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added PF_walkpathtogoal stub for 2021 re-release update3
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533a00262c
commit
13907a2df2
2 changed files with 10 additions and 4 deletions
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@ -1689,7 +1689,7 @@ static void PF_changelevel (void)
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/*
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/*
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==============
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==============
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PF_finalefinished -- used by 2021 release.
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for 2021 re-release:
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==============
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==============
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*/
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*/
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static void PF_finalefinished (void)
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static void PF_finalefinished (void)
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@ -1700,6 +1700,10 @@ static void PF_CheckPlayerEXFlags (void)
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{
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{
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G_FLOAT(OFS_RETURN) = 0;
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G_FLOAT(OFS_RETURN) = 0;
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}
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}
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static void PF_walkpathtogoal (void)
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{
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G_FLOAT(OFS_RETURN) = 0; /* PATH_ERROR */
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}
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static void PF_Fixme (void)
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static void PF_Fixme (void)
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{
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{
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@ -1797,7 +1801,7 @@ static builtin_t pr_builtin[] =
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PF_setspawnparms,
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PF_setspawnparms,
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// 2021 release
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// 2021 re-release
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PF_finalefinished, // float() finaleFinished = #79
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PF_finalefinished, // float() finaleFinished = #79
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PF_Fixme, // void localsound (entity client, string sample) = #80
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PF_Fixme, // void localsound (entity client, string sample) = #80
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PF_Fixme, // void draw_point (vector point, float colormap, float lifetime, float depthtest) = #81
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PF_Fixme, // void draw_point (vector point, float colormap, float lifetime, float depthtest) = #81
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@ -1811,6 +1815,8 @@ static builtin_t pr_builtin[] =
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PF_Fixme, // void draw_cylinder (vector origin, float halfHeight, float radius, float colormap, float lifetime, float depthtest) = #89
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PF_Fixme, // void draw_cylinder (vector origin, float halfHeight, float radius, float colormap, float lifetime, float depthtest) = #89
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PF_CheckPlayerEXFlags,
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PF_CheckPlayerEXFlags,
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PF_walkpathtogoal,
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PF_Fixme,
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PF_Fixme,
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};
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};
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@ -1108,9 +1108,9 @@ static const exbuiltin_t exbuiltins[] = {
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{ "ex_draw_cylinder", 0, -89 },
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{ "ex_draw_cylinder", 0, -89 },
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{ "ex_CheckPlayerEXFlags", 0, -90 },
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{ "ex_CheckPlayerEXFlags", 0, -90 },
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{ "ex_bot_movetopoint", 0, -91 },
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{ "ex_bot_followentity", 0, -91 },
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{ "ex_walkpathtogoal", 0, -91 },
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{ "ex_walkpathtogoal", 0, -91 },
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{ "ex_bot_movetopoint", 0, -92 },
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{ "ex_bot_followentity", 0, -92 },
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{ NULL, 0, 0 } /* end-of-list. */
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{ NULL, 0, 0 } /* end-of-list. */
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};
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};
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