(MIKMOD_BUILD) || defined(MIKMOD_STATIC) /* building or using static libmikmod for windows */
# define MIKMODAPI
# else
# define MIKMODAPI __declspec(dllimport) /* using libmikmod dll for windows */
# endif
/* FIXME: USE VISIBILITY ATTRIBUTES HERE */
#elif defined(MIKMOD_BUILD)
#define MIKMODAPI
#else
#define MIKMODAPI
#endif
/*
* ========== Library version
*/
#define LIBMIKMOD_VERSION_MAJOR 3L
#define LIBMIKMOD_VERSION_MINOR 3L
#define LIBMIKMOD_REVISION 2L
#define LIBMIKMOD_VERSION \
((LIBMIKMOD_VERSION_MAJOR<<16)| \
(LIBMIKMOD_VERSION_MINOR<< 8)| \
(LIBMIKMOD_REVISION))
MIKMODAPI extern long MikMod_GetVersion(void);
/*
* ========== Platform independent-type definitions
*/
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#include <io.h>
#include <mmsystem.h>
/* Avoid conflicts with windef.h */
#define SBYTE _mm_SBYTE
#define UBYTE _mm_UBYTE
#define SWORD _mm_SWORD
#define UWORD _mm_UWORD
#define SLONG _mm_SLONG
#define ULONG _mm_ULONG
#define BOOL _mm_BOOL
#define CHAR _mm_CHAR
#endif
#if defined(__OS2__)||defined(__EMX__)
#define INCL_DOSSEMAPHORES
#include <os2.h>
#else
typedef char CHAR;
#endif
#if defined (_LP64) || defined(__arch64__) || defined(__alpha) || defined(__x86_64) || defined(__powerpc64__)
/* 64 bit architectures */
typedef signed char SBYTE; /* 1 byte, signed */
typedef unsigned char UBYTE; /* 1 byte, unsigned */
typedef signed short SWORD; /* 2 bytes, signed */
typedef unsigned short UWORD; /* 2 bytes, unsigned */
typedef signed int SLONG; /* 4 bytes, signed */
typedef unsigned int ULONG; /* 4 bytes, unsigned */
typedef int BOOL; /* 0=false, <>0 true */
#else
/* 32 bit architectures */
typedef signed char SBYTE; /* 1 byte, signed */
typedef unsigned char UBYTE; /* 1 byte, unsigned */
typedef signed short SWORD; /* 2 bytes, signed */
typedef unsigned short UWORD; /* 2 bytes, unsigned */
typedef signed long SLONG; /* 4 bytes, signed */
#if !defined(__OS2__)&&!defined(__EMX__)
typedef unsigned long ULONG; /* 4 bytes, unsigned */
typedef int BOOL; /* 0=false, <>0 true */
#endif
#endif
/*
* ========== Error codes
*/
enum {
MMERR_OPENING_FILE = 1,
MMERR_OUT_OF_MEMORY,
MMERR_DYNAMIC_LINKING,
MMERR_SAMPLE_TOO_BIG,
MMERR_OUT_OF_HANDLES,
MMERR_UNKNOWN_WAVE_TYPE,
MMERR_LOADING_PATTERN,
MMERR_LOADING_TRACK,
MMERR_LOADING_HEADER,
MMERR_LOADING_SAMPLEINFO,
MMERR_NOT_A_MODULE,
MMERR_NOT_A_STREAM,
MMERR_MED_SYNTHSAMPLES,
MMERR_ITPACK_INVALID_DATA,
MMERR_DETECTING_DEVICE,
MMERR_INVALID_DEVICE,
MMERR_INITIALIZING_MIXER,
MMERR_OPENING_AUDIO,
MMERR_8BIT_ONLY,
MMERR_16BIT_ONLY,
MMERR_STEREO_ONLY,
MMERR_ULAW,
MMERR_NON_BLOCK,
MMERR_AF_AUDIO_PORT,
MMERR_AIX_CONFIG_INIT,
MMERR_AIX_CONFIG_CONTROL,
MMERR_AIX_CONFIG_START,
MMERR_GUS_SETTINGS,
MMERR_GUS_RESET,
MMERR_GUS_TIMER,
MMERR_HP_SETSAMPLESIZE,
MMERR_HP_SETSPEED,
MMERR_HP_CHANNELS,
MMERR_HP_AUDIO_OUTPUT,
MMERR_HP_AUDIO_DESC,
MMERR_HP_BUFFERSIZE,
MMERR_OSS_SETFRAGMENT,
MMERR_OSS_SETSAMPLESIZE,
MMERR_OSS_SETSTEREO,
MMERR_OSS_SETSPEED,
MMERR_SGI_SPEED,
MMERR_SGI_16BIT,
MMERR_SGI_8BIT,
MMERR_SGI_STEREO,
MMERR_SGI_MONO,
MMERR_SUN_INIT,
MMERR_OS2_MIXSETUP,
MMERR_OS2_SEMAPHORE,
MMERR_OS2_TIMER,
MMERR_OS2_THREAD,
MMERR_DS_PRIORITY,
MMERR_DS_BUFFER,
MMERR_DS_FORMAT,
MMERR_DS_NOTIFY,
MMERR_DS_EVENT,
MMERR_DS_THREAD,
MMERR_DS_UPDATE,
MMERR_WINMM_HANDLE,
MMERR_WINMM_ALLOCATED,
MMERR_WINMM_DEVICEID,
MMERR_WINMM_FORMAT,
MMERR_WINMM_UNKNOWN,
MMERR_MAC_SPEED,
MMERR_MAC_START,
MMERR_OSX_UNKNOWN_DEVICE,
MMERR_OSX_BAD_PROPERTY,
MMERR_OSX_UNSUPPORTED_FORMAT,
MMERR_OSX_SET_STEREO,
MMERR_OSX_BUFFER_ALLOC,
MMERR_OSX_ADD_IO_PROC,
MMERR_OSX_DEVICE_START,
MMERR_OSX_PTHREAD,
MMERR_DOSWSS_STARTDMA,
MMERR_DOSSB_STARTDMA,
MMERR_NO_FLOAT32,/* should actually be after MMERR_ULAW or something */
MMERR_OPENAL_CREATECTX,
MMERR_OPENAL_CTXCURRENT,
MMERR_OPENAL_GENBUFFERS,
MMERR_OPENAL_GENSOURCES,
MMERR_OPENAL_SOURCE,
MMERR_OPENAL_QUEUEBUFFERS,
MMERR_OPENAL_UNQUEUEBUFFERS,
MMERR_OPENAL_BUFFERDATA,
MMERR_OPENAL_GETSOURCE,
MMERR_OPENAL_SOURCEPLAY,
MMERR_OPENAL_SOURCESTOP,
MMERR_MAX
};
/*
* ========== Error handling
*/
typedef void (MikMod_handler)(void);
typedef MikMod_handler *MikMod_handler_t;
MIKMODAPI extern int MikMod_errno;
MIKMODAPI extern BOOL MikMod_critical;
MIKMODAPI extern const char *MikMod_strerror(int);
MIKMODAPI extern MikMod_handler_t MikMod_RegisterErrorHandler(MikMod_handler_t);
/*
* ========== Library initialization and core functions
*/
struct MDRIVER;
MIKMODAPI extern void MikMod_RegisterAllDrivers(void);
MIKMODAPI extern CHAR* MikMod_InfoDriver(void);
MIKMODAPI extern void MikMod_RegisterDriver(struct MDRIVER*);
MIKMODAPI extern int MikMod_DriverFromAlias(const CHAR*);
MIKMODAPI extern struct MDRIVER *MikMod_DriverByOrdinal(int);
MIKMODAPI extern int MikMod_Init(const CHAR*);
MIKMODAPI extern void MikMod_Exit(void);
MIKMODAPI extern int MikMod_Reset(const CHAR*);
MIKMODAPI extern int MikMod_SetNumVoices(int,int);
MIKMODAPI extern BOOL MikMod_Active(void);
MIKMODAPI extern int MikMod_EnableOutput(void);
MIKMODAPI extern void MikMod_DisableOutput(void);
MIKMODAPI extern void MikMod_Update(void);
MIKMODAPI extern BOOL MikMod_InitThreads(void);
MIKMODAPI extern void MikMod_Lock(void);
MIKMODAPI extern void MikMod_Unlock(void);
MIKMODAPI extern void* MikMod_malloc(size_t);
MIKMODAPI extern void* MikMod_realloc(void *, size_t);
MIKMODAPI extern void* MikMod_calloc(size_t,size_t);
MIKMODAPI extern void MikMod_free(void*);
/*
* ========== Reader, Writer
*/
typedef struct MREADER {
BOOL (*Seek)(struct MREADER*,long,int);
long (*Tell)(struct MREADER*);
BOOL (*Read)(struct MREADER*,void*,size_t);
int (*Get)(struct MREADER*);
BOOL (*Eof)(struct MREADER*);
long iobase;
long prev_iobase;
} MREADER;
typedef struct MWRITER {
BOOL (*Seek)(struct MWRITER*,long,int);
long (*Tell)(struct MWRITER*);
BOOL (*Write)(struct MWRITER*,const void*,size_t);
BOOL (*Put)(struct MWRITER*,int);
} MWRITER;
/*
* ========== Samples
*/
/* Sample playback should not be interrupted */
#define SFX_CRITICAL 1
/* Sample format [loading and in-memory] flags: */
#define SF_16BITS 0x0001
#define SF_STEREO 0x0002
#define SF_SIGNED 0x0004
#define SF_BIG_ENDIAN 0x0008
#define SF_DELTA 0x0010
#define SF_ITPACKED 0x0020
#define SF_FORMATMASK 0x003F
/* General Playback flags */
#define SF_LOOP 0x0100
#define SF_BIDI 0x0200
#define SF_REVERSE 0x0400
#define SF_SUSTAIN 0x0800
#define SF_PLAYBACKMASK 0x0C00
/* Module-only Playback Flags */
#define SF_OWNPAN 0x1000
#define SF_UST_LOOP 0x2000
#define SF_EXTRAPLAYBACKMASK 0x3000
/* Panning constants */
#define PAN_LEFT 0
#define PAN_HALFLEFT 64
#define PAN_CENTER 128
#define PAN_HALFRIGHT 192
#define PAN_RIGHT 255
#define PAN_SURROUND 512 /* panning value for Dolby Surround */
typedef struct SAMPLE {
SWORD panning; /* panning (0-255 or PAN_SURROUND) */
ULONG speed; /* Base playing speed/frequency of note */
UBYTE volume; /* volume 0-64 */
UWORD inflags; /* sample format on disk */
UWORD flags; /* sample format in memory */
ULONG length; /* length of sample (in samples!) */
ULONG loopstart; /* repeat position (relative to start, in samples) */
ULONG loopend; /* repeat end */
ULONG susbegin; /* sustain loop begin (in samples) \ Not Supported */
ULONG susend; /* sustain loop end / Yet! */
/* Variables used by the module player only! (ignored for sound effects) */
UBYTE globvol; /* global volume */
UBYTE vibflags; /* autovibrato flag stuffs */
UBYTE vibtype; /* Vibratos moved from INSTRUMENT to SAMPLE */
UBYTE vibsweep;
UBYTE vibdepth;
UBYTE vibrate;
CHAR* samplename; /* name of the sample */
/* Values used internally only */
UWORD avibpos; /* autovibrato pos [player use] */
UBYTE divfactor; /* for sample scaling, maintains proper period slides */
ULONG seekpos; /* seek position in file */
SWORD handle; /* sample handle used by individual drivers */
void (*onfree)(void *ctx); /* called from Sample_Free if not NULL */
void *ctx; /* context passed to previous function*/
} SAMPLE;
/* Sample functions */
MIKMODAPI extern SAMPLE *Sample_LoadRaw(const CHAR *,ULONG rate, ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_LoadRawFP(FILE *fp,ULONG rate,ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_LoadRawMem(const char *buf, int len, ULONG rate, ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_LoadRawGeneric(MREADER*reader,ULONG rate, ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_Load(const CHAR*);
MIKMODAPI extern SAMPLE *Sample_LoadFP(FILE*);
MIKMODAPI extern SAMPLE *Sample_LoadMem(const char *buf, int len);
MIKMODAPI extern SAMPLE *Sample_LoadGeneric(MREADER*);
MIKMODAPI extern void Sample_Free(SAMPLE*);
MIKMODAPI extern SBYTE Sample_Play(SAMPLE*,ULONG,UBYTE);
MIKMODAPI extern void Voice_SetVolume(SBYTE,UWORD);
MIKMODAPI extern UWORD Voice_GetVolume(SBYTE);
MIKMODAPI extern void Voice_SetFrequency(SBYTE,ULONG);
MIKMODAPI extern ULONG Voice_GetFrequency(SBYTE);
MIKMODAPI extern void Voice_SetPanning(SBYTE,ULONG);
MIKMODAPI extern ULONG Voice_GetPanning(SBYTE);
MIKMODAPI extern void Voice_Play(SBYTE,SAMPLE*,ULONG);
MIKMODAPI extern void Voice_Stop(SBYTE);
MIKMODAPI extern BOOL Voice_Stopped(SBYTE);
MIKMODAPI extern SLONG Voice_GetPosition(SBYTE);
MIKMODAPI extern ULONG Voice_RealVolume(SBYTE);
/*
* ========== Internal module representation (UniMod)
*/
/*
Instrument definition - for information only, the only field which may be
of use in user programs is the name field
*/
/* Instrument note count */
#define INSTNOTES 120
/* Envelope point */
typedef struct ENVPT {
SWORD pos;
SWORD val;
} ENVPT;
/* Envelope point count */
#define ENVPOINTS 32
/* Instrument structure */
typedef struct INSTRUMENT {
CHAR* insname;
UBYTE flags;
UWORD samplenumber[INSTNOTES];
UBYTE samplenote[INSTNOTES];
UBYTE nnatype;
UBYTE dca; /* duplicate check action */
UBYTE dct; /* duplicate check type */
UBYTE globvol;
UWORD volfade;
SWORD panning; /* instrument-based panning var */
UBYTE pitpansep; /* pitch pan separation (0 to 255) */
UBYTE pitpancenter; /* pitch pan center (0 to 119) */
UBYTE rvolvar; /* random volume varations (0 - 100%) */
UBYTE rpanvar; /* random panning varations (0 - 100%) */
/* volume envelope */
UBYTE volflg; /* bit 0: on 1: sustain 2: loop */
UBYTE volpts;
UBYTE volsusbeg;
UBYTE volsusend;
UBYTE volbeg;
UBYTE volend;
ENVPT volenv[ENVPOINTS];
/* panning envelope */
UBYTE panflg; /* bit 0: on 1: sustain 2: loop */
UBYTE panpts;
UBYTE pansusbeg;
UBYTE pansusend;
UBYTE panbeg;
UBYTE panend;
ENVPT panenv[ENVPOINTS];
/* pitch envelope */
UBYTE pitflg; /* bit 0: on 1: sustain 2: loop */
UBYTE pitpts;
UBYTE pitsusbeg;
UBYTE pitsusend;
UBYTE pitbeg;
UBYTE pitend;
ENVPT pitenv[ENVPOINTS];
} INSTRUMENT;
struct MP_CONTROL;
struct MP_VOICE;
/*
Module definition
*/
/* maximum master channels supported */
#define UF_MAXCHAN 64
/* Module flags */
#define UF_XMPERIODS 0x0001 /* XM periods / finetuning */
#define UF_LINEAR 0x0002 /* LINEAR periods (UF_XMPERIODS must be set) */
#define UF_INST 0x0004 /* Instruments are used */
#define UF_NNA 0x0008 /* IT: NNA used, set numvoices rather
than numchn */
#define UF_S3MSLIDES 0x0010 /* uses old S3M volume slides */
#define UF_BGSLIDES 0x0020 /* continue volume slides in the background */
#define UF_HIGHBPM 0x0040 /* MED: can use >255 bpm */
#define UF_NOWRAP 0x0080 /* XM-type (i.e. illogical) pattern break
semantics */
#define UF_ARPMEM 0x0100 /* IT: need arpeggio memory */
#define UF_FT2QUIRKS 0x0200 /* emulate some FT2 replay quirks */
#define UF_PANNING 0x0400 /* module uses panning effects or have
non-tracker default initial panning */
typedef struct MODULE {
/* general module information */
CHAR* songname; /* name of the song */
CHAR* modtype; /* string type of module loaded */
CHAR* comment; /* module comments */
UWORD flags; /* See module flags above */
UBYTE numchn; /* number of module channels */
UBYTE numvoices; /* max # voices used for full NNA playback */
UWORD numpos; /* number of positions in this song */
UWORD numpat; /* number of patterns in this song */
UWORD numins; /* number of instruments */
UWORD numsmp; /* number of samples */
struct INSTRUMENT* instruments; /* all instruments */
struct SAMPLE* samples; /* all samples */
UBYTE realchn; /* real number of channels used */
UBYTE totalchn; /* total number of channels used (incl NNAs) */
/* playback settings */
UWORD reppos; /* restart position */
UBYTE initspeed; /* initial song speed */
UWORD inittempo; /* initial song tempo */
UBYTE initvolume; /* initial global volume (0 - 128) */
UWORD panning[UF_MAXCHAN]; /* panning positions */
UBYTE chanvol[UF_MAXCHAN]; /* channel positions */
UWORD bpm; /* current beats-per-minute speed */
UWORD sngspd; /* current song speed */
SWORD volume; /* song volume (0-128) (or user volume) */
BOOL extspd; /* extended speed flag (default enabled) */
BOOL panflag; /* panning flag (default enabled) */
BOOL wrap; /* wrap module ? (default disabled) */
BOOL loop; /* allow module to loop ? (default enabled) */
BOOL fadeout; /* volume fade out during last pattern */
UWORD patpos; /* current row number */
SWORD sngpos; /* current song position */
ULONG sngtime; /* current song time in 2^-10 seconds */
SWORD relspd; /* relative speed factor */
/* internal module representation */
UWORD numtrk; /* number of tracks */
UBYTE** tracks; /* array of numtrk pointers to tracks */
UWORD* patterns; /* array of Patterns */
UWORD* pattrows; /* array of number of rows for each pattern */
UWORD* positions; /* all positions */
BOOL forbid; /* if true, no player update! */
UWORD numrow; /* number of rows on current pattern */
UWORD vbtick; /* tick counter (counts from 0 to sngspd) */
UWORD sngremainder;/* used for song time computation */
struct MP_CONTROL* control; /* Effects Channel info (size pf->numchn) */
struct MP_VOICE* voice; /* Audio Voice information (size md_numchn) */
UBYTE globalslide; /* global volume slide rate */
UBYTE pat_repcrazy;/* module has just looped to position -1 */
UWORD patbrk; /* position where to start a new pattern */
UBYTE patdly; /* patterndelay counter (command memory) */
UBYTE patdly2; /* patterndelay counter (real one) */
SWORD posjmp; /* flag to indicate a jump is needed... */
UWORD bpmlimit; /* threshold to detect bpm or speed values */
} MODULE;
/* This structure is used to query current playing voices status */
typedef struct VOICEINFO {
INSTRUMENT* i; /* Current channel instrument */
SAMPLE* s; /* Current channel sample */
SWORD panning; /* panning position */
SBYTE volume; /* channel's "global" volume (0..64) */
UWORD period; /* period to play the sample at */
UBYTE kick; /* if true = sample has been restarted */
} VOICEINFO;
/*
* ========== Module loaders
*/
struct MLOADER;
MIKMODAPI extern CHAR* MikMod_InfoLoader(void);
MIKMODAPI extern void MikMod_RegisterAllLoaders(void);
MIKMODAPI extern void MikMod_RegisterLoader(struct MLOADER*);
MIKMODAPI extern struct MLOADER load_669; /* 669 and Extended-669 (by Tran/Renaissance) */
MIKMODAPI extern struct MLOADER load_amf; /* DMP Advanced Module Format (by Otto Chrons) */
MIKMODAPI extern struct MLOADER load_asy; /* ASYLUM Music Format 1.0 */
MIKMODAPI extern struct MLOADER load_dsm; /* DSIK internal module format */
MIKMODAPI extern struct MLOADER load_far; /* Farandole Composer (by Daniel Potter) */
MIKMODAPI extern struct MLOADER load_gdm; /* General DigiMusic (by Edward Schlunder) */
MIKMODAPI extern struct MLOADER load_gt2; /* Graoumf tracker */
MIKMODAPI extern struct MLOADER load_it; /* Impulse Tracker (by Jeffrey Lim) */
MIKMODAPI extern struct MLOADER load_imf; /* Imago Orpheus (by Lutz Roeder) */
MIKMODAPI extern struct MLOADER load_med; /* Amiga MED modules (by Teijo Kinnunen) */
MIKMODAPI extern struct MLOADER load_m15; /* Soundtracker 15-instrument */
MIKMODAPI extern struct MLOADER load_mod; /* Standard 31-instrument Module loader */
MIKMODAPI extern struct MLOADER load_mtm; /* Multi-Tracker Module (by Renaissance) */
MIKMODAPI extern struct MLOADER load_okt; /* Amiga Oktalyzer */
MIKMODAPI extern struct MLOADER load_stm; /* ScreamTracker 2 (by Future Crew) */
MIKMODAPI extern struct MLOADER load_stx; /* STMIK 0.2 (by Future Crew) */
MIKMODAPI extern struct MLOADER load_s3m; /* ScreamTracker 3 (by Future Crew) */
MIKMODAPI extern struct MLOADER load_ult; /* UltraTracker (by MAS) */
MIKMODAPI extern struct MLOADER load_uni; /* MikMod and APlayer internal module format */
MIKMODAPI extern struct MLOADER load_xm; /* FastTracker 2 (by Triton) */
/*
* ========== Module player
*/
MIKMODAPI extern MODULE* Player_Load(const CHAR*,int,BOOL);
MIKMODAPI extern MODULE* Player_LoadFP(FILE*,int,BOOL);
MIKMODAPI extern MODULE* Player_LoadMem(const char *buffer,int len,int maxchan,BOOL curious);
MIKMODAPI extern MODULE* Player_LoadGeneric(MREADER*,int,BOOL);
MIKMODAPI extern CHAR* Player_LoadTitle(const CHAR*);
MIKMODAPI extern CHAR* Player_LoadTitleFP(FILE*);
MIKMODAPI extern CHAR* Player_LoadTitleMem(const char *buffer,int len);
MIKMODAPI extern CHAR* Player_LoadTitleGeneric(MREADER*);
MIKMODAPI extern void Player_Free(MODULE*);
MIKMODAPI extern void Player_Start(MODULE*);
MIKMODAPI extern BOOL Player_Active(void);
MIKMODAPI extern void Player_Stop(void);
MIKMODAPI extern void Player_TogglePause(void);
MIKMODAPI extern BOOL Player_Paused(void);
MIKMODAPI extern void Player_NextPosition(void);
MIKMODAPI extern void Player_PrevPosition(void);
MIKMODAPI extern void Player_SetPosition(UWORD);
MIKMODAPI extern BOOL Player_Muted(UBYTE);
MIKMODAPI extern void Player_SetVolume(SWORD);
MIKMODAPI extern MODULE* Player_GetModule(void);
MIKMODAPI extern void Player_SetSpeed(UWORD);
MIKMODAPI extern void Player_SetTempo(UWORD);
MIKMODAPI extern void Player_Unmute(SLONG,...);
MIKMODAPI extern void Player_Mute(SLONG,...);
MIKMODAPI extern void Player_ToggleMute(SLONG,...);
MIKMODAPI extern int Player_GetChannelVoice(UBYTE);
MIKMODAPI extern UWORD Player_GetChannelPeriod(UBYTE);
MIKMODAPI extern int Player_QueryVoices(UWORD numvoices, VOICEINFO *vinfo);
MIKMODAPI extern int Player_GetRow(void);
MIKMODAPI extern int Player_GetOrder(void);
typedef void (*MikMod_player_t)(void);
typedef void (*MikMod_callback_t)(unsigned char *data, size_t len);
MIKMODAPI extern MikMod_player_t MikMod_RegisterPlayer(MikMod_player_t);
#define MUTE_EXCLUSIVE 32000
#define MUTE_INCLUSIVE 32001
/*
* ========== Drivers
*/
enum {
MD_MUSIC = 0,
MD_SNDFX
};
enum {
MD_HARDWARE = 0,
MD_SOFTWARE
};
/* Mixing flags */
/* These ones take effect only after MikMod_Init or MikMod_Reset */
#define DMODE_16BITS 0x0001 /* enable 16 bit output */
#define DMODE_STEREO 0x0002 /* enable stereo output */
#define DMODE_SOFT_SNDFX 0x0004 /* Process sound effects via software mixer */
#define DMODE_SOFT_MUSIC 0x0008 /* Process music via software mixer */
#define DMODE_HQMIXER 0x0010 /* Use high-quality (slower) software mixer */
#define DMODE_FLOAT 0x0020 /* enable float output */
/* These take effect immediately. */
#define DMODE_SURROUND 0x0100 /* enable surround sound */
#define DMODE_INTERP 0x0200 /* enable interpolation */
#define DMODE_REVERSE 0x0400 /* reverse stereo */
#define DMODE_SIMDMIXER 0x0800 /* enable SIMD mixing */
#define DMODE_NOISEREDUCTION 0x1000 /* Low pass filtering */
struct SAMPLOAD;
typedef struct MDRIVER {
struct MDRIVER* next;
const CHAR* Name;
const CHAR* Version;
UBYTE HardVoiceLimit; /* Limit of hardware mixer voices */
UBYTE SoftVoiceLimit; /* Limit of software mixer voices */
const CHAR* Alias;
const CHAR* CmdLineHelp;
void (*CommandLine) (const CHAR*);
BOOL (*IsPresent) (void);
SWORD (*SampleLoad) (struct SAMPLOAD*,int);
void (*SampleUnload) (SWORD);
ULONG (*FreeSampleSpace) (int);
ULONG (*RealSampleLength) (int,struct SAMPLE*);
int (*Init) (void);
void (*Exit) (void);
int (*Reset) (void);
int (*SetNumVoices) (void);
int (*PlayStart) (void);
void (*PlayStop) (void);
void (*Update) (void);
void (*Pause) (void);
void (*VoiceSetVolume) (UBYTE,UWORD);
UWORD (*VoiceGetVolume) (UBYTE);
void (*VoiceSetFrequency)(UBYTE,ULONG);
ULONG (*VoiceGetFrequency)(UBYTE);
void (*VoiceSetPanning) (UBYTE,ULONG);
ULONG (*VoiceGetPanning) (UBYTE);
void (*VoicePlay) (UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
void (*VoiceStop) (UBYTE);
BOOL (*VoiceStopped) (UBYTE);
SLONG (*VoiceGetPosition) (UBYTE);
ULONG (*VoiceRealVolume) (UBYTE);
} MDRIVER;
/* These variables can be changed at ANY time and results will be immediate */
MIKMODAPI extern UBYTE md_volume; /* global sound volume (0-128) */
MIKMODAPI extern UBYTE md_musicvolume; /* volume of song */
MIKMODAPI extern UBYTE md_sndfxvolume; /* volume of sound effects */
MIKMODAPI extern UBYTE md_reverb; /* 0 = none; 15 = chaos */
MIKMODAPI extern UBYTE md_pansep; /* 0 = mono; 128 == 100% (full left/right) */
/* The variables below can be changed at any time, but changes will not be
implemented until MikMod_Reset is called. A call to MikMod_Reset may result
in a skip or pop in audio (depending on the soundcard driver and the settings
changed). */
MIKMODAPI extern UWORD md_device; /* device */
MIKMODAPI extern UWORD md_mixfreq; /* mixing frequency */
MIKMODAPI extern UWORD md_mode; /* mode. See DMODE_? flags above */
/* The following variable should not be changed! */
MIKMODAPI extern MDRIVER* md_driver; /* Current driver in use. */
/* Known drivers list */
MIKMODAPI extern struct MDRIVER drv_nos; /* no sound */
MIKMODAPI extern struct MDRIVER drv_pipe; /* piped output */
MIKMODAPI extern struct MDRIVER drv_raw; /* raw file disk writer [music.raw] */
MIKMODAPI extern struct MDRIVER drv_stdout; /* output to stdout */
MIKMODAPI extern struct MDRIVER drv_wav; /* RIFF WAVE file disk writer [music.wav] */
MIKMODAPI extern struct MDRIVER drv_aiff; /* AIFF file disk writer [music.aiff] */
MIKMODAPI extern struct MDRIVER drv_ultra; /* Linux Ultrasound driver */
MIKMODAPI extern struct MDRIVER drv_sam9407; /* Linux sam9407 driver */
MIKMODAPI extern struct MDRIVER drv_AF; /* Dec Alpha AudioFile */
MIKMODAPI extern struct MDRIVER drv_aix; /* AIX audio device */
MIKMODAPI extern struct MDRIVER drv_alsa; /* Advanced Linux Sound Architecture (ALSA) */
MIKMODAPI extern struct MDRIVER drv_esd; /* Enlightened sound daemon (EsounD) */
MIKMODAPI extern struct MDRIVER drv_hp; /* HP-UX audio device */
MIKMODAPI extern struct MDRIVER drv_nas; /* Network Audio System (NAS) */
MIKMODAPI extern struct MDRIVER drv_oss; /* OpenSound System (Linux,FreeBSD...) */
MIKMODAPI extern struct MDRIVER drv_openal; /* OpenAL driver */
MIKMODAPI extern struct MDRIVER drv_sdl; /* SDL audio driver */
MIKMODAPI extern struct MDRIVER drv_sgi; /* SGI audio library */
MIKMODAPI extern struct MDRIVER drv_sun; /* Sun/NetBSD/OpenBSD audio device */
MIKMODAPI extern struct MDRIVER drv_dart; /* OS/2 Direct Audio RealTime */
MIKMODAPI extern struct MDRIVER drv_os2; /* OS/2 MMPM/2 */
MIKMODAPI extern struct MDRIVER drv_ds; /* Win32 DirectSound driver */
MIKMODAPI extern struct MDRIVER drv_xaudio2;/* Win32 XAudio2 driver */
MIKMODAPI extern struct MDRIVER drv_win; /* Win32 multimedia API driver */
MIKMODAPI extern struct MDRIVER drv_mac; /* Macintosh Sound Manager driver */
MIKMODAPI extern struct MDRIVER drv_osx; /* MacOS X CoreAudio Driver */
MIKMODAPI extern struct MDRIVER drv_gp32; /* GP32 Sound driver */
MIKMODAPI extern struct MDRIVER drv_wss; /* DOS WSS driver */
MIKMODAPI extern struct MDRIVER drv_sb; /* DOS SB driver */
/*========== Virtual channel mixer interface (for user-supplied drivers only) */
MIKMODAPI extern int VC_Init(void);
MIKMODAPI extern void VC_Exit(void);
MIKMODAPI extern void VC_SetCallback(MikMod_callback_t callback);
MIKMODAPI extern int VC_SetNumVoices(void);
MIKMODAPI extern ULONG VC_SampleSpace(int);
MIKMODAPI extern ULONG VC_SampleLength(int,SAMPLE*);
MIKMODAPI extern int VC_PlayStart(void);
MIKMODAPI extern void VC_PlayStop(void);
MIKMODAPI extern SWORD VC_SampleLoad(struct SAMPLOAD*,int);
MIKMODAPI extern void VC_SampleUnload(SWORD);
MIKMODAPI extern ULONG VC_WriteBytes(SBYTE*,ULONG);
MIKMODAPI extern ULONG VC_SilenceBytes(SBYTE*,ULONG);
MIKMODAPI extern void VC_VoiceSetVolume(UBYTE,UWORD);
MIKMODAPI extern UWORD VC_VoiceGetVolume(UBYTE);
MIKMODAPI extern void VC_VoiceSetFrequency(UBYTE,ULONG);
MIKMODAPI extern ULONG VC_VoiceGetFrequency(UBYTE);
MIKMODAPI extern void VC_VoiceSetPanning(UBYTE,ULONG);
MIKMODAPI extern ULONG VC_VoiceGetPanning(UBYTE);
MIKMODAPI extern void VC_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
MIKMODAPI extern void VC_VoiceStop(UBYTE);
MIKMODAPI extern BOOL VC_VoiceStopped(UBYTE);
MIKMODAPI extern SLONG VC_VoiceGetPosition(UBYTE);
MIKMODAPI extern ULONG VC_VoiceRealVolume(UBYTE);
#ifdef __cplusplus
}
#endif
#endif
/* ex:set ts=4: */

View File

@ -0,0 +1,3 @@
libmikmod-3.3.2 / 2013-09.17. only the "nosound" driver (drv_nos)
is included, all of the other libmikmod drivers were made "MISSING"
drivers. we only need/register/use drv_nos here, and nothing else.

BIN
MacOSX/codecs/lib/libmikmod.dylib Executable file

Binary file not shown.

View File

@ -274,9 +274,17 @@
<Unit filename="..\..\Quake\snd_mem.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_mikmod.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_mikmod.h" />
<Unit filename="..\..\Quake\snd_mix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_modplug.c">
<Unit filename="..\..\Quake\snd_modplug.h" />
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_mp3.c">
<Option compilerVar="CC" />
</Unit>
@ -288,6 +296,10 @@
<Unit filename="..\..\Quake\snd_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_umx.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="..\..\Quake\snd_umx.h" />
<Unit filename="..\..\Quake\snd_vorbis.c">
<Option compilerVar="CC" />
</Unit>

View File

@ -553,10 +553,18 @@
RelativePath="..\..\Quake\snd_mem.c"
>
</File>
<File
RelativePath="..\..\Quake\snd_mikmod.c"
>
</File>
<File
RelativePath="..\..\Quake\snd_mix.c"
>
</File>
<File
RelativePath="..\..\Quake\snd_modplug.c"
>
</File>
<File
RelativePath="..\..\Quake\snd_mp3.c"
>
@ -569,6 +577,10 @@
RelativePath="..\..\Quake\snd_sdl.c"
>
</File>
<File
RelativePath="..\..\Quake\snd_umx.c"
>
</File>
<File
RelativePath="..\..\Quake\snd_vorbis.c"
>
@ -827,6 +839,14 @@
RelativePath="..\..\Quake\snd_flac.h"
>
</File>
<File
RelativePath="..\..\Quake\snd_mikmod.h"
>
</File>
<File
RelativePath="..\..\Quake\snd_modplug.h"
>
</File>
<File
RelativePath="..\..\Quake\snd_mp3.h"
>
@ -835,6 +855,10 @@
RelativePath="..\..\Quake\snd_opus.h"
>
</File>
<File
RelativePath="..\..\Quake\snd_umx.h"
>
</File>
<File
RelativePath="..\..\Quake\snd_vorbis.h"
>

View File

@ -0,0 +1,186 @@
/*
* This source code is public domain.
*
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
*/
#ifndef MODPLUG_H__INCLUDED
#define MODPLUG_H__INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_WIN32) || defined(__CYGWIN__)
# if defined(MODPLUG_BUILD) && defined(DLL_EXPORT) /* building libmodplug as a dll for windows */
# define MODPLUGEXPORT __declspec(dllexport)
# elif defined(MODPLUG_BUILD) || defined(MODPLUG_STATIC) /* building or using static libmodplug for windows */
# define MODPLUGEXPORT
# else
# define MODPLUGEXPORT __declspec(dllimport) /* using libmodplug dll for windows */
# endif
/* FIXME: USE VISIBILITY ATTRIBUTES HERE */
#elif defined(MODPLUG_BUILD)
#define MODPLUGEXPORT
#else
#define MODPLUGEXPORT
#endif
struct _ModPlugFile;
typedef struct _ModPlugFile ModPlugFile;
struct _ModPlugNote {
unsigned char Note;
unsigned char Instrument;
unsigned char VolumeEffect;
unsigned char Effect;
unsigned char Volume;
unsigned char Parameter;
};
typedef struct _ModPlugNote ModPlugNote;
typedef void (*ModPlugMixerProc)(int*, unsigned long, unsigned long);
/* Load a mod file. [data] should point to a block of memory containing the complete
* file, and [size] should be the size of that block.
* Return the loaded mod file on success, or NULL on failure. */
MODPLUGEXPORT ModPlugFile* ModPlug_Load(const void* data, int size);
/* Unload a mod file. */
MODPLUGEXPORT void ModPlug_Unload(ModPlugFile* file);
/* Read sample data into the buffer. Returns the number of bytes read. If the end
* of the mod has been reached, zero is returned. */
MODPLUGEXPORT int ModPlug_Read(ModPlugFile* file, void* buffer, int size);
/* Get the name of the mod. The returned buffer is stored within the ModPlugFile
* structure and will remain valid until you unload the file. */
MODPLUGEXPORT const char* ModPlug_GetName(ModPlugFile* file);
/* Get the length of the mod, in milliseconds. Note that this result is not always
* accurate, especially in the case of mods with loops. */
MODPLUGEXPORT int ModPlug_GetLength(ModPlugFile* file);
/* Seek to a particular position in the song. Note that seeking and MODs don't mix very
* well. Some mods will be missing instruments for a short time after a seek, as ModPlug
* does not scan the sequence backwards to find out which instruments were supposed to be
* playing at that time. (Doing so would be difficult and not very reliable.) Also,
* note that seeking is not very exact in some mods -- especially those for which
* ModPlug_GetLength() does not report the full length. */
MODPLUGEXPORT void ModPlug_Seek(ModPlugFile* file, int millisecond);
enum _ModPlug_Flags
{
MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
};
enum _ModPlug_ResamplingMode
{
MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
};
typedef struct _ModPlug_Settings
{
int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
* down-mixes to the settings you choose. */
int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
int mBits; /* Bits per sample - 8, 16, or 32 */
int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
int mStereoSeparation; /* Stereo separation, 1 - 256 */
int mMaxMixChannels; /* Maximum number of mixing channels (polyphony), 32 - 256 */
int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
int mBassAmount; /* XBass level 0(quiet)-100(loud) */
int mBassRange; /* XBass cutoff in Hz 10-100 */
int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
int mLoopCount; /* Number of times to loop. Zero prevents looping.
-1 loops forever. */
} ModPlug_Settings;
/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
* sampling rate, and loop count, will take effect immediately. Those options which don't
* take effect immediately will take effect the next time you load a mod. */
MODPLUGEXPORT void ModPlug_GetSettings(ModPlug_Settings* settings);
MODPLUGEXPORT void ModPlug_SetSettings(const ModPlug_Settings* settings);
/* New ModPlug API Functions */
/* NOTE: Master Volume (1-512) */
MODPLUGEXPORT unsigned int ModPlug_GetMasterVolume(ModPlugFile* file) ;
MODPLUGEXPORT void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol) ;
MODPLUGEXPORT int ModPlug_GetCurrentSpeed(ModPlugFile* file);
MODPLUGEXPORT int ModPlug_GetCurrentTempo(ModPlugFile* file);
MODPLUGEXPORT int ModPlug_GetCurrentOrder(ModPlugFile* file);
MODPLUGEXPORT int ModPlug_GetCurrentPattern(ModPlugFile* file);
MODPLUGEXPORT int ModPlug_GetCurrentRow(ModPlugFile* file);
MODPLUGEXPORT int ModPlug_GetPlayingChannels(ModPlugFile* file);
MODPLUGEXPORT void ModPlug_SeekOrder(ModPlugFile* file,int order);
MODPLUGEXPORT int ModPlug_GetModuleType(ModPlugFile* file);
MODPLUGEXPORT char* ModPlug_GetMessage(ModPlugFile* file);
#ifndef MODPLUG_NO_FILESAVE
/*
* EXPERIMENTAL Export Functions
*/
/*Export to a Scream Tracker 3 S3M module. EXPERIMENTAL (only works on Little-Endian platforms)*/
MODPLUGEXPORT char ModPlug_ExportS3M(ModPlugFile* file, const char* filepath);
/*Export to a Extended Module (XM). EXPERIMENTAL (only works on Little-Endian platforms)*/
MODPLUGEXPORT char ModPlug_ExportXM(ModPlugFile* file, const char* filepath);
/*Export to a Amiga MOD file. EXPERIMENTAL.*/
MODPLUGEXPORT char ModPlug_ExportMOD(ModPlugFile* file, const char* filepath);
/*Export to a Impulse Tracker IT file. Should work OK in Little-Endian & Big-Endian platforms :-) */
MODPLUGEXPORT char ModPlug_ExportIT(ModPlugFile* file, const char* filepath);
#endif // MODPLUG_NO_FILESAVE
MODPLUGEXPORT unsigned int ModPlug_NumInstruments(ModPlugFile* file);
MODPLUGEXPORT unsigned int ModPlug_NumSamples(ModPlugFile* file);
MODPLUGEXPORT unsigned int ModPlug_NumPatterns(ModPlugFile* file);
MODPLUGEXPORT unsigned int ModPlug_NumChannels(ModPlugFile* file);
MODPLUGEXPORT unsigned int ModPlug_SampleName(ModPlugFile* file, unsigned int qual, char* buff);
MODPLUGEXPORT unsigned int ModPlug_InstrumentName(ModPlugFile* file, unsigned int qual, char* buff);
/*
* Retrieve pattern note-data
*/
MODPLUGEXPORT ModPlugNote* ModPlug_GetPattern(ModPlugFile* file, int pattern, unsigned int* numrows);
/*
* =================
* Mixer callback
* =================
*
* Use this callback if you want to 'modify' the mixed data of LibModPlug.
*
* void proc(int* buffer,unsigned long channels,unsigned long nsamples) ;
*
* 'buffer': A buffer of mixed samples
* 'channels': N. of channels in the buffer
* 'nsamples': N. of samples in the buffeer (without taking care of n.channels)
*
* (Samples are signed 32-bit integers)
*/
MODPLUGEXPORT void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc) ;
MODPLUGEXPORT void ModPlug_UnloadMixerCallback(ModPlugFile* file) ;
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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@ -0,0 +1,816 @@
/* MikMod sound library
(c) 1998, 1999, 2000 Miodrag Vallat and others - see file AUTHORS
for complete list.
This library is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.
*/
/*==============================================================================
$Id$
MikMod sound library include file
==============================================================================*/
#ifndef _MIKMOD_H_
#define _MIKMOD_H_
#include <stdio.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
* ========== Compiler magic for shared libraries
*
* ========== NOTE TO WINDOWS DEVELOPERS:
* If you are compiling for Windows and will link to the static library
* (libmikmod.a with MinGW, or mikmod_static.lib with MSVC or LCC, etc),
* you must define MIKMOD_STATIC in your project. Otherwise, dllimport
* will be assumed.
*/
#if defined(_WIN32) || defined(__CYGWIN__)
# if defined(MIKMOD_BUILD) && defined(DLL_EXPORT) /* building libmikmod as a dll for windows */
# define MIKMODAPI __declspec(dllexport)
# elif defined(MIKMOD_BUILD) || defined(MIKMOD_STATIC) /* building or using static libmikmod for windows */
# define MIKMODAPI
# else
# define MIKMODAPI __declspec(dllimport) /* using libmikmod dll for windows */
# endif
/* FIXME: USE VISIBILITY ATTRIBUTES HERE */
#elif defined(MIKMOD_BUILD)
#define MIKMODAPI
#else
#define MIKMODAPI
#endif
/*
* ========== Library version
*/
#define LIBMIKMOD_VERSION_MAJOR 3L
#define LIBMIKMOD_VERSION_MINOR 3L
#define LIBMIKMOD_REVISION 2L
#define LIBMIKMOD_VERSION \
((LIBMIKMOD_VERSION_MAJOR<<16)| \
(LIBMIKMOD_VERSION_MINOR<< 8)| \
(LIBMIKMOD_REVISION))
MIKMODAPI extern long MikMod_GetVersion(void);
/*
* ========== Platform independent-type definitions
*/
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#include <io.h>
#include <mmsystem.h>
/* Avoid conflicts with windef.h */
#define SBYTE _mm_SBYTE
#define UBYTE _mm_UBYTE
#define SWORD _mm_SWORD
#define UWORD _mm_UWORD
#define SLONG _mm_SLONG
#define ULONG _mm_ULONG
#define BOOL _mm_BOOL
#define CHAR _mm_CHAR
#endif
#if defined(__OS2__)||defined(__EMX__)
#define INCL_DOSSEMAPHORES
#include <os2.h>
#else
typedef char CHAR;
#endif
#if defined (_LP64) || defined(__arch64__) || defined(__alpha) || defined(__x86_64) || defined(__powerpc64__)
/* 64 bit architectures */
typedef signed char SBYTE; /* 1 byte, signed */
typedef unsigned char UBYTE; /* 1 byte, unsigned */
typedef signed short SWORD; /* 2 bytes, signed */
typedef unsigned short UWORD; /* 2 bytes, unsigned */
typedef signed int SLONG; /* 4 bytes, signed */
typedef unsigned int ULONG; /* 4 bytes, unsigned */
typedef int BOOL; /* 0=false, <>0 true */
#else
/* 32 bit architectures */
typedef signed char SBYTE; /* 1 byte, signed */
typedef unsigned char UBYTE; /* 1 byte, unsigned */
typedef signed short SWORD; /* 2 bytes, signed */
typedef unsigned short UWORD; /* 2 bytes, unsigned */
typedef signed long SLONG; /* 4 bytes, signed */
#if !defined(__OS2__)&&!defined(__EMX__)
typedef unsigned long ULONG; /* 4 bytes, unsigned */
typedef int BOOL; /* 0=false, <>0 true */
#endif
#endif
/*
* ========== Error codes
*/
enum {
MMERR_OPENING_FILE = 1,
MMERR_OUT_OF_MEMORY,
MMERR_DYNAMIC_LINKING,
MMERR_SAMPLE_TOO_BIG,
MMERR_OUT_OF_HANDLES,
MMERR_UNKNOWN_WAVE_TYPE,
MMERR_LOADING_PATTERN,
MMERR_LOADING_TRACK,
MMERR_LOADING_HEADER,
MMERR_LOADING_SAMPLEINFO,
MMERR_NOT_A_MODULE,
MMERR_NOT_A_STREAM,
MMERR_MED_SYNTHSAMPLES,
MMERR_ITPACK_INVALID_DATA,
MMERR_DETECTING_DEVICE,
MMERR_INVALID_DEVICE,
MMERR_INITIALIZING_MIXER,
MMERR_OPENING_AUDIO,
MMERR_8BIT_ONLY,
MMERR_16BIT_ONLY,
MMERR_STEREO_ONLY,
MMERR_ULAW,
MMERR_NON_BLOCK,
MMERR_AF_AUDIO_PORT,
MMERR_AIX_CONFIG_INIT,
MMERR_AIX_CONFIG_CONTROL,
MMERR_AIX_CONFIG_START,
MMERR_GUS_SETTINGS,
MMERR_GUS_RESET,
MMERR_GUS_TIMER,
MMERR_HP_SETSAMPLESIZE,
MMERR_HP_SETSPEED,
MMERR_HP_CHANNELS,
MMERR_HP_AUDIO_OUTPUT,
MMERR_HP_AUDIO_DESC,
MMERR_HP_BUFFERSIZE,
MMERR_OSS_SETFRAGMENT,
MMERR_OSS_SETSAMPLESIZE,
MMERR_OSS_SETSTEREO,
MMERR_OSS_SETSPEED,
MMERR_SGI_SPEED,
MMERR_SGI_16BIT,
MMERR_SGI_8BIT,
MMERR_SGI_STEREO,
MMERR_SGI_MONO,
MMERR_SUN_INIT,
MMERR_OS2_MIXSETUP,
MMERR_OS2_SEMAPHORE,
MMERR_OS2_TIMER,
MMERR_OS2_THREAD,
MMERR_DS_PRIORITY,
MMERR_DS_BUFFER,
MMERR_DS_FORMAT,
MMERR_DS_NOTIFY,
MMERR_DS_EVENT,
MMERR_DS_THREAD,
MMERR_DS_UPDATE,
MMERR_WINMM_HANDLE,
MMERR_WINMM_ALLOCATED,
MMERR_WINMM_DEVICEID,
MMERR_WINMM_FORMAT,
MMERR_WINMM_UNKNOWN,
MMERR_MAC_SPEED,
MMERR_MAC_START,
MMERR_OSX_UNKNOWN_DEVICE,
MMERR_OSX_BAD_PROPERTY,
MMERR_OSX_UNSUPPORTED_FORMAT,
MMERR_OSX_SET_STEREO,
MMERR_OSX_BUFFER_ALLOC,
MMERR_OSX_ADD_IO_PROC,
MMERR_OSX_DEVICE_START,
MMERR_OSX_PTHREAD,
MMERR_DOSWSS_STARTDMA,
MMERR_DOSSB_STARTDMA,
MMERR_NO_FLOAT32,/* should actually be after MMERR_ULAW or something */
MMERR_OPENAL_CREATECTX,
MMERR_OPENAL_CTXCURRENT,
MMERR_OPENAL_GENBUFFERS,
MMERR_OPENAL_GENSOURCES,
MMERR_OPENAL_SOURCE,
MMERR_OPENAL_QUEUEBUFFERS,
MMERR_OPENAL_UNQUEUEBUFFERS,
MMERR_OPENAL_BUFFERDATA,
MMERR_OPENAL_GETSOURCE,
MMERR_OPENAL_SOURCEPLAY,
MMERR_OPENAL_SOURCESTOP,
MMERR_MAX
};
/*
* ========== Error handling
*/
typedef void (MikMod_handler)(void);
typedef MikMod_handler *MikMod_handler_t;
MIKMODAPI extern int MikMod_errno;
MIKMODAPI extern BOOL MikMod_critical;
MIKMODAPI extern const char *MikMod_strerror(int);
MIKMODAPI extern MikMod_handler_t MikMod_RegisterErrorHandler(MikMod_handler_t);
/*
* ========== Library initialization and core functions
*/
struct MDRIVER;
MIKMODAPI extern void MikMod_RegisterAllDrivers(void);
MIKMODAPI extern CHAR* MikMod_InfoDriver(void);
MIKMODAPI extern void MikMod_RegisterDriver(struct MDRIVER*);
MIKMODAPI extern int MikMod_DriverFromAlias(const CHAR*);
MIKMODAPI extern struct MDRIVER *MikMod_DriverByOrdinal(int);
MIKMODAPI extern int MikMod_Init(const CHAR*);
MIKMODAPI extern void MikMod_Exit(void);
MIKMODAPI extern int MikMod_Reset(const CHAR*);
MIKMODAPI extern int MikMod_SetNumVoices(int,int);
MIKMODAPI extern BOOL MikMod_Active(void);
MIKMODAPI extern int MikMod_EnableOutput(void);
MIKMODAPI extern void MikMod_DisableOutput(void);
MIKMODAPI extern void MikMod_Update(void);
MIKMODAPI extern BOOL MikMod_InitThreads(void);
MIKMODAPI extern void MikMod_Lock(void);
MIKMODAPI extern void MikMod_Unlock(void);
MIKMODAPI extern void* MikMod_malloc(size_t);
MIKMODAPI extern void* MikMod_realloc(void *, size_t);
MIKMODAPI extern void* MikMod_calloc(size_t,size_t);
MIKMODAPI extern void MikMod_free(void*);
/*
* ========== Reader, Writer
*/
typedef struct MREADER {
BOOL (*Seek)(struct MREADER*,long,int);
long (*Tell)(struct MREADER*);
BOOL (*Read)(struct MREADER*,void*,size_t);
int (*Get)(struct MREADER*);
BOOL (*Eof)(struct MREADER*);
long iobase;
long prev_iobase;
} MREADER;
typedef struct MWRITER {
BOOL (*Seek)(struct MWRITER*,long,int);
long (*Tell)(struct MWRITER*);
BOOL (*Write)(struct MWRITER*,const void*,size_t);
BOOL (*Put)(struct MWRITER*,int);
} MWRITER;
/*
* ========== Samples
*/
/* Sample playback should not be interrupted */
#define SFX_CRITICAL 1
/* Sample format [loading and in-memory] flags: */
#define SF_16BITS 0x0001
#define SF_STEREO 0x0002
#define SF_SIGNED 0x0004
#define SF_BIG_ENDIAN 0x0008
#define SF_DELTA 0x0010
#define SF_ITPACKED 0x0020
#define SF_FORMATMASK 0x003F
/* General Playback flags */
#define SF_LOOP 0x0100
#define SF_BIDI 0x0200
#define SF_REVERSE 0x0400
#define SF_SUSTAIN 0x0800
#define SF_PLAYBACKMASK 0x0C00
/* Module-only Playback Flags */
#define SF_OWNPAN 0x1000
#define SF_UST_LOOP 0x2000
#define SF_EXTRAPLAYBACKMASK 0x3000
/* Panning constants */
#define PAN_LEFT 0
#define PAN_HALFLEFT 64
#define PAN_CENTER 128
#define PAN_HALFRIGHT 192
#define PAN_RIGHT 255
#define PAN_SURROUND 512 /* panning value for Dolby Surround */
typedef struct SAMPLE {
SWORD panning; /* panning (0-255 or PAN_SURROUND) */
ULONG speed; /* Base playing speed/frequency of note */
UBYTE volume; /* volume 0-64 */
UWORD inflags; /* sample format on disk */
UWORD flags; /* sample format in memory */
ULONG length; /* length of sample (in samples!) */
ULONG loopstart; /* repeat position (relative to start, in samples) */
ULONG loopend; /* repeat end */
ULONG susbegin; /* sustain loop begin (in samples) \ Not Supported */
ULONG susend; /* sustain loop end / Yet! */
/* Variables used by the module player only! (ignored for sound effects) */
UBYTE globvol; /* global volume */
UBYTE vibflags; /* autovibrato flag stuffs */
UBYTE vibtype; /* Vibratos moved from INSTRUMENT to SAMPLE */
UBYTE vibsweep;
UBYTE vibdepth;
UBYTE vibrate;
CHAR* samplename; /* name of the sample */
/* Values used internally only */
UWORD avibpos; /* autovibrato pos [player use] */
UBYTE divfactor; /* for sample scaling, maintains proper period slides */
ULONG seekpos; /* seek position in file */
SWORD handle; /* sample handle used by individual drivers */
void (*onfree)(void *ctx); /* called from Sample_Free if not NULL */
void *ctx; /* context passed to previous function*/
} SAMPLE;
/* Sample functions */
MIKMODAPI extern SAMPLE *Sample_LoadRaw(const CHAR *,ULONG rate, ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_LoadRawFP(FILE *fp,ULONG rate,ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_LoadRawMem(const char *buf, int len, ULONG rate, ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_LoadRawGeneric(MREADER*reader,ULONG rate, ULONG channel, ULONG flags);
MIKMODAPI extern SAMPLE *Sample_Load(const CHAR*);
MIKMODAPI extern SAMPLE *Sample_LoadFP(FILE*);
MIKMODAPI extern SAMPLE *Sample_LoadMem(const char *buf, int len);
MIKMODAPI extern SAMPLE *Sample_LoadGeneric(MREADER*);
MIKMODAPI extern void Sample_Free(SAMPLE*);
MIKMODAPI extern SBYTE Sample_Play(SAMPLE*,ULONG,UBYTE);
MIKMODAPI extern void Voice_SetVolume(SBYTE,UWORD);
MIKMODAPI extern UWORD Voice_GetVolume(SBYTE);
MIKMODAPI extern void Voice_SetFrequency(SBYTE,ULONG);
MIKMODAPI extern ULONG Voice_GetFrequency(SBYTE);
MIKMODAPI extern void Voice_SetPanning(SBYTE,ULONG);
MIKMODAPI extern ULONG Voice_GetPanning(SBYTE);
MIKMODAPI extern void Voice_Play(SBYTE,SAMPLE*,ULONG);
MIKMODAPI extern void Voice_Stop(SBYTE);
MIKMODAPI extern BOOL Voice_Stopped(SBYTE);
MIKMODAPI extern SLONG Voice_GetPosition(SBYTE);
MIKMODAPI extern ULONG Voice_RealVolume(SBYTE);
/*
* ========== Internal module representation (UniMod)
*/
/*
Instrument definition - for information only, the only field which may be
of use in user programs is the name field
*/
/* Instrument note count */
#define INSTNOTES 120
/* Envelope point */
typedef struct ENVPT {
SWORD pos;
SWORD val;
} ENVPT;
/* Envelope point count */
#define ENVPOINTS 32
/* Instrument structure */
typedef struct INSTRUMENT {
CHAR* insname;
UBYTE flags;
UWORD samplenumber[INSTNOTES];
UBYTE samplenote[INSTNOTES];
UBYTE nnatype;
UBYTE dca; /* duplicate check action */
UBYTE dct; /* duplicate check type */
UBYTE globvol;
UWORD volfade;
SWORD panning; /* instrument-based panning var */
UBYTE pitpansep; /* pitch pan separation (0 to 255) */
UBYTE pitpancenter; /* pitch pan center (0 to 119) */
UBYTE rvolvar; /* random volume varations (0 - 100%) */
UBYTE rpanvar; /* random panning varations (0 - 100%) */
/* volume envelope */
UBYTE volflg; /* bit 0: on 1: sustain 2: loop */
UBYTE volpts;
UBYTE volsusbeg;
UBYTE volsusend;
UBYTE volbeg;
UBYTE volend;
ENVPT volenv[ENVPOINTS];
/* panning envelope */
UBYTE panflg; /* bit 0: on 1: sustain 2: loop */
UBYTE panpts;
UBYTE pansusbeg;
UBYTE pansusend;
UBYTE panbeg;
UBYTE panend;
ENVPT panenv[ENVPOINTS];
/* pitch envelope */
UBYTE pitflg; /* bit 0: on 1: sustain 2: loop */
UBYTE pitpts;
UBYTE pitsusbeg;
UBYTE pitsusend;
UBYTE pitbeg;
UBYTE pitend;
ENVPT pitenv[ENVPOINTS];
} INSTRUMENT;
struct MP_CONTROL;
struct MP_VOICE;
/*
Module definition
*/
/* maximum master channels supported */
#define UF_MAXCHAN 64
/* Module flags */
#define UF_XMPERIODS 0x0001 /* XM periods / finetuning */
#define UF_LINEAR 0x0002 /* LINEAR periods (UF_XMPERIODS must be set) */
#define UF_INST 0x0004 /* Instruments are used */
#define UF_NNA 0x0008 /* IT: NNA used, set numvoices rather
than numchn */
#define UF_S3MSLIDES 0x0010 /* uses old S3M volume slides */
#define UF_BGSLIDES 0x0020 /* continue volume slides in the background */
#define UF_HIGHBPM 0x0040 /* MED: can use >255 bpm */
#define UF_NOWRAP 0x0080 /* XM-type (i.e. illogical) pattern break
semantics */
#define UF_ARPMEM 0x0100 /* IT: need arpeggio memory */
#define UF_FT2QUIRKS 0x0200 /* emulate some FT2 replay quirks */
#define UF_PANNING 0x0400 /* module uses panning effects or have
non-tracker default initial panning */
typedef struct MODULE {
/* general module information */
CHAR* songname; /* name of the song */
CHAR* modtype; /* string type of module loaded */
CHAR* comment; /* module comments */
UWORD flags; /* See module flags above */
UBYTE numchn; /* number of module channels */
UBYTE numvoices; /* max # voices used for full NNA playback */
UWORD numpos; /* number of positions in this song */
UWORD numpat; /* number of patterns in this song */
UWORD numins; /* number of instruments */
UWORD numsmp; /* number of samples */
struct INSTRUMENT* instruments; /* all instruments */
struct SAMPLE* samples; /* all samples */
UBYTE realchn; /* real number of channels used */
UBYTE totalchn; /* total number of channels used (incl NNAs) */
/* playback settings */
UWORD reppos; /* restart position */
UBYTE initspeed; /* initial song speed */
UWORD inittempo; /* initial song tempo */
UBYTE initvolume; /* initial global volume (0 - 128) */
UWORD panning[UF_MAXCHAN]; /* panning positions */
UBYTE chanvol[UF_MAXCHAN]; /* channel positions */
UWORD bpm; /* current beats-per-minute speed */
UWORD sngspd; /* current song speed */
SWORD volume; /* song volume (0-128) (or user volume) */
BOOL extspd; /* extended speed flag (default enabled) */
BOOL panflag; /* panning flag (default enabled) */
BOOL wrap; /* wrap module ? (default disabled) */
BOOL loop; /* allow module to loop ? (default enabled) */
BOOL fadeout; /* volume fade out during last pattern */
UWORD patpos; /* current row number */
SWORD sngpos; /* current song position */
ULONG sngtime; /* current song time in 2^-10 seconds */
SWORD relspd; /* relative speed factor */
/* internal module representation */
UWORD numtrk; /* number of tracks */
UBYTE** tracks; /* array of numtrk pointers to tracks */
UWORD* patterns; /* array of Patterns */
UWORD* pattrows; /* array of number of rows for each pattern */
UWORD* positions; /* all positions */
BOOL forbid; /* if true, no player update! */
UWORD numrow; /* number of rows on current pattern */
UWORD vbtick; /* tick counter (counts from 0 to sngspd) */
UWORD sngremainder;/* used for song time computation */
struct MP_CONTROL* control; /* Effects Channel info (size pf->numchn) */
struct MP_VOICE* voice; /* Audio Voice information (size md_numchn) */
UBYTE globalslide; /* global volume slide rate */
UBYTE pat_repcrazy;/* module has just looped to position -1 */
UWORD patbrk; /* position where to start a new pattern */
UBYTE patdly; /* patterndelay counter (command memory) */
UBYTE patdly2; /* patterndelay counter (real one) */
SWORD posjmp; /* flag to indicate a jump is needed... */
UWORD bpmlimit; /* threshold to detect bpm or speed values */
} MODULE;
/* This structure is used to query current playing voices status */
typedef struct VOICEINFO {
INSTRUMENT* i; /* Current channel instrument */
SAMPLE* s; /* Current channel sample */
SWORD panning; /* panning position */
SBYTE volume; /* channel's "global" volume (0..64) */
UWORD period; /* period to play the sample at */
UBYTE kick; /* if true = sample has been restarted */
} VOICEINFO;
/*
* ========== Module loaders
*/
struct MLOADER;
MIKMODAPI extern CHAR* MikMod_InfoLoader(void);
MIKMODAPI extern void MikMod_RegisterAllLoaders(void);
MIKMODAPI extern void MikMod_RegisterLoader(struct MLOADER*);
MIKMODAPI extern struct MLOADER load_669; /* 669 and Extended-669 (by Tran/Renaissance) */
MIKMODAPI extern struct MLOADER load_amf; /* DMP Advanced Module Format (by Otto Chrons) */
MIKMODAPI extern struct MLOADER load_asy; /* ASYLUM Music Format 1.0 */
MIKMODAPI extern struct MLOADER load_dsm; /* DSIK internal module format */
MIKMODAPI extern struct MLOADER load_far; /* Farandole Composer (by Daniel Potter) */
MIKMODAPI extern struct MLOADER load_gdm; /* General DigiMusic (by Edward Schlunder) */
MIKMODAPI extern struct MLOADER load_gt2; /* Graoumf tracker */
MIKMODAPI extern struct MLOADER load_it; /* Impulse Tracker (by Jeffrey Lim) */
MIKMODAPI extern struct MLOADER load_imf; /* Imago Orpheus (by Lutz Roeder) */
MIKMODAPI extern struct MLOADER load_med; /* Amiga MED modules (by Teijo Kinnunen) */
MIKMODAPI extern struct MLOADER load_m15; /* Soundtracker 15-instrument */
MIKMODAPI extern struct MLOADER load_mod; /* Standard 31-instrument Module loader */
MIKMODAPI extern struct MLOADER load_mtm; /* Multi-Tracker Module (by Renaissance) */
MIKMODAPI extern struct MLOADER load_okt; /* Amiga Oktalyzer */
MIKMODAPI extern struct MLOADER load_stm; /* ScreamTracker 2 (by Future Crew) */
MIKMODAPI extern struct MLOADER load_stx; /* STMIK 0.2 (by Future Crew) */
MIKMODAPI extern struct MLOADER load_s3m; /* ScreamTracker 3 (by Future Crew) */
MIKMODAPI extern struct MLOADER load_ult; /* UltraTracker (by MAS) */
MIKMODAPI extern struct MLOADER load_uni; /* MikMod and APlayer internal module format */
MIKMODAPI extern struct MLOADER load_xm; /* FastTracker 2 (by Triton) */
/*
* ========== Module player
*/
MIKMODAPI extern MODULE* Player_Load(const CHAR*,int,BOOL);
MIKMODAPI extern MODULE* Player_LoadFP(FILE*,int,BOOL);
MIKMODAPI extern MODULE* Player_LoadMem(const char *buffer,int len,int maxchan,BOOL curious);
MIKMODAPI extern MODULE* Player_LoadGeneric(MREADER*,int,BOOL);
MIKMODAPI extern CHAR* Player_LoadTitle(const CHAR*);
MIKMODAPI extern CHAR* Player_LoadTitleFP(FILE*);
MIKMODAPI extern CHAR* Player_LoadTitleMem(const char *buffer,int len);
MIKMODAPI extern CHAR* Player_LoadTitleGeneric(MREADER*);
MIKMODAPI extern void Player_Free(MODULE*);
MIKMODAPI extern void Player_Start(MODULE*);
MIKMODAPI extern BOOL Player_Active(void);
MIKMODAPI extern void Player_Stop(void);
MIKMODAPI extern void Player_TogglePause(void);
MIKMODAPI extern BOOL Player_Paused(void);
MIKMODAPI extern void Player_NextPosition(void);
MIKMODAPI extern void Player_PrevPosition(void);
MIKMODAPI extern void Player_SetPosition(UWORD);
MIKMODAPI extern BOOL Player_Muted(UBYTE);
MIKMODAPI extern void Player_SetVolume(SWORD);
MIKMODAPI extern MODULE* Player_GetModule(void);
MIKMODAPI extern void Player_SetSpeed(UWORD);
MIKMODAPI extern void Player_SetTempo(UWORD);
MIKMODAPI extern void Player_Unmute(SLONG,...);
MIKMODAPI extern void Player_Mute(SLONG,...);
MIKMODAPI extern void Player_ToggleMute(SLONG,...);
MIKMODAPI extern int Player_GetChannelVoice(UBYTE);
MIKMODAPI extern UWORD Player_GetChannelPeriod(UBYTE);
MIKMODAPI extern int Player_QueryVoices(UWORD numvoices, VOICEINFO *vinfo);
MIKMODAPI extern int Player_GetRow(void);
MIKMODAPI extern int Player_GetOrder(void);
typedef void (*MikMod_player_t)(void);
typedef void (*MikMod_callback_t)(unsigned char *data, size_t len);
MIKMODAPI extern MikMod_player_t MikMod_RegisterPlayer(MikMod_player_t);
#define MUTE_EXCLUSIVE 32000
#define MUTE_INCLUSIVE 32001
/*
* ========== Drivers
*/
enum {
MD_MUSIC = 0,
MD_SNDFX
};
enum {
MD_HARDWARE = 0,
MD_SOFTWARE
};
/* Mixing flags */
/* These ones take effect only after MikMod_Init or MikMod_Reset */
#define DMODE_16BITS 0x0001 /* enable 16 bit output */
#define DMODE_STEREO 0x0002 /* enable stereo output */
#define DMODE_SOFT_SNDFX 0x0004 /* Process sound effects via software mixer */
#define DMODE_SOFT_MUSIC 0x0008 /* Process music via software mixer */
#define DMODE_HQMIXER 0x0010 /* Use high-quality (slower) software mixer */
#define DMODE_FLOAT 0x0020 /* enable float output */
/* These take effect immediately. */
#define DMODE_SURROUND 0x0100 /* enable surround sound */
#define DMODE_INTERP 0x0200 /* enable interpolation */
#define DMODE_REVERSE 0x0400 /* reverse stereo */
#define DMODE_SIMDMIXER 0x0800 /* enable SIMD mixing */
#define DMODE_NOISEREDUCTION 0x1000 /* Low pass filtering */
struct SAMPLOAD;
typedef struct MDRIVER {
struct MDRIVER* next;
const CHAR* Name;
const CHAR* Version;
UBYTE HardVoiceLimit; /* Limit of hardware mixer voices */
UBYTE SoftVoiceLimit; /* Limit of software mixer voices */
const CHAR* Alias;
const CHAR* CmdLineHelp;
void (*CommandLine) (const CHAR*);
BOOL (*IsPresent) (void);
SWORD (*SampleLoad) (struct SAMPLOAD*,int);
void (*SampleUnload) (SWORD);
ULONG (*FreeSampleSpace) (int);
ULONG (*RealSampleLength) (int,struct SAMPLE*);
int (*Init) (void);
void (*Exit) (void);
int (*Reset) (void);
int (*SetNumVoices) (void);
int (*PlayStart) (void);
void (*PlayStop) (void);
void (*Update) (void);
void (*Pause) (void);
void (*VoiceSetVolume) (UBYTE,UWORD);
UWORD (*VoiceGetVolume) (UBYTE);
void (*VoiceSetFrequency)(UBYTE,ULONG);
ULONG (*VoiceGetFrequency)(UBYTE);
void (*VoiceSetPanning) (UBYTE,ULONG);
ULONG (*VoiceGetPanning) (UBYTE);
void (*VoicePlay) (UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
void (*VoiceStop) (UBYTE);
BOOL (*VoiceStopped) (UBYTE);
SLONG (*VoiceGetPosition) (UBYTE);
ULONG (*VoiceRealVolume) (UBYTE);
} MDRIVER;
/* These variables can be changed at ANY time and results will be immediate */
MIKMODAPI extern UBYTE md_volume; /* global sound volume (0-128) */
MIKMODAPI extern UBYTE md_musicvolume; /* volume of song */
MIKMODAPI extern UBYTE md_sndfxvolume; /* volume of sound effects */
MIKMODAPI extern UBYTE md_reverb; /* 0 = none; 15 = chaos */
MIKMODAPI extern UBYTE md_pansep; /* 0 = mono; 128 == 100% (full left/right) */
/* The variables below can be changed at any time, but changes will not be
implemented until MikMod_Reset is called. A call to MikMod_Reset may result
in a skip or pop in audio (depending on the soundcard driver and the settings
changed). */
MIKMODAPI extern UWORD md_device; /* device */
MIKMODAPI extern UWORD md_mixfreq; /* mixing frequency */
MIKMODAPI extern UWORD md_mode; /* mode. See DMODE_? flags above */
/* The following variable should not be changed! */
MIKMODAPI extern MDRIVER* md_driver; /* Current driver in use. */
/* Known drivers list */
MIKMODAPI extern struct MDRIVER drv_nos; /* no sound */
MIKMODAPI extern struct MDRIVER drv_pipe; /* piped output */
MIKMODAPI extern struct MDRIVER drv_raw; /* raw file disk writer [music.raw] */
MIKMODAPI extern struct MDRIVER drv_stdout; /* output to stdout */
MIKMODAPI extern struct MDRIVER drv_wav; /* RIFF WAVE file disk writer [music.wav] */
MIKMODAPI extern struct MDRIVER drv_aiff; /* AIFF file disk writer [music.aiff] */
MIKMODAPI extern struct MDRIVER drv_ultra; /* Linux Ultrasound driver */
MIKMODAPI extern struct MDRIVER drv_sam9407; /* Linux sam9407 driver */
MIKMODAPI extern struct MDRIVER drv_AF; /* Dec Alpha AudioFile */
MIKMODAPI extern struct MDRIVER drv_aix; /* AIX audio device */
MIKMODAPI extern struct MDRIVER drv_alsa; /* Advanced Linux Sound Architecture (ALSA) */
MIKMODAPI extern struct MDRIVER drv_esd; /* Enlightened sound daemon (EsounD) */
MIKMODAPI extern struct MDRIVER drv_hp; /* HP-UX audio device */
MIKMODAPI extern struct MDRIVER drv_nas; /* Network Audio System (NAS) */
MIKMODAPI extern struct MDRIVER drv_oss; /* OpenSound System (Linux,FreeBSD...) */
MIKMODAPI extern struct MDRIVER drv_openal; /* OpenAL driver */
MIKMODAPI extern struct MDRIVER drv_sdl; /* SDL audio driver */
MIKMODAPI extern struct MDRIVER drv_sgi; /* SGI audio library */
MIKMODAPI extern struct MDRIVER drv_sun; /* Sun/NetBSD/OpenBSD audio device */
MIKMODAPI extern struct MDRIVER drv_dart; /* OS/2 Direct Audio RealTime */
MIKMODAPI extern struct MDRIVER drv_os2; /* OS/2 MMPM/2 */
MIKMODAPI extern struct MDRIVER drv_ds; /* Win32 DirectSound driver */
MIKMODAPI extern struct MDRIVER drv_xaudio2;/* Win32 XAudio2 driver */
MIKMODAPI extern struct MDRIVER drv_win; /* Win32 multimedia API driver */
MIKMODAPI extern struct MDRIVER drv_mac; /* Macintosh Sound Manager driver */
MIKMODAPI extern struct MDRIVER drv_osx; /* MacOS X CoreAudio Driver */
MIKMODAPI extern struct MDRIVER drv_gp32; /* GP32 Sound driver */
MIKMODAPI extern struct MDRIVER drv_wss; /* DOS WSS driver */
MIKMODAPI extern struct MDRIVER drv_sb; /* DOS SB driver */
/*========== Virtual channel mixer interface (for user-supplied drivers only) */
MIKMODAPI extern int VC_Init(void);
MIKMODAPI extern void VC_Exit(void);
MIKMODAPI extern void VC_SetCallback(MikMod_callback_t callback);
MIKMODAPI extern int VC_SetNumVoices(void);
MIKMODAPI extern ULONG VC_SampleSpace(int);
MIKMODAPI extern ULONG VC_SampleLength(int,SAMPLE*);
MIKMODAPI extern int VC_PlayStart(void);
MIKMODAPI extern void VC_PlayStop(void);
MIKMODAPI extern SWORD VC_SampleLoad(struct SAMPLOAD*,int);
MIKMODAPI extern void VC_SampleUnload(SWORD);
MIKMODAPI extern ULONG VC_WriteBytes(SBYTE*,ULONG);
MIKMODAPI extern ULONG VC_SilenceBytes(SBYTE*,ULONG);
MIKMODAPI extern void VC_VoiceSetVolume(UBYTE,UWORD);
MIKMODAPI extern UWORD VC_VoiceGetVolume(UBYTE);
MIKMODAPI extern void VC_VoiceSetFrequency(UBYTE,ULONG);
MIKMODAPI extern ULONG VC_VoiceGetFrequency(UBYTE);
MIKMODAPI extern void VC_VoiceSetPanning(UBYTE,ULONG);
MIKMODAPI extern ULONG VC_VoiceGetPanning(UBYTE);
MIKMODAPI extern void VC_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
MIKMODAPI extern void VC_VoiceStop(UBYTE);
MIKMODAPI extern BOOL VC_VoiceStopped(UBYTE);
MIKMODAPI extern SLONG VC_VoiceGetPosition(UBYTE);
MIKMODAPI extern ULONG VC_VoiceRealVolume(UBYTE);
#ifdef __cplusplus
}
#endif
#endif
/* ex:set ts=4: */

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libmikmod-3.3.2 / 2013-09.17. only the "nosound" driver (drv_nos)
is included, all of the other libmikmod drivers were made "MISSING"
drivers. we only need/register/use drv_nos here, and nothing else.

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libmodplug-0.8.8.x from modplug-xmms mercurial repository / 2013-08-28.
only the C-interface is exported in the dlls and the import libraries,
which is what we use. the dll is compiled using mingw[-w64] and it is
statically linked to libstdc++ and libgcc, so no C++ dependencies exist.

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