mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
gl_texmgr.c, gl_vidsdl.c: made a lot of functions and variables static.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@584 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
e9c1920bfc
commit
17a4f90bb2
7 changed files with 281 additions and 297 deletions
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@ -365,7 +365,6 @@ R_Clear -- johnfitz -- rewritten and gutted
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*/
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void R_Clear (void)
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{
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extern int gl_stencilbits;
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unsigned int clearbits;
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clearbits = GL_DEPTH_BUFFER_BIT;
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@ -23,19 +23,18 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "quakedef.h"
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extern qboolean gl_anisotropy_able;
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cvar_t gl_texture_anisotropy = {"gl_texture_anisotropy", "1", CVAR_ARCHIVE};
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cvar_t gl_max_size = {"gl_max_size", "0", CVAR_NONE};
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cvar_t gl_picmip = {"gl_picmip", "0", CVAR_NONE};
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GLint gl_hardware_maxsize;
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const int gl_solid_format = 3;
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const int gl_alpha_format = 4;
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static cvar_t gl_texture_anisotropy = {"gl_texture_anisotropy", "1", CVAR_ARCHIVE};
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static cvar_t gl_max_size = {"gl_max_size", "0", CVAR_NONE};
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static cvar_t gl_picmip = {"gl_picmip", "0", CVAR_NONE};
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static GLint gl_hardware_maxsize;
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#define MAX_GLTEXTURES 2048
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gltexture_t *active_gltextures, *free_gltextures;
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static int numgltextures;
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static gltexture_t *active_gltextures, *free_gltextures;
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gltexture_t *notexture, *nulltexture;
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int numgltextures;
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unsigned int d_8to24table[256];
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unsigned int d_8to24table_fbright[256];
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@ -58,7 +57,7 @@ typedef struct
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int minfilter;
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const char *name;
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} glmode_t;
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glmode_t modes[] = {
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static glmode_t modes[] = {
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{GL_NEAREST, GL_NEAREST, "GL_NEAREST"},
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{GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST"},
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{GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"},
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@ -74,7 +73,7 @@ int gl_texturemode = 5; // bilinear
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TexMgr_DescribeTextureModes_f -- report available texturemodes
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===============
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*/
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void TexMgr_DescribeTextureModes_f (void)
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static void TexMgr_DescribeTextureModes_f (void)
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{
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int i;
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@ -89,7 +88,7 @@ void TexMgr_DescribeTextureModes_f (void)
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TexMgr_SetFilterModes
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===============
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*/
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void TexMgr_SetFilterModes (gltexture_t *glt)
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static void TexMgr_SetFilterModes (gltexture_t *glt)
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{
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GL_Bind (glt);
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@ -122,7 +121,7 @@ void TexMgr_SetFilterModes (gltexture_t *glt)
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TexMgr_TextureMode_f
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===============
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*/
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void TexMgr_TextureMode_f (void)
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static void TexMgr_TextureMode_f (void)
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{
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gltexture_t *glt;
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const char *arg;
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@ -138,11 +137,13 @@ void TexMgr_TextureMode_f (void)
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if (arg[0] == 'G' || arg[0] == 'g')
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{
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for (i = 0; i < NUM_GLMODES; i++)
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{
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if (!Q_strcasecmp (modes[i].name, arg))
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{
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gl_texturemode = i;
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goto stuff;
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}
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}
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Con_Printf ("\"%s\" is not a valid texturemode\n", arg);
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return;
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}
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@ -181,9 +182,8 @@ TexMgr_Anisotropy_f -- called when gl_texture_anisotropy changes
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FIXME: this is getting called twice (becuase of the recursive Cvar_SetValue call)
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===============
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*/
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void TexMgr_Anisotropy_f (cvar_t *var)
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static void TexMgr_Anisotropy_f (cvar_t *var)
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{
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extern float gl_max_anisotropy;
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gltexture_t *glt;
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Cvar_SetValue ("gl_texture_anisotropy", CLAMP (1.0f, gl_texture_anisotropy.value, gl_max_anisotropy));
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@ -197,12 +197,11 @@ void TexMgr_Anisotropy_f (cvar_t *var)
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TexMgr_Imagelist_f -- report loaded textures
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===============
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*/
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void TexMgr_Imagelist_f (void)
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static void TexMgr_Imagelist_f (void)
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{
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float mb;
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float texels = 0;
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gltexture_t *glt;
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extern cvar_t vid_bpp;
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for (glt = active_gltextures; glt; glt = glt->next)
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{
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@ -213,7 +212,7 @@ void TexMgr_Imagelist_f (void)
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texels += (glt->width * glt->height);
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}
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mb = texels * (vid_bpp.value / 8.0f) / 0x100000;
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mb = texels * (Cvar_VariableValue("vid_bpp") / 8.0f) / 0x100000;
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Con_Printf ("%i textures %i pixels %1.1f megabytes\n", numgltextures, (int)texels, mb);
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}
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@ -222,7 +221,7 @@ void TexMgr_Imagelist_f (void)
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TexMgr_Imagedump_f -- dump all current textures to TGA files
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===============
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*/
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void TexMgr_Imagedump_f (void)
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static void TexMgr_Imagedump_f (void)
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{
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char tganame[MAX_OSPATH], tempname[MAX_OSPATH], dirname[MAX_OSPATH];
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gltexture_t *glt;
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@ -271,9 +270,9 @@ float TexMgr_FrameUsage (void)
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float mb;
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float texels = 0;
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gltexture_t *glt;
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extern cvar_t vid_bpp;
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for (glt = active_gltextures; glt; glt = glt->next)
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{
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if (glt->visframe == r_framecount)
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{
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if (glt->flags & TEXPREF_MIPMAP)
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@ -281,8 +280,9 @@ float TexMgr_FrameUsage (void)
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else
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texels += (glt->width * glt->height);
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}
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}
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mb = texels * (vid_bpp.value / 8.0f) / 0x100000;
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mb = texels * (Cvar_VariableValue("vid_bpp") / 8.0f) / 0x100000;
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return mb;
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}
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@ -306,9 +306,11 @@ gltexture_t *TexMgr_FindTexture (model_t *owner, const char *name)
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if (name)
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{
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for (glt = active_gltextures; glt; glt = glt->next)
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{
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if (glt->owner == owner && !strcmp (glt->name, name))
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return glt;
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}
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}
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return NULL;
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}
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@ -362,6 +364,7 @@ void TexMgr_FreeTexture (gltexture_t *kill)
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}
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for (glt = active_gltextures; glt; glt = glt->next)
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{
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if (glt->next == kill)
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{
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glt->next = kill->next;
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@ -372,6 +375,7 @@ void TexMgr_FreeTexture (gltexture_t *kill)
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numgltextures--;
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return;
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}
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}
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Con_Printf ("TexMgr_FreeTexture: not found\n");
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}
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@ -620,7 +624,8 @@ TexMgr_Pad -- return smallest power of two greater than or equal to s
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int TexMgr_Pad (int s)
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{
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int i;
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for (i = 1; i < s; i<<=1);
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for (i = 1; i < s; i<<=1)
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;
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return i;
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}
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@ -656,7 +661,7 @@ int TexMgr_PadConditional (int s)
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TexMgr_MipMapW
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================
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*/
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unsigned *TexMgr_MipMapW (unsigned *data, int width, int height)
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static unsigned *TexMgr_MipMapW (unsigned *data, int width, int height)
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{
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int i, size;
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byte *out, *in;
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@ -680,7 +685,7 @@ unsigned *TexMgr_MipMapW (unsigned *data, int width, int height)
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TexMgr_MipMapH
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================
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*/
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unsigned *TexMgr_MipMapH (unsigned *data, int width, int height)
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static unsigned *TexMgr_MipMapH (unsigned *data, int width, int height)
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{
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int i, j;
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byte *out, *in;
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@ -690,6 +695,7 @@ unsigned *TexMgr_MipMapH (unsigned *data, int width, int height)
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width<<=2;
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for (i = 0; i < height; i++, in += width)
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{
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for (j = 0; j < width; j += 4, out += 4, in += 4)
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{
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out[0] = (in[0] + in[width+0])>>1;
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@ -697,6 +703,7 @@ unsigned *TexMgr_MipMapH (unsigned *data, int width, int height)
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out[2] = (in[2] + in[width+2])>>1;
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out[3] = (in[3] + in[width+3])>>1;
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}
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}
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return data;
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}
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@ -706,7 +713,7 @@ unsigned *TexMgr_MipMapH (unsigned *data, int width, int height)
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TexMgr_ResampleTexture -- bilinear resample
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================
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*/
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unsigned *TexMgr_ResampleTexture (unsigned *in, int inwidth, int inheight, qboolean alpha)
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static unsigned *TexMgr_ResampleTexture (unsigned *in, int inwidth, int inheight, qboolean alpha)
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{
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byte *nwpx, *nepx, *swpx, *sepx, *dest;
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unsigned xfrac, yfrac, x, y, modx, mody, imodx, imody, injump, outjump;
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@ -768,9 +775,11 @@ eliminate pink edges on sprites, etc.
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operates in place on 32bit data
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===============
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*/
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void TexMgr_AlphaEdgeFix (byte *data, int width, int height)
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static void TexMgr_AlphaEdgeFix (byte *data, int width, int height)
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{
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int i,j,n=0,b,c[3]={0,0,0},lastrow,thisrow,nextrow,lastpix,thispix,nextpix;
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int i, j, n = 0, b, c[3] = {0,0,0},
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lastrow, thisrow, nextrow,
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lastpix, thispix, nextpix;
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byte *dest = data;
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for (i = 0; i < height; i++)
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operates in place on 32bit data, and expects unpadded height and width values
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===============
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*/
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void TexMgr_PadEdgeFixW (byte *data, int width, int height)
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static void TexMgr_PadEdgeFixW (byte *data, int width, int height)
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{
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byte *src, *dst;
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int i, padw, padh;
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@ -855,7 +864,7 @@ TexMgr_PadEdgeFixH -- special case of AlphaEdgeFix for textures that only need i
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operates in place on 32bit data, and expects unpadded height and width values
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===============
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*/
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void TexMgr_PadEdgeFixH (byte *data, int width, int height)
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static void TexMgr_PadEdgeFixH (byte *data, int width, int height)
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{
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byte *src, *dst;
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int i, padw, padh;
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@ -893,7 +902,7 @@ void TexMgr_PadEdgeFixH (byte *data, int width, int height)
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TexMgr_8to32
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================
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*/
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unsigned *TexMgr_8to32 (byte *in, int pixels, unsigned int *usepal)
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static unsigned *TexMgr_8to32 (byte *in, int pixels, unsigned int *usepal)
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{
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int i;
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unsigned *out, *data;
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@ -911,7 +920,7 @@ unsigned *TexMgr_8to32 (byte *in, int pixels, unsigned int *usepal)
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TexMgr_PadImageW -- return image with width padded up to power-of-two dimentions
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================
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*/
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byte *TexMgr_PadImageW (byte *in, int width, int height, byte padbyte)
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static byte *TexMgr_PadImageW (byte *in, int width, int height, byte padbyte)
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{
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int i, j, outwidth;
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byte *out, *data;
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@ -939,7 +948,7 @@ byte *TexMgr_PadImageW (byte *in, int width, int height, byte padbyte)
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TexMgr_PadImageH -- return image with height padded up to power-of-two dimentions
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================
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*/
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byte *TexMgr_PadImageH (byte *in, int width, int height, byte padbyte)
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static byte *TexMgr_PadImageH (byte *in, int width, int height, byte padbyte)
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{
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int i, srcpix, dstpix;
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byte *data, *out;
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@ -965,7 +974,7 @@ byte *TexMgr_PadImageH (byte *in, int width, int height, byte padbyte)
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TexMgr_LoadImage32 -- handles 32bit source data
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================
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*/
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void TexMgr_LoadImage32 (gltexture_t *glt, unsigned *data)
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static void TexMgr_LoadImage32 (gltexture_t *glt, unsigned *data)
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{
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int internalformat, miplevel, mipwidth, mipheight, picmip;
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@ -1029,7 +1038,7 @@ void TexMgr_LoadImage32 (gltexture_t *glt, unsigned *data)
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TexMgr_LoadImage8 -- handles 8bit source data, then passes it to LoadImage32
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================
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*/
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void TexMgr_LoadImage8 (gltexture_t *glt, byte *data)
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static void TexMgr_LoadImage8 (gltexture_t *glt, byte *data)
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{
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extern cvar_t gl_fullbrights;
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qboolean padw = false, padh = false;
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@ -1038,7 +1047,9 @@ void TexMgr_LoadImage8 (gltexture_t *glt, byte *data)
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int i;
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// HACK HACK HACK -- taken from tomazquake
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if (strstr(glt->name, "shot1sid") && glt->width==32 && glt->height==32 && CRC_Block(data, 1024) == 65393)
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if (strstr(glt->name, "shot1sid") &&
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glt->width == 32 && glt->height == 32 &&
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CRC_Block(data, 1024) == 65393)
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{
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// This texture in b_shell1.bsp has some of the first 32 pixels painted white.
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// They are invisible in software, but look really ugly in GL. So we just copy
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@ -1118,10 +1129,8 @@ void TexMgr_LoadImage8 (gltexture_t *glt, byte *data)
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TexMgr_LoadLightmap -- handles lightmap data
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================
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*/
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void TexMgr_LoadLightmap (gltexture_t *glt, byte *data)
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static void TexMgr_LoadLightmap (gltexture_t *glt, byte *data)
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{
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extern int gl_lightmap_format, lightmap_bytes;
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// upload it
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GL_Bind (glt);
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glTexImage2D (GL_TEXTURE_2D, 0, lightmap_bytes, glt->width, glt->height, 0, gl_lightmap_format, GL_UNSIGNED_BYTE, data);
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@ -1138,7 +1147,6 @@ TexMgr_LoadImage -- the one entry point for loading all textures
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gltexture_t *TexMgr_LoadImage (model_t *owner, const char *name, int width, int height, enum srcformat format,
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byte *data, const char *source_file, src_offset_t source_offset, unsigned flags)
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{
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extern int lightmap_bytes;
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unsigned short crc;
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gltexture_t *glt;
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int mark;
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@ -1274,19 +1282,27 @@ invalid:
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shirt = glt->shirt * 16;
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if (shirt < 128)
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{
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for (i = 0; i < 16; i++)
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translation[TOP_RANGE+i] = shirt + i;
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}
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else
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{
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for (i = 0; i < 16; i++)
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translation[TOP_RANGE+i] = shirt+15-i;
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}
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pants = glt->pants * 16;
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if (pants < 128)
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{
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for (i = 0; i < 16; i++)
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translation[BOTTOM_RANGE+i] = pants + i;
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}
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else
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{
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for (i = 0; i < 16; i++)
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translation[BOTTOM_RANGE+i] = pants+15-i;
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}
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//translate texture
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size = glt->width * glt->height;
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@ -1355,7 +1371,7 @@ void TexMgr_ReloadNobrightImages (void)
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================================================================================
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*/
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GLuint currenttexture = (GLuint)-1; // to avoid unnecessary texture sets
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static GLuint currenttexture = (GLuint)-1; // to avoid unnecessary texture sets
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GLenum TEXTURE0, TEXTURE1; //johnfitz
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qboolean mtexenabled = false;
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@ -1364,7 +1380,7 @@ qboolean mtexenabled = false;
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GL_SelectTexture -- johnfitz -- rewritten
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================
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*/
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void GL_SelectTexture (GLenum target)
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static void GL_SelectTexture (GLenum target)
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{
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static GLenum currenttarget;
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static GLuint ct0, ct1;
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@ -97,8 +97,6 @@ int TexMgr_PadConditional (int s);
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// TEXTURE BINDING & TEXTURE UNIT SWITCHING
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extern qboolean gl_mtexable;
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void GL_DisableMultitexture (void); //selects texture unit 0
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void GL_EnableMultitexture (void); //selects texture unit 1
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void GL_Bind (gltexture_t *texture);
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@ -52,25 +52,24 @@ typedef struct {
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char modedesc[17];
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} vmode_t;
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#if 0
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typedef struct {
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int width;
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int height;
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} lmode_t;
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lmode_t lowresmodes[] = {
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static lmode_t lowresmodes[] = {
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{320, 200},
|
||||
{320, 240},
|
||||
{400, 300},
|
||||
{512, 384},
|
||||
};
|
||||
#endif
|
||||
|
||||
const char *gl_vendor;
|
||||
const char *gl_renderer;
|
||||
const char *gl_version;
|
||||
const char *gl_extensions;
|
||||
|
||||
qboolean DDActive;
|
||||
qboolean scr_skipupdate;
|
||||
static const char *gl_vendor;
|
||||
static const char *gl_renderer;
|
||||
static const char *gl_version;
|
||||
static const char *gl_extensions;
|
||||
|
||||
static vmode_t modelist[MAX_MODE_LIST];
|
||||
static int nummodes;
|
||||
|
@ -80,41 +79,31 @@ static qboolean vid_initialized = false;
|
|||
static qboolean windowed;
|
||||
static qboolean vid_canalttab = false;
|
||||
static qboolean vid_toggle_works = true;
|
||||
extern qboolean mouseactive; // from in_win.c
|
||||
|
||||
SDL_Surface *draw_context;
|
||||
static SDL_Surface *draw_context;
|
||||
|
||||
int vid_modenum = NO_MODE;
|
||||
int vid_realmode;
|
||||
int vid_default = MODE_WINDOWED;
|
||||
unsigned char vid_curpal[256*3];
|
||||
static qboolean vid_locked = false; //johnfitz
|
||||
static qboolean vid_changed = false;
|
||||
|
||||
static int vid_modenum = NO_MODE;
|
||||
static int vid_realmode;
|
||||
static int vid_default = MODE_WINDOWED;
|
||||
static qboolean fullsbardraw = false;
|
||||
|
||||
glvert_t glv;
|
||||
static void VID_Menu_Init (void); //johnfitz
|
||||
static void VID_Menu_f (void); //johnfitz
|
||||
static void VID_MenuDraw (void);
|
||||
static void VID_MenuKey (int key);
|
||||
|
||||
static const char *VID_GetModeDescription (int mode);
|
||||
static void ClearAllStates (void);
|
||||
static void VID_UpdateWindowStatus (void);
|
||||
static void GL_Init (void);
|
||||
static void GL_SetupState (void); //johnfitz
|
||||
|
||||
viddef_t vid; // global video state
|
||||
|
||||
//unsigned short d_8to16table[256]; //johnfitz -- never used
|
||||
//unsigned char d_15to8table[65536]; //johnfitz -- never used
|
||||
|
||||
modestate_t modestate = MODE_WINDOWED;
|
||||
|
||||
void VID_Menu_Init (void); //johnfitz
|
||||
void VID_Menu_f (void); //johnfitz
|
||||
void VID_MenuDraw (void);
|
||||
void VID_MenuKey (int key);
|
||||
|
||||
const char *VID_GetModeDescription (int mode);
|
||||
void ClearAllStates (void);
|
||||
void VID_UpdateWindowStatus (void);
|
||||
void GL_Init (void);
|
||||
|
||||
PFNGLARRAYELEMENTEXTPROC glArrayElementEXT = NULL;
|
||||
PFNGLCOLORPOINTEREXTPROC glColorPointerEXT = NULL;
|
||||
PFNGLTEXCOORDPOINTEREXTPROC glTexCoordPointerEXT = NULL;
|
||||
PFNGLVERTEXPOINTEREXTPROC glVertexPointerEXT = NULL;
|
||||
|
||||
PFNGLMULTITEXCOORD2FARBPROC GL_MTexCoord2fFunc = NULL; //johnfitz
|
||||
PFNGLACTIVETEXTUREARBPROC GL_SelectTextureFunc = NULL; //johnfitz
|
||||
qboolean scr_skipupdate;
|
||||
|
||||
qboolean isPermedia = false;
|
||||
qboolean isIntelVideo = false; //johnfitz -- intel video workarounds from Baker
|
||||
|
@ -124,23 +113,20 @@ qboolean gl_texture_env_add = false; //johnfitz
|
|||
qboolean gl_swap_control = false; //johnfitz
|
||||
qboolean gl_anisotropy_able = false; //johnfitz
|
||||
float gl_max_anisotropy; //johnfitz
|
||||
|
||||
int gl_stencilbits; //johnfitz
|
||||
|
||||
qboolean vid_locked = false; //johnfitz
|
||||
qboolean vid_changed = false;
|
||||
|
||||
void GL_SetupState (void); //johnfitz
|
||||
PFNGLMULTITEXCOORD2FARBPROC GL_MTexCoord2fFunc = NULL; //johnfitz
|
||||
PFNGLACTIVETEXTUREARBPROC GL_SelectTextureFunc = NULL; //johnfitz
|
||||
|
||||
//====================================
|
||||
|
||||
//johnfitz -- new cvars
|
||||
cvar_t vid_fullscreen = {"vid_fullscreen", "0", CVAR_ARCHIVE}; // QuakeSpasm, was "1"
|
||||
cvar_t vid_width = {"vid_width", "800", CVAR_ARCHIVE}; // QuakeSpasm, was 640
|
||||
cvar_t vid_height = {"vid_height", "600", CVAR_ARCHIVE}; // QuakeSpasm, was 480
|
||||
cvar_t vid_bpp = {"vid_bpp", "16", CVAR_ARCHIVE};
|
||||
//cvar_t vid_refreshrate = {"vid_refreshrate", "60", CVAR_ARCHIVE};
|
||||
cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE};
|
||||
static cvar_t vid_fullscreen = {"vid_fullscreen", "0", CVAR_ARCHIVE}; // QuakeSpasm, was "1"
|
||||
static cvar_t vid_width = {"vid_width", "800", CVAR_ARCHIVE}; // QuakeSpasm, was 640
|
||||
static cvar_t vid_height = {"vid_height", "600", CVAR_ARCHIVE}; // QuakeSpasm, was 480
|
||||
static cvar_t vid_bpp = {"vid_bpp", "16", CVAR_ARCHIVE};
|
||||
//static cvar_t vid_refreshrate = {"vid_refreshrate", "60", CVAR_ARCHIVE};
|
||||
static cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE};
|
||||
//johnfitz
|
||||
|
||||
cvar_t _windowed_mouse = {"_windowed_mouse","1", CVAR_ARCHIVE};
|
||||
|
@ -152,46 +138,50 @@ cvar_t vid_gamma = {"gamma", "1", CVAR_ARCHIVE}; //johnfitz -- moved here from
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
unsigned short vid_gamma_red[256];
|
||||
unsigned short vid_gamma_green[256];
|
||||
unsigned short vid_gamma_blue[256];
|
||||
static unsigned short vid_gamma_red[256];
|
||||
static unsigned short vid_gamma_green[256];
|
||||
static unsigned short vid_gamma_blue[256];
|
||||
|
||||
unsigned short vid_sysgamma_red[256];
|
||||
unsigned short vid_sysgamma_green[256];
|
||||
unsigned short vid_sysgamma_blue[256];
|
||||
static unsigned short vid_sysgamma_red[256];
|
||||
static unsigned short vid_sysgamma_green[256];
|
||||
static unsigned short vid_sysgamma_blue[256];
|
||||
|
||||
int vid_gammaworks;
|
||||
static int vid_gammaworks;
|
||||
|
||||
/*
|
||||
================
|
||||
VID_Gamma_SetGamma -- apply gamma correction
|
||||
================
|
||||
*/
|
||||
void VID_Gamma_SetGamma (void)
|
||||
static void VID_Gamma_SetGamma (void)
|
||||
{
|
||||
if (draw_context && vid_gammaworks)
|
||||
{
|
||||
if (SDL_SetGammaRamp(&vid_gamma_red[0], &vid_gamma_green[0], &vid_gamma_blue[0]) == -1)
|
||||
Con_Printf ("VID_Gamma_SetGamma: failed on SDL_SetGammaRamp\n");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
VID_Gamma_Restore -- restore system gamma
|
||||
================
|
||||
*/
|
||||
void VID_Gamma_Restore (void)
|
||||
static void VID_Gamma_Restore (void)
|
||||
{
|
||||
if (draw_context && vid_gammaworks)
|
||||
{
|
||||
if (SDL_SetGammaRamp(&vid_sysgamma_red[0], &vid_sysgamma_green[0], &vid_sysgamma_blue[0]) == -1)
|
||||
Con_Printf ("VID_Gamma_Restore: failed on SDL_SetGammaRamp\n");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
VID_Gamma_Shutdown -- called on exit
|
||||
================
|
||||
*/
|
||||
void VID_Gamma_Shutdown (void)
|
||||
static void VID_Gamma_Shutdown (void)
|
||||
{
|
||||
VID_Gamma_Restore ();
|
||||
}
|
||||
|
@ -201,7 +191,7 @@ void VID_Gamma_Shutdown (void)
|
|||
VID_Gamma_f -- callback when the cvar changes
|
||||
================
|
||||
*/
|
||||
void VID_Gamma_f (cvar_t *var)
|
||||
static void VID_Gamma_f (cvar_t *var)
|
||||
{
|
||||
static float oldgamma;
|
||||
int i;
|
||||
|
@ -227,7 +217,7 @@ void VID_Gamma_f (cvar_t *var)
|
|||
VID_Gamma_Init -- call on init
|
||||
================
|
||||
*/
|
||||
void VID_Gamma_Init (void)
|
||||
static void VID_Gamma_Init (void)
|
||||
{
|
||||
vid_gammaworks = false;
|
||||
|
||||
|
@ -243,7 +233,7 @@ void VID_Gamma_Init (void)
|
|||
VID_SetMode
|
||||
================
|
||||
*/
|
||||
int VID_SetMode (int modenum)
|
||||
static int VID_SetMode (int modenum)
|
||||
{
|
||||
int temp;
|
||||
Uint32 flags = SDL_DEFAULT_FLAGS;
|
||||
|
@ -355,7 +345,7 @@ static void VID_Changed_f (cvar_t *var)
|
|||
VID_Restart -- johnfitz -- change video modes on the fly
|
||||
===================
|
||||
*/
|
||||
void VID_Restart (void)
|
||||
static void VID_Restart (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
@ -442,7 +432,7 @@ void VID_Restart (void)
|
|||
VID_Test -- johnfitz -- like vid_restart, but asks for confirmation after switching modes
|
||||
================
|
||||
*/
|
||||
void VID_Test (void)
|
||||
static void VID_Test (void)
|
||||
{
|
||||
vmode_t oldmode;
|
||||
|
||||
|
@ -472,7 +462,7 @@ void VID_Test (void)
|
|||
VID_Unlock -- johnfitz
|
||||
================
|
||||
*/
|
||||
void VID_Unlock (void)
|
||||
static void VID_Unlock (void)
|
||||
{
|
||||
vid_locked = false;
|
||||
|
||||
|
@ -488,7 +478,7 @@ void VID_Unlock (void)
|
|||
VID_UpdateWindowStatus
|
||||
================
|
||||
*/
|
||||
void VID_UpdateWindowStatus (void)
|
||||
static void VID_UpdateWindowStatus (void)
|
||||
{
|
||||
// IN_UpdateClipCursor ();
|
||||
}
|
||||
|
@ -504,20 +494,22 @@ void VID_UpdateWindowStatus (void)
|
|||
GL_MakeNiceExtensionsList -- johnfitz
|
||||
===============
|
||||
*/
|
||||
char *GL_MakeNiceExtensionsList (const char *in)
|
||||
static char *GL_MakeNiceExtensionsList (const char *in)
|
||||
{
|
||||
char *copy, *token, *out;
|
||||
int i, count;
|
||||
|
||||
//each space will be replaced by 4 chars, so count the spaces before we malloc
|
||||
for (i = 0, count = 1; i < (int) strlen(in); i++)
|
||||
{
|
||||
if (in[i] == ' ')
|
||||
count++;
|
||||
}
|
||||
|
||||
out = (char *) Z_Malloc (strlen(in) + count*3 + 1); //usually about 1-2k
|
||||
out[0] = 0;
|
||||
|
||||
copy = (char *) Z_Strdup(in);
|
||||
|
||||
for (token = strtok(copy, " "); token; token = strtok(NULL, " "))
|
||||
{
|
||||
strcat(out, "\n ");
|
||||
|
@ -533,7 +525,7 @@ char *GL_MakeNiceExtensionsList (const char *in)
|
|||
GL_Info_f -- johnfitz
|
||||
===============
|
||||
*/
|
||||
void GL_Info_f (void)
|
||||
static void GL_Info_f (void)
|
||||
{
|
||||
static char *gl_extensions_nice = NULL;
|
||||
|
||||
|
@ -551,7 +543,7 @@ void GL_Info_f (void)
|
|||
GL_CheckExtensions -- johnfitz
|
||||
===============
|
||||
*/
|
||||
void GL_CheckExtensions (void)
|
||||
static void GL_CheckExtensions (void)
|
||||
{
|
||||
int swap_control;
|
||||
|
||||
|
@ -714,7 +706,7 @@ does all the stuff from GL_Init that needs to be done every time a new GL render
|
|||
GL_Init will still do the stuff that only needs to be done once
|
||||
===============
|
||||
*/
|
||||
void GL_SetupState (void)
|
||||
static void GL_SetupState (void)
|
||||
{
|
||||
glClearColor (0.15,0.15,0.15,0); //johnfitz -- originally 1,0,0,0
|
||||
glCullFace(GL_BACK); //johnfitz -- glquake used CCW with backwards culling -- let's do it right
|
||||
|
@ -740,7 +732,7 @@ void GL_SetupState (void)
|
|||
GL_Init
|
||||
===============
|
||||
*/
|
||||
void GL_Init (void)
|
||||
static void GL_Init (void)
|
||||
{
|
||||
gl_vendor = (const char *) glGetString (GL_VENDOR);
|
||||
gl_renderer = (const char *) glGetString (GL_RENDERER);
|
||||
|
@ -805,10 +797,6 @@ void GL_EndRendering (void)
|
|||
Sbar_Changed();
|
||||
}
|
||||
|
||||
void VID_SetDefaultMode (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void VID_Shutdown (void)
|
||||
{
|
||||
|
@ -839,7 +827,7 @@ MAIN WINDOW
|
|||
ClearAllStates
|
||||
================
|
||||
*/
|
||||
void ClearAllStates (void)
|
||||
static void ClearAllStates (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
@ -866,7 +854,7 @@ void ClearAllStates (void)
|
|||
VID_NumModes
|
||||
=================
|
||||
*/
|
||||
int VID_NumModes (void)
|
||||
static int VID_NumModes (void)
|
||||
{
|
||||
return nummodes;
|
||||
}
|
||||
|
@ -877,9 +865,8 @@ int VID_NumModes (void)
|
|||
VID_GetModePtr
|
||||
=================
|
||||
*/
|
||||
vmode_t *VID_GetModePtr (int modenum)
|
||||
static vmode_t *VID_GetModePtr (int modenum)
|
||||
{
|
||||
|
||||
if ((modenum >= 0) && (modenum < nummodes))
|
||||
return &modelist[modenum];
|
||||
else
|
||||
|
@ -892,7 +879,7 @@ vmode_t *VID_GetModePtr (int modenum)
|
|||
VID_GetModeDescription
|
||||
=================
|
||||
*/
|
||||
const char *VID_GetModeDescription (int mode)
|
||||
static const char *VID_GetModeDescription (int mode)
|
||||
{
|
||||
const char *pinfo;
|
||||
vmode_t *pv;
|
||||
|
@ -912,7 +899,7 @@ const char *VID_GetModeDescription (int mode)
|
|||
VID_GetExtModeDescription
|
||||
=================
|
||||
*/
|
||||
const char *VID_GetExtModeDescription (int mode)
|
||||
static const char *VID_GetExtModeDescription (int mode)
|
||||
{
|
||||
static char pinfo[40];
|
||||
vmode_t *pv;
|
||||
|
@ -941,7 +928,7 @@ const char *VID_GetExtModeDescription (int mode)
|
|||
VID_DescribeCurrentMode_f
|
||||
=================
|
||||
*/
|
||||
void VID_DescribeCurrentMode_f (void)
|
||||
static void VID_DescribeCurrentMode_f (void)
|
||||
{
|
||||
Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
|
||||
}
|
||||
|
@ -951,14 +938,13 @@ void VID_DescribeCurrentMode_f (void)
|
|||
VID_DescribeModes_f -- johnfitz -- changed formatting, and added refresh rates after each mode.
|
||||
=================
|
||||
*/
|
||||
void VID_DescribeModes_f (void)
|
||||
static void VID_DescribeModes_f (void)
|
||||
{
|
||||
int i, lnummodes;
|
||||
vmode_t *pv;
|
||||
int i, lnummodes;
|
||||
int lastwidth, lastheight, lastbpp, count;
|
||||
|
||||
lnummodes = VID_NumModes ();
|
||||
|
||||
lastwidth = lastheight = lastbpp = count = 0;
|
||||
|
||||
for (i = 1; i < lnummodes; i++)
|
||||
|
@ -989,7 +975,7 @@ void VID_DescribeModes_f (void)
|
|||
VID_InitDIB
|
||||
=================
|
||||
*/
|
||||
void VID_InitDIB (void)
|
||||
static void VID_InitDIB (void)
|
||||
{
|
||||
const SDL_VideoInfo *info;
|
||||
int i;
|
||||
|
@ -1044,7 +1030,7 @@ void VID_InitDIB (void)
|
|||
VID_InitFullDIB
|
||||
=================
|
||||
*/
|
||||
void VID_InitFullDIB (void)
|
||||
static void VID_InitFullDIB (void)
|
||||
{
|
||||
SDL_PixelFormat format;
|
||||
SDL_Rect **modes;
|
||||
|
@ -1086,7 +1072,7 @@ void VID_InitFullDIB (void)
|
|||
sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
|
||||
modelist[nummodes].width,
|
||||
modelist[nummodes].height,
|
||||
modelist[nummodes].bpp); //johnfitz -- refreshrate
|
||||
modelist[nummodes].bpp);
|
||||
|
||||
// if the width is more than twice the height, reduce it by half because this
|
||||
// is probably a dual-screen monitor
|
||||
|
@ -1410,28 +1396,31 @@ void VID_SyncCvars (void)
|
|||
//==========================================================================
|
||||
|
||||
#define VIDEO_OPTIONS_ITEMS 7
|
||||
int video_cursor_table[] = {48, 56, 64, 72, 80, 96, 104};
|
||||
int video_options_cursor = 0;
|
||||
static int video_cursor_table[] = {48, 56, 64, 72, 80, 96, 104};
|
||||
static int video_options_cursor = 0;
|
||||
|
||||
typedef struct {int width,height;} vid_menu_mode;
|
||||
typedef struct {
|
||||
int width,height;
|
||||
} vid_menu_mode;
|
||||
|
||||
//TODO: replace these fixed-length arrays with hunk_allocated buffers
|
||||
static vid_menu_mode vid_menu_modes[MAX_MODE_LIST];
|
||||
static int vid_menu_nummodes = 0;
|
||||
|
||||
vid_menu_mode vid_menu_modes[MAX_MODE_LIST];
|
||||
int vid_menu_nummodes=0;
|
||||
static int vid_menu_bpps[4];
|
||||
static int vid_menu_numbpps = 0;
|
||||
|
||||
int vid_menu_bpps[4];
|
||||
int vid_menu_numbpps=0;
|
||||
|
||||
int vid_menu_rates[20];
|
||||
int vid_menu_numrates=0;
|
||||
#if 0
|
||||
static int vid_menu_rates[20];
|
||||
static int vid_menu_numrates = 0;
|
||||
#endif
|
||||
|
||||
/*
|
||||
================
|
||||
VID_Menu_Init
|
||||
================
|
||||
*/
|
||||
void VID_Menu_Init (void)
|
||||
static void VID_Menu_Init (void)
|
||||
{
|
||||
int i, j, h, w;
|
||||
|
||||
|
@ -1463,7 +1452,7 @@ VID_Menu_RebuildBppList
|
|||
regenerates bpp list based on current vid_width and vid_height
|
||||
================
|
||||
*/
|
||||
void VID_Menu_RebuildBppList (void)
|
||||
static void VID_Menu_RebuildBppList (void)
|
||||
{
|
||||
int i, j, b;
|
||||
|
||||
|
@ -1515,7 +1504,7 @@ chooses next resolution in order, then updates vid_width and
|
|||
vid_height cvars, then updates bpp and refreshrate lists
|
||||
================
|
||||
*/
|
||||
void VID_Menu_ChooseNextMode (int dir)
|
||||
static void VID_Menu_ChooseNextMode (int dir)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
@ -1554,7 +1543,7 @@ VID_Menu_ChooseNextBpp
|
|||
chooses next bpp in order, then updates vid_bpp cvar, then updates refreshrate list
|
||||
================
|
||||
*/
|
||||
void VID_Menu_ChooseNextBpp (int dir)
|
||||
static void VID_Menu_ChooseNextBpp (int dir)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
@ -1590,7 +1579,7 @@ VID_Menu_ChooseNextRate
|
|||
chooses next refresh rate in order, then updates vid_refreshrate cvar
|
||||
================
|
||||
*/
|
||||
void VID_Menu_ChooseNextRate (int dir)
|
||||
static void VID_Menu_ChooseNextRate (int dir)
|
||||
{
|
||||
#if 0 /* not implemented for SDL */
|
||||
int i;
|
||||
|
@ -1626,7 +1615,7 @@ void VID_Menu_ChooseNextRate (int dir)
|
|||
VID_MenuKey
|
||||
================
|
||||
*/
|
||||
void VID_MenuKey (int key)
|
||||
static void VID_MenuKey (int key)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
|
@ -1745,7 +1734,7 @@ void VID_MenuKey (int key)
|
|||
VID_MenuDraw
|
||||
================
|
||||
*/
|
||||
void VID_MenuDraw (void)
|
||||
static void VID_MenuDraw (void)
|
||||
{
|
||||
int i = 0;
|
||||
qpic_t *p;
|
||||
|
@ -1808,7 +1797,7 @@ void VID_MenuDraw (void)
|
|||
VID_Menu_f
|
||||
================
|
||||
*/
|
||||
void VID_Menu_f (void)
|
||||
static void VID_Menu_f (void)
|
||||
{
|
||||
key_dest = key_menu;
|
||||
m_state = m_video;
|
||||
|
|
|
@ -27,17 +27,6 @@ void GL_BeginRendering (int *x, int *y, int *width, int *height);
|
|||
void GL_EndRendering (void);
|
||||
void GL_Set2D (void);
|
||||
|
||||
//johnfitz -- removed texture object stuff since they are standard in gl 1.1
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float x, y, z;
|
||||
float s, t;
|
||||
float r, g, b;
|
||||
} glvert_t;
|
||||
|
||||
extern glvert_t glv;
|
||||
|
||||
extern int glx, gly, glwidth, glheight;
|
||||
|
||||
// r_local.h -- private refresh defs
|
||||
|
@ -155,7 +144,6 @@ extern cvar_t gl_polyblend;
|
|||
extern cvar_t gl_flashblend;
|
||||
extern cvar_t gl_nocolors;
|
||||
|
||||
extern cvar_t gl_max_size;
|
||||
extern cvar_t gl_playermip;
|
||||
|
||||
extern cvar_t gl_subdivide_size;
|
||||
|
@ -163,12 +151,11 @@ extern float load_subdivide_size; //johnfitz -- remember what subdivide_size val
|
|||
|
||||
extern float r_world_matrix[16];
|
||||
|
||||
extern const char *gl_vendor;
|
||||
extern const char *gl_renderer;
|
||||
extern const char *gl_version;
|
||||
extern const char *gl_extensions;
|
||||
extern int gl_stencilbits; //johnfitz
|
||||
|
||||
// Multitexture
|
||||
extern qboolean mtexenabled;
|
||||
extern qboolean gl_mtexable;
|
||||
#define TEXTURE0_SGIS 0x835E
|
||||
#define TEXTURE1_SGIS 0x835F
|
||||
//johnfitz -- modified multitexture support
|
||||
|
@ -180,6 +167,8 @@ extern GLenum TEXTURE0, TEXTURE1;
|
|||
//johnfitz -- anisotropic filtering
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
extern float gl_max_anisotropy;
|
||||
extern qboolean gl_anisotropy_able;
|
||||
//johnfitz
|
||||
|
||||
//johnfitz -- polygon offset
|
||||
|
@ -205,10 +194,9 @@ void GL_PolygonOffset (int);
|
|||
#define GL_SOURCE0_ALPHA_EXT 0x8588
|
||||
#define GL_SOURCE1_ALPHA_EXT 0x8589
|
||||
extern qboolean gl_texture_env_combine;
|
||||
extern qboolean gl_texture_env_add; // for GL_EXT_texture_env_add
|
||||
//johnfitz
|
||||
|
||||
extern qboolean gl_texture_env_add; //johnfitz -- for GL_EXT_texture_env_add
|
||||
|
||||
extern qboolean isIntelVideo; //johnfitz -- intel video workarounds from Baker
|
||||
|
||||
//johnfitz -- rendering statistics
|
||||
|
@ -242,6 +230,7 @@ extern overflowtimes_t dev_overflows; //this stores the last time overflow messa
|
|||
//johnfitz
|
||||
|
||||
//johnfitz -- moved here from r_brush.c
|
||||
extern int gl_lightmap_format, lightmap_bytes;
|
||||
#define MAX_LIGHTMAPS 256 //johnfitz -- was 64
|
||||
extern gltexture_t *lightmap_textures[MAX_LIGHTMAPS]; //johnfitz -- changed to an array
|
||||
//johnfitz
|
||||
|
|
|
@ -23,7 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#include "quakedef.h"
|
||||
|
||||
extern qboolean mtexenabled; //johnfitz
|
||||
extern cvar_t r_drawflat, gl_overbright_models, gl_fullbrights, r_lerpmodels, r_lerpmove; //johnfitz
|
||||
|
||||
//up to 16 color translated skins
|
||||
|
|
12
Quake/vid.h
12
Quake/vid.h
|
@ -60,19 +60,17 @@ typedef struct
|
|||
unsigned conheight;
|
||||
int maxwarpwidth;
|
||||
int maxwarpheight;
|
||||
pixel_t *direct; // direct drawing to framebuffer, if not
|
||||
// NULL
|
||||
pixel_t *direct; // direct drawing to framebuffer, if not NULL
|
||||
|
||||
int type; // kristian
|
||||
} viddef_t;
|
||||
|
||||
extern viddef_t vid; // global video state
|
||||
//extern unsigned short d_8to16table[256]; //johnfitz -- never used
|
||||
|
||||
extern void (*vid_menudrawfn)(void);
|
||||
extern void (*vid_menukeyfn)(int key);
|
||||
extern void (*vid_menucmdfn)(void); //johnfitz
|
||||
|
||||
//johnfitz -- deleted VID_SetPalette and VID_ShiftPalette
|
||||
|
||||
void VID_Init (void); //johnfitz -- removed palette from argument list
|
||||
|
||||
void VID_Shutdown (void);
|
||||
|
@ -81,10 +79,6 @@ void VID_Shutdown (void);
|
|||
void VID_Update (vrect_t *rects);
|
||||
// flushes the given rectangles from the view buffer to the screen
|
||||
|
||||
int VID_SetMode (int modenum); //johnfitz -- removed palette from argument list
|
||||
// sets the mode; only used by the Quake engine for resetting to mode 0 (the
|
||||
// base mode) on memory allocation failures
|
||||
|
||||
void VID_SyncCvars (void);
|
||||
|
||||
void VID_Toggle (void);
|
||||
|
|
Loading…
Reference in a new issue