mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
Make sv_aim persistant.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@911 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
46b1533a41
commit
1463ffca51
1 changed files with 1 additions and 1 deletions
|
@ -1325,7 +1325,7 @@ Pick a vector for the player to shoot along
|
|||
vector aim(entity, missilespeed)
|
||||
=============
|
||||
*/
|
||||
cvar_t sv_aim = {"sv_aim", "0.93", CVAR_NONE};
|
||||
cvar_t sv_aim = {"sv_aim", "0.93", CVAR_ARCHIVE};
|
||||
static void PF_aim (void)
|
||||
{
|
||||
edict_t *ent, *check, *bestent;
|
||||
|
|
Loading…
Reference in a new issue