From 105d394b751ea73107eb2b71c46fa64358994a28 Mon Sep 17 00:00:00 2001 From: sezero Date: Sat, 15 Sep 2012 20:11:47 +0000 Subject: [PATCH] re-diff'ed some of the extra patches. git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@725 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Misc/homedir_0.patch | 22 +++++++++++----------- Misc/quake_retexturing_project.patch | 10 +++++----- 2 files changed, 16 insertions(+), 16 deletions(-) diff --git a/Misc/homedir_0.patch b/Misc/homedir_0.patch index bbb65a28..bebaad56 100644 --- a/Misc/homedir_0.patch +++ b/Misc/homedir_0.patch @@ -1,11 +1,11 @@ support for user directories, based on uhexen2 and tyrquake: -** against quakespasm svn revision 588. +** against quakespasm svn revision 725. ** on-the-fly game directory switching not supported yet. ** minimally tested, needs more work. Index: Quake/sys_sdl_unix.c =================================================================== ---- Quake/sys_sdl_unix.c (revision 588) +--- Quake/sys_sdl_unix.c (revision 699) +++ Quake/sys_sdl_unix.c (working copy) @@ -20,6 +20,8 @@ @@ -24,9 +24,9 @@ Index: Quake/sys_sdl_unix.c +#include +#endif /* USE_PASSWORD_FILE */ - #include "SDL.h" - -@@ -139,9 +144,43 @@ + #if defined(SDL_FRAMEWORK) || defined(NO_SDL_CONFIG) + #include +@@ -143,9 +148,43 @@ return -1; } @@ -73,9 +73,9 @@ Index: Quake/sys_sdl_unix.c void Sys_mkdir (const char *path) Index: Quake/common.c =================================================================== ---- Quake/common.c (revision 588) +--- Quake/common.c (revision 658) +++ Quake/common.c (working copy) -@@ -1846,32 +1846,34 @@ pack_t *COM_LoadPackFile (const char *pa +@@ -1854,32 +1854,34 @@ pack_t *COM_LoadPackFile (const char *pa COM_AddGameDirectory -- johnfitz -- modified based on topaz's tutorial ================= */ @@ -114,7 +114,7 @@ Index: Quake/common.c pak = COM_LoadPackFile (pakfile); if (!pak) break; -@@ -1881,6 +1883,14 @@ static void COM_AddGameDirectory (const +@@ -1889,6 +1891,14 @@ static void COM_AddGameDirectory (const search->next = com_searchpaths; com_searchpaths = search; } @@ -129,7 +129,7 @@ Index: Quake/common.c } #if defined(USE_QS_CONBACK) -@@ -1935,8 +1945,7 @@ void COM_InitFilesystem (void) //johnfit +@@ -1943,8 +1953,7 @@ void COM_InitFilesystem (void) //johnfit } // start up with GAMENAME by default (id1) @@ -139,7 +139,7 @@ Index: Quake/common.c #if defined(USE_QS_CONBACK) if (!fitzmode) -@@ -1950,17 +1959,17 @@ void COM_InitFilesystem (void) //johnfit +@@ -1958,17 +1967,17 @@ void COM_InitFilesystem (void) //johnfit com_nummissionpacks = 0; if (COM_CheckParm ("-rogue")) { @@ -160,7 +160,7 @@ Index: Quake/common.c com_nummissionpacks++; } //johnfitz -@@ -1969,7 +1978,7 @@ void COM_InitFilesystem (void) //johnfit +@@ -1977,7 +1986,7 @@ void COM_InitFilesystem (void) //johnfit if (i && i < com_argc-1) { com_modified = true; diff --git a/Misc/quake_retexturing_project.patch b/Misc/quake_retexturing_project.patch index abb2f968..20226afb 100644 --- a/Misc/quake_retexturing_project.patch +++ b/Misc/quake_retexturing_project.patch @@ -1,7 +1,7 @@ Index: Quake/gl_model.c =================================================================== ---- Quake/gl_model.c (revision 588) +--- Quake/gl_model.c (revision 676) +++ Quake/gl_model.c (working copy) @@ -387,6 +387,8 @@ void Mod_LoadTextures (lump_t *l) extern byte *hunk_base; @@ -85,9 +85,9 @@ Index: Quake/gl_model.c if (!data) Index: Quake/gl_rmain.c =================================================================== ---- Quake/gl_rmain.c (revision 588) +--- Quake/gl_rmain.c (revision 660) +++ Quake/gl_rmain.c (working copy) -@@ -102,6 +102,7 @@ +@@ -100,6 +100,7 @@ cvar_t r_nolerp_list = {"r_nolerp_list", "progs/flame.mdl,progs/flame2.mdl,progs/braztall.mdl,progs/brazshrt.mdl,progs/longtrch.mdl,progs/flame_pyre.mdl,progs/v_saw.mdl,progs/v_xfist.mdl,progs/h2stuff/newfire.mdl", CVAR_NONE}; extern cvar_t r_vfog; //johnfitz @@ -97,7 +97,7 @@ Index: Quake/gl_rmain.c Index: Quake/gl_rmisc.c =================================================================== ---- Quake/gl_rmisc.c (revision 588) +--- Quake/gl_rmisc.c (revision 660) +++ Quake/gl_rmisc.c (working copy) @@ -44,6 +44,7 @@ extern cvar_t r_lerpmove; @@ -107,7 +107,7 @@ Index: Quake/gl_rmisc.c extern cvar_t gl_zfix; // QuakeSpasm z-fighting fix -@@ -243,6 +244,7 @@ void R_Init (void) +@@ -168,6 +169,7 @@ void R_Init (void) Cvar_RegisterVariable (&r_nolerp_list); Cvar_SetCallback (&r_nolerp_list, R_NoLerpList_f); //johnfitz