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Host_Game_f: fix broken behavion if -gamedir is specified. (use com_basedir, not host_parms->basedir)
Modlist_Init: no need for -basedir check, just use com_basedir git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@941 af15c1b1-3010-417e-b628-4374ebc0bcbd
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4e8c42b050
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1 changed files with 2 additions and 7 deletions
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@ -150,7 +150,7 @@ void Host_Game_f (void)
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return;
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}
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q_strlcpy (pakfile, va("%s/%s", host_parms->basedir, p), sizeof(pakfile));
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q_strlcpy (pakfile, va("%s/%s", com_basedir, p), sizeof(pakfile));
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if (!q_strcasecmp(pakfile, com_gamedir)) //no change
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{
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Con_Printf("\"game\" is already \"%s\"\n", COM_SkipPath(com_gamedir));
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@ -407,12 +407,7 @@ void Modlist_Init (void)
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char dir_string[MAX_OSPATH], mod_dir_string[MAX_OSPATH];
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int i;
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i = COM_CheckParm ("-basedir");
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if (i && i < com_argc-1)
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q_snprintf (dir_string, sizeof(dir_string), "%s/", com_argv[i+1]);
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else
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q_snprintf (dir_string, sizeof(dir_string), "%s/", host_parms->basedir);
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q_snprintf (dir_string, sizeof(dir_string), "%s/", com_basedir);
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dir_p = opendir(dir_string);
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if (dir_p == NULL)
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return;
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