added PF_walkpathtogoal stub for 2021 re-release update3

This commit is contained in:
Ozkan Sezer 2022-04-21 23:55:10 +03:00
parent 533a00262c
commit 13907a2df2
2 changed files with 10 additions and 4 deletions

View file

@ -1689,7 +1689,7 @@ static void PF_changelevel (void)
/*
==============
PF_finalefinished -- used by 2021 release.
for 2021 re-release:
==============
*/
static void PF_finalefinished (void)
@ -1700,6 +1700,10 @@ static void PF_CheckPlayerEXFlags (void)
{
G_FLOAT(OFS_RETURN) = 0;
}
static void PF_walkpathtogoal (void)
{
G_FLOAT(OFS_RETURN) = 0; /* PATH_ERROR */
}
static void PF_Fixme (void)
{
@ -1797,7 +1801,7 @@ static builtin_t pr_builtin[] =
PF_setspawnparms,
// 2021 release
// 2021 re-release
PF_finalefinished, // float() finaleFinished = #79
PF_Fixme, // void localsound (entity client, string sample) = #80
PF_Fixme, // void draw_point (vector point, float colormap, float lifetime, float depthtest) = #81
@ -1811,6 +1815,8 @@ static builtin_t pr_builtin[] =
PF_Fixme, // void draw_cylinder (vector origin, float halfHeight, float radius, float colormap, float lifetime, float depthtest) = #89
PF_CheckPlayerEXFlags,
PF_walkpathtogoal,
PF_Fixme,
};

View file

@ -1108,9 +1108,9 @@ static const exbuiltin_t exbuiltins[] = {
{ "ex_draw_cylinder", 0, -89 },
{ "ex_CheckPlayerEXFlags", 0, -90 },
{ "ex_bot_movetopoint", 0, -91 },
{ "ex_bot_followentity", 0, -91 },
{ "ex_walkpathtogoal", 0, -91 },
{ "ex_bot_movetopoint", 0, -92 },
{ "ex_bot_followentity", 0, -92 },
{ NULL, 0, 0 } /* end-of-list. */
};