mirror of
https://github.com/Shpoike/Quakespasm.git
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re-diffed two patches so that they apply cleanly
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1494 af15c1b1-3010-417e-b628-4374ebc0bcbd
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2 changed files with 9 additions and 9 deletions
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@ -2,9 +2,9 @@ allow plain files to override files inside a PAK file -- Sander van Dijk.
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Index: Quake/common.c
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===================================================================
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--- Quake/common.c (revision 1280)
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--- Quake/common.c (revision 1476)
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+++ Quake/common.c (working copy)
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@@ -1911,13 +1911,6 @@ static void COM_AddGameDirectory (const
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@@ -2036,13 +2036,6 @@ static void COM_AddGameDirectory (const
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else path_id = 1U;
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_add_path:
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@ -18,7 +18,7 @@ Index: Quake/common.c
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// add any pak files in the format pak0.pak pak1.pak, ...
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for (i = 0; ; i++)
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{
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@@ -1949,6 +1942,13 @@ _add_path:
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@@ -2074,6 +2067,13 @@ _add_path:
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if (!pak) break;
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}
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@ -1,9 +1,9 @@
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Index: Quake/gl_model.c
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===================================================================
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--- Quake/gl_model.c (revision 1280)
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--- Quake/gl_model.c (revision 1463)
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+++ Quake/gl_model.c (working copy)
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@@ -404,6 +404,8 @@ void Mod_LoadTextures (lump_t *l)
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@@ -429,6 +429,8 @@ void Mod_LoadTextures (lump_t *l)
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extern byte *hunk_base;
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//johnfitz
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@ -12,7 +12,7 @@ Index: Quake/gl_model.c
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//johnfitz -- don't return early if no textures; still need to create dummy texture
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if (!l->filelen)
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{
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@@ -465,7 +467,17 @@ void Mod_LoadTextures (lump_t *l)
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@@ -490,7 +492,17 @@ void Mod_LoadTextures (lump_t *l)
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if (!isDedicated) //no texture uploading for dedicated server
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{
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if (!q_strncasecmp(tx->name,"sky",3)) //sky texture //also note -- was Q_strncmp, changed to match qbsp
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@ -30,7 +30,7 @@ Index: Quake/gl_model.c
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else if (tx->name[0] == '*') //warping texture
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{
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//external textures -- first look in "textures/mapname/" then look in "textures/"
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@@ -515,6 +527,52 @@ void Mod_LoadTextures (lump_t *l)
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@@ -540,6 +552,52 @@ void Mod_LoadTextures (lump_t *l)
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//external textures -- first look in "textures/mapname/" then look in "textures/"
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mark = Hunk_LowMark ();
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COM_StripExtension (loadmodel->name + 5, mapname, sizeof(mapname));
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@ -85,7 +85,7 @@ Index: Quake/gl_model.c
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if (!data)
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Index: Quake/gl_rmain.c
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===================================================================
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--- Quake/gl_rmain.c (revision 1280)
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--- Quake/gl_rmain.c (revision 1406)
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+++ Quake/gl_rmain.c (working copy)
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@@ -101,6 +101,8 @@
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@ -98,7 +98,7 @@ Index: Quake/gl_rmain.c
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Index: Quake/gl_rmisc.c
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===================================================================
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--- Quake/gl_rmisc.c (revision 1280)
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--- Quake/gl_rmisc.c (revision 1406)
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+++ Quake/gl_rmisc.c (working copy)
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@@ -47,6 +47,7 @@
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extern cvar_t r_noshadow_list;
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