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window icon should be set after window creation in SDL2.
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@ -1726,11 +1726,18 @@ void VID_Init (void)
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vid.colormap = host_colormap;
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vid.colormap = host_colormap;
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vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
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vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
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#if !defined(USE_SDL2)
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// set window icon
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// set window icon
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PL_SetWindowIcon();
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PL_SetWindowIcon();
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#endif
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VID_SetMode (width, height, refreshrate, bpp, fullscreen);
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VID_SetMode (width, height, refreshrate, bpp, fullscreen);
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#if defined(USE_SDL2)
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// set window icon
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PL_SetWindowIcon();
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#endif
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GL_Init ();
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GL_Init ();
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GL_SetupState ();
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GL_SetupState ();
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Cmd_AddCommand ("gl_info", GL_Info_f); //johnfitz
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Cmd_AddCommand ("gl_info", GL_Info_f); //johnfitz
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