mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-03-09 19:50:57 +00:00
Merge remote-tracking branch 'sf/master' into qss
This commit is contained in:
commit
09b982158e
23 changed files with 166 additions and 84 deletions
|
@ -3,7 +3,7 @@
|
|||
<title>QuakeSpasm
|
||||
<toc>
|
||||
|
||||
<em>Page last edited: March 2023.</em>
|
||||
<em>Page last edited: May 2023.</em>
|
||||
|
||||
<sect>About<p>
|
||||
|
||||
|
@ -144,6 +144,12 @@ QuakeSpasm 0.94 has support for playing the 2021 re-release content: Copy the qu
|
|||
<item> <url url="https://github.com/sezero/quakespasm/pull/51" name="Adjustments"> to joystick defaults, behaviour (patch by Chris Cowan). See the "Controller support / Cvars" section above.
|
||||
<item> Fix for a mouse grabbing issue on macOS.
|
||||
<item> Add missing support for <em>-ip</em> command line option on unix / macOS.
|
||||
<item> Bump the progs execution runaway loop limit to 16M.
|
||||
<item> Bump the MAXALIASFRAMES limit to 1024.
|
||||
<item> Increase chase cam target trace distance to allow for chasecam to function in large open maps (useful e.g. for the func_vehicle mod.)
|
||||
<item> Fix on-screen keyboard showing up suddenly on Steam Deck when starting a map.
|
||||
<item> Fix a memory leak when exiting game in SDL2 builds.
|
||||
<item> Fix console animation with scr_conspeed <= 0.
|
||||
<item> Minor code cleanups. Updated third party code, e.g. SDL, music codecs, etc.
|
||||
<item> Thanks to Andrei Drexler, Chris Cowan and Maciej Olędzki for their patches.
|
||||
</itemize>
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "@9c3c6383d894e2ddcfe60115cd1d1efb81ef3046"
|
||||
#define SDL_REVISION "https://github.com/sezero/SDL.git@07bb804955f66a954dbe7a71db29d76847de69f2"
|
||||
#define SDL_REVISION_NUMBER 0
|
||||
|
|
Binary file not shown.
|
@ -16,19 +16,33 @@ extern "C" {
|
|||
#define XMP_VER_RELEASE 1
|
||||
|
||||
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||||
# if defined(BUILDING_STATIC)
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# elif defined(BUILDING_DLL)
|
||||
# define LIBXMP_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define LIBXMP_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
#elif defined(__OS2__) && defined(__WATCOMC__) && defined(__SW_BD)
|
||||
#elif defined(__OS2__) && defined(__WATCOMC__)
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# elif defined(BUILDING_DLL)
|
||||
# define LIBXMP_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define LIBXMP_EXPORT
|
||||
# endif
|
||||
#elif (defined(__GNUC__) || defined(__clang__) || defined(__HP_cc)) && defined(XMP_SYM_VISIBILITY)
|
||||
# define LIBXMP_EXPORT __attribute__((visibility ("default")))
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# else
|
||||
# define LIBXMP_EXPORT __attribute__((visibility("default")))
|
||||
# endif
|
||||
#elif defined(__SUNPRO_C) && defined(XMP_LDSCOPE_GLOBAL)
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# else
|
||||
# define LIBXMP_EXPORT __global
|
||||
# endif
|
||||
#elif defined(EMSCRIPTEN)
|
||||
# define LIBXMP_EXPORT EMSCRIPTEN_KEEPALIVE
|
||||
# define LIBXMP_EXPORT_VAR
|
||||
|
@ -36,7 +50,7 @@ extern "C" {
|
|||
# define LIBXMP_EXPORT
|
||||
#endif
|
||||
|
||||
#if !defined (LIBXMP_EXPORT_VAR)
|
||||
#if !defined(LIBXMP_EXPORT_VAR)
|
||||
# define LIBXMP_EXPORT_VAR LIBXMP_EXPORT
|
||||
#endif
|
||||
|
||||
|
@ -241,6 +255,7 @@ struct xmp_sample {
|
|||
#define XMP_SAMPLE_LOOP_FULL (1 << 4) /* Play full sample before looping */
|
||||
#define XMP_SAMPLE_SLOOP (1 << 5) /* Sample has sustain loop */
|
||||
#define XMP_SAMPLE_SLOOP_BIDIR (1 << 6) /* Bidirectional sustain loop */
|
||||
#define XMP_SAMPLE_STEREO (1 << 7) /* Interlaced stereo sample */
|
||||
#define XMP_SAMPLE_SYNTH (1 << 15) /* Data contains synth patch */
|
||||
int flg; /* Flags */
|
||||
unsigned char *data; /* Sample data */
|
||||
|
|
Binary file not shown.
|
@ -13,6 +13,9 @@ USE_SDL2=1
|
|||
### Enable the use of zlib, for compressed pk3s.
|
||||
USE_ZLIB=1
|
||||
|
||||
### Do we need to link the math library?
|
||||
LINK_M=1
|
||||
|
||||
### Enable/Disable codecs for streaming music support
|
||||
USE_CODEC_WAVE=1
|
||||
USE_CODEC_FLAC=0
|
||||
|
@ -116,6 +119,8 @@ SDL_LIBS := $(shell $(SDL_CONFIG) --libs)
|
|||
|
||||
ifeq ($(HOST_OS),sunos)
|
||||
NET_LIBS :=-lsocket -lnsl -lresolv
|
||||
else ifdef HAIKU_OS
|
||||
NET_LIBS :=-lnetwork
|
||||
else
|
||||
NET_LIBS :=
|
||||
endif
|
||||
|
@ -188,13 +193,17 @@ ifeq ($(USE_CODEC_UMX),1)
|
|||
CFLAGS+= -DUSE_CODEC_UMX
|
||||
endif
|
||||
|
||||
COMMON_LIBS:= -ldl -lm -lGL
|
||||
COMMON_LIBS:= -lGL
|
||||
|
||||
ifeq ($(USE_ZLIB),1)
|
||||
CFLAGS+= -DUSE_ZLIB
|
||||
COMMON_LIBS+= -lz
|
||||
endif
|
||||
|
||||
ifeq ($(LINK_M),1)
|
||||
COMMON_LIBS += -lm
|
||||
endif
|
||||
|
||||
LIBS := $(COMMON_LIBS) $(NET_LIBS) $(CODECLIBS)
|
||||
|
||||
# ---------------------------
|
||||
|
|
|
@ -102,7 +102,7 @@ CODECLIBS+= $(LIBCODEC)mikmod.lib
|
|||
!endif
|
||||
!ifeq USE_CODEC_XMP 1
|
||||
CFLAGS+= -DUSE_CODEC_XMP
|
||||
CFLAGS+= -DXMP_NO_DLL
|
||||
CFLAGS+= -DLIBXMP_STATIC
|
||||
CODECLIBS+= $(LIBCODEC)libxmp.lib
|
||||
!endif
|
||||
!ifeq USE_CODEC_MODPLUG 1
|
||||
|
|
|
@ -72,6 +72,12 @@
|
|||
# define PLATFORM_RISCOS 1
|
||||
# endif
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
|
||||
# if !defined(PLATFORM_HAIKU)
|
||||
# define PLATFORM_HAIKU 1
|
||||
# endif
|
||||
|
||||
#else /* here goes the unix platforms */
|
||||
|
||||
#if defined(__unix) || defined(__unix__) || defined(unix) || \
|
||||
|
@ -159,6 +165,8 @@
|
|||
# define PLATFORM_STRING "RiscOS"
|
||||
#elif defined(__GNU__)
|
||||
# define PLATFORM_STRING "GNU/Hurd"
|
||||
#elif defined(PLATFORM_HAIKU)
|
||||
# define PLATFORM_STRING "Haiku"
|
||||
#elif defined(PLATFORM_UNIX)
|
||||
# define PLATFORM_STRING "Unix"
|
||||
#else
|
||||
|
|
17
Quake/build_cross_haiku32-sdl2.sh
Executable file
17
Quake/build_cross_haiku32-sdl2.sh
Executable file
|
@ -0,0 +1,17 @@
|
|||
#!/bin/sh
|
||||
|
||||
# Change this script to meet your needs and/or environment.
|
||||
|
||||
TARGET=i586-pc-haiku
|
||||
|
||||
MAKE_CMD=make
|
||||
|
||||
CC="$TARGET-gcc"
|
||||
AS="$TARGET-as"
|
||||
RANLIB="$TARGET-ranlib"
|
||||
AR="$TARGET-ar"
|
||||
STRIP="$TARGET-strip"
|
||||
LDFLAGS=-L/usr/lib32 # hack
|
||||
export CC AS AR RANLIB STRIP LDFLAGS
|
||||
|
||||
exec $MAKE_CMD HAIKU_OS=1 LINK_M=0 USE_SDL2=1 LDFLAGS=$LDFLAGS CC=$CC AS=$AS RANLIB=$RANLIB AR=$AR STRIP=$STRIP -f Makefile $*
|
16
Quake/build_cross_haiku64-sdl2.sh
Executable file
16
Quake/build_cross_haiku64-sdl2.sh
Executable file
|
@ -0,0 +1,16 @@
|
|||
#!/bin/sh
|
||||
|
||||
# Change this script to meet your needs and/or environment.
|
||||
|
||||
TARGET=x86_64-unknown-haiku
|
||||
|
||||
MAKE_CMD=make
|
||||
|
||||
CC="$TARGET-gcc"
|
||||
AS="$TARGET-as"
|
||||
RANLIB="$TARGET-ranlib"
|
||||
AR="$TARGET-ar"
|
||||
STRIP="$TARGET-strip"
|
||||
export CC AS AR RANLIB STRIP
|
||||
|
||||
exec $MAKE_CMD HAIKU_OS=1 LINK_M=0 USE_SDL2=1 CC=$CC AS=$AS RANLIB=$RANLIB AR=$AR STRIP=$STRIP -f Makefile $*
|
|
@ -106,7 +106,7 @@ void Chase_UpdateForDrawing (void)
|
|||
VectorCopy (ideal, r_refdef.vieworg);
|
||||
|
||||
// find the spot the player is looking at
|
||||
VectorMA (cl.viewent.origin, 4096, forward, temp);
|
||||
VectorMA (cl.viewent.origin, 1<<20, forward, temp);
|
||||
TraceLine (cl.viewent.origin, temp, crosshair);
|
||||
|
||||
// calculate camera angles to look at the same spot
|
||||
|
|
|
@ -1268,10 +1268,14 @@ static void GL_CheckExtensions (void)
|
|||
// glGenerateMipmap for warp textures
|
||||
if (COM_CheckParm("-nowarpmipmaps"))
|
||||
Con_Warning ("glGenerateMipmap disabled at command line\n");
|
||||
else if ((GL_GenerateMipmap = SDL_GL_GetProcAddress("glGenerateMipmap")) != NULL)
|
||||
else
|
||||
{
|
||||
GL_GenerateMipmap = (QS_PFNGENERATEMIPMAP) SDL_GL_GetProcAddress("glGenerateMipmap");
|
||||
if (GL_GenerateMipmap != NULL)
|
||||
Con_Printf ("FOUND: glGenerateMipmap\n");
|
||||
else
|
||||
Con_Warning ("glGenerateMipmap not available, liquids won't have mipmaps\n");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1385,12 +1389,13 @@ void VID_Shutdown (void)
|
|||
if (vid_initialized)
|
||||
{
|
||||
VID_Gamma_Shutdown (); //johnfitz
|
||||
|
||||
#if defined(USE_SDL2)
|
||||
SDL_GL_DeleteContext(gl_context);
|
||||
gl_context = NULL;
|
||||
SDL_DestroyWindow(draw_context);
|
||||
#endif
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
draw_context = NULL;
|
||||
#if defined(USE_SDL2)
|
||||
gl_context = NULL;
|
||||
#endif
|
||||
PL_VID_Shutdown();
|
||||
}
|
||||
}
|
||||
|
@ -2410,3 +2415,4 @@ void VID_SetCursor(qcvm_t *vm, const char *cursorname, float hotspot[2], float c
|
|||
if (oldcursor)
|
||||
SDL_FreeCursor(oldcursor);
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,8 @@
|
|||
|
||||
#if defined(PLATFORM_BSD) || defined(PLATFORM_OSX) || \
|
||||
defined(PLATFORM_AMIGA) /* bsdsocket.library */ || \
|
||||
defined(__GNU__) /* GNU/Hurd */ || defined(__riscos__)
|
||||
defined(__GNU__) /* GNU/Hurd */ || defined(__riscos__) || \
|
||||
defined(PLATFORM_HAIKU) /* Haiku OS */
|
||||
/* struct sockaddr has unsigned char sa_len as the first member in BSD
|
||||
* variants and the family member is also an unsigned char instead of an
|
||||
* unsigned short. This should matter only when PLATFORM_UNIX is defined,
|
||||
|
@ -47,7 +48,7 @@
|
|||
#endif /* BSD, sockaddr */
|
||||
|
||||
/* unix includes and compatibility macros */
|
||||
#if defined(PLATFORM_UNIX) || defined(PLATFORM_RISCOS)
|
||||
#if defined(PLATFORM_UNIX) || defined(PLATFORM_RISCOS) || defined(PLATFORM_HAIKU)
|
||||
|
||||
#include <sys/param.h>
|
||||
#include <sys/ioctl.h>
|
||||
|
|
|
@ -653,4 +653,3 @@ void PR_ExecuteProgram (func_t fnum)
|
|||
#undef OPA
|
||||
#undef OPB
|
||||
#undef OPC
|
||||
|
||||
|
|
|
@ -58,24 +58,22 @@ void Sys_CloseLibrary(dllhandle_t *lib);
|
|||
|
||||
#include "arch_def.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
void Sys_CloseLibrary(dllhandle_t *lib)
|
||||
{
|
||||
FreeLibrary((HMODULE)lib);
|
||||
SDL_UnloadObject((void*)lib);
|
||||
}
|
||||
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
|
||||
{
|
||||
int i;
|
||||
HMODULE lib;
|
||||
void *lib;
|
||||
|
||||
lib = LoadLibrary(name);
|
||||
lib = SDL_LoadObject(name);
|
||||
if (!lib)
|
||||
{
|
||||
#ifdef _WIN64
|
||||
lib = LoadLibrary(va("%s_64", name));
|
||||
lib = SDL_LoadObject(va("%s_64", name));
|
||||
#elif defined(_WIN32)
|
||||
lib = LoadLibrary(va("%s_32", name));
|
||||
lib = SDL_LoadObject(va("%s_32", name));
|
||||
#endif
|
||||
if (!lib)
|
||||
return NULL;
|
||||
|
@ -85,7 +83,7 @@ dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
|
|||
{
|
||||
for (i = 0; funcs[i].name; i++)
|
||||
{
|
||||
*funcs[i].funcptr = GetProcAddress(lib, funcs[i].name);
|
||||
*funcs[i].funcptr = SDL_LoadFunction(lib, funcs[i].name);
|
||||
if (!*funcs[i].funcptr)
|
||||
break;
|
||||
}
|
||||
|
@ -99,50 +97,6 @@ dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
|
|||
|
||||
return (dllhandle_t*)lib;
|
||||
}
|
||||
#elif defined(PLATFORM_UNIX)
|
||||
//unixes should have a dlopen (this test includes osx)
|
||||
#include <dlfcn.h>
|
||||
void Sys_CloseLibrary(dllhandle_t *lib)
|
||||
{
|
||||
dlclose((void*)lib);
|
||||
}
|
||||
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
|
||||
{
|
||||
int i;
|
||||
dllhandle_t *lib;
|
||||
|
||||
lib = dlopen (name, RTLD_LAZY|RTLD_LOCAL);
|
||||
if (!lib)
|
||||
return NULL;
|
||||
|
||||
if (funcs)
|
||||
{
|
||||
for (i = 0; funcs[i].name; i++)
|
||||
{
|
||||
*funcs[i].funcptr = dlsym(lib, funcs[i].name);
|
||||
if (!*funcs[i].funcptr)
|
||||
break;
|
||||
}
|
||||
if (funcs[i].name)
|
||||
{
|
||||
Con_SafePrintf("Symbol %s missing in module %s\n", funcs[i].name, name);
|
||||
Sys_CloseLibrary((dllhandle_t*)lib);
|
||||
lib = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return (dllhandle_t*)lib;
|
||||
}
|
||||
#else
|
||||
void Sys_CloseLibrary(dllhandle_t *lib)
|
||||
{
|
||||
}
|
||||
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
|
||||
{
|
||||
Con_SafePrintf("Sys_LoadLibrary(%s) is not implemented on this platform\n", name);
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*****************************************************************************************************************************/
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#include "snd_codec.h"
|
||||
#include "snd_codeci.h"
|
||||
#include "snd_xmp.h"
|
||||
#if defined(_WIN32) && defined(XMP_NO_DLL)
|
||||
#if defined(_WIN32) && defined(LIBXMP_STATIC)
|
||||
#define BUILDING_STATIC
|
||||
#endif
|
||||
#include <xmp.h>
|
||||
|
|
|
@ -27,7 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include <sys/types.h>
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#ifdef PLATFORM_OSX
|
||||
#if defined(PLATFORM_OSX) || defined(PLATFORM_HAIKU)
|
||||
#include <libgen.h> /* dirname() and basename() */
|
||||
#endif
|
||||
#include <sys/stat.h>
|
||||
|
@ -333,6 +333,21 @@ static void Sys_GetBasedir (char *argv0, char *dst, size_t dstsize)
|
|||
{
|
||||
char *tmp;
|
||||
|
||||
#ifdef PLATFORM_HAIKU
|
||||
if (realpath(argv0, dst) == NULL)
|
||||
{
|
||||
perror("realpath");
|
||||
if (getcwd(dst, dstsize - 1) == NULL)
|
||||
_fail: Sys_Error ("Couldn't determine current directory");
|
||||
}
|
||||
else
|
||||
{
|
||||
/* strip off the binary name */
|
||||
if (! (tmp = strdup (dst))) goto _fail;
|
||||
q_strlcpy (dst, dirname(tmp), dstsize);
|
||||
free (tmp);
|
||||
}
|
||||
#else
|
||||
if (getcwd(dst, dstsize - 1) == NULL)
|
||||
Sys_Error ("Couldn't determine current directory");
|
||||
|
||||
|
@ -345,6 +360,7 @@ static void Sys_GetBasedir (char *argv0, char *dst, size_t dstsize)
|
|||
if (tmp != dst && *tmp == '/')
|
||||
*tmp = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
<H1>QuakeSpasm</H1>
|
||||
|
||||
<H2></H2>
|
||||
<P><EM>Page last edited: March 2023.</EM></P>
|
||||
<P><EM>Page last edited: May 2023.</EM></P>
|
||||
|
||||
<P>
|
||||
<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About</A></H2>
|
||||
|
@ -219,6 +219,12 @@ Alternatively, have a look at <B>Makefile.darwin</B> for more instructions on bu
|
|||
<LI> <A HREF="https://github.com/sezero/quakespasm/pull/51">Adjustments</A> to joystick defaults, behaviour (patch by Chris Cowan). See the <A HREF="Quakespasm.html#ss3.2">"Controller support / Cvars"</A> section above.</LI>
|
||||
<LI> Fix for a mouse grabbing issue on macOS.</LI>
|
||||
<LI> Add missing support for <EM>-ip</EM> command line option on unix / macOS.</LI>
|
||||
<LI> Bump the progs execution runaway loop limit to 16M.</LI>
|
||||
<LI> Bump the MAXALIASFRAMES limit to 1024.</LI>
|
||||
<LI> Increase chase cam target trace distance to allow for chasecam to function in large open maps (useful e.g. for the func_vehicle mod.)</LI>
|
||||
<LI> Fix on-screen keyboard showing up suddenly on Steam Deck when starting a map.</LI>
|
||||
<LI> Fix a memory leak when exiting game in SDL2 builds.</LI>
|
||||
<LI> Fix console animation with scr_conspeed <= 0.</LI>
|
||||
<LI> Minor code cleanups. Updated third party code, e.g. SDL, music codecs, etc.</LI>
|
||||
<LI> Thanks to Andrei Drexler, Chris Cowan and Maciej Olędzki for their patches.</LI>
|
||||
</UL>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
______________________________________________________________________
|
||||
|
||||
|
||||
Page last edited: March 2023.
|
||||
Page last edited: May 2023.
|
||||
|
||||
|
||||
1. About
|
||||
|
@ -230,6 +230,20 @@
|
|||
|
||||
- Add missing support for -ip command line option on unix / macOS.
|
||||
|
||||
- Bump the progs execution runaway loop limit to 16M.
|
||||
|
||||
- Bump the MAXALIASFRAMES limit to 1024.
|
||||
|
||||
- Increase chase cam target trace distance to allow for chasecam to
|
||||
function in large open maps (useful e.g. for the func_vehicle mod.)
|
||||
|
||||
- Fix on-screen keyboard showing up suddenly on Steam Deck when
|
||||
starting a map.
|
||||
|
||||
- Fix a memory leak when exiting game in SDL2 builds.
|
||||
|
||||
- Fix console animation with scr_conspeed <= 0.
|
||||
|
||||
- Minor code cleanups. Updated third party code, e.g. SDL, music
|
||||
codecs, etc.
|
||||
|
||||
|
|
|
@ -16,19 +16,33 @@ extern "C" {
|
|||
#define XMP_VER_RELEASE 1
|
||||
|
||||
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||||
# if defined(BUILDING_STATIC)
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# elif defined(BUILDING_DLL)
|
||||
# define LIBXMP_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define LIBXMP_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
#elif defined(__OS2__) && defined(__WATCOMC__) && defined(__SW_BD)
|
||||
#elif defined(__OS2__) && defined(__WATCOMC__)
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# elif defined(BUILDING_DLL)
|
||||
# define LIBXMP_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define LIBXMP_EXPORT
|
||||
# endif
|
||||
#elif (defined(__GNUC__) || defined(__clang__) || defined(__HP_cc)) && defined(XMP_SYM_VISIBILITY)
|
||||
# define LIBXMP_EXPORT __attribute__((visibility ("default")))
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# else
|
||||
# define LIBXMP_EXPORT __attribute__((visibility("default")))
|
||||
# endif
|
||||
#elif defined(__SUNPRO_C) && defined(XMP_LDSCOPE_GLOBAL)
|
||||
# if defined(LIBXMP_STATIC)
|
||||
# define LIBXMP_EXPORT
|
||||
# else
|
||||
# define LIBXMP_EXPORT __global
|
||||
# endif
|
||||
#elif defined(EMSCRIPTEN)
|
||||
# define LIBXMP_EXPORT EMSCRIPTEN_KEEPALIVE
|
||||
# define LIBXMP_EXPORT_VAR
|
||||
|
@ -36,7 +50,7 @@ extern "C" {
|
|||
# define LIBXMP_EXPORT
|
||||
#endif
|
||||
|
||||
#if !defined (LIBXMP_EXPORT_VAR)
|
||||
#if !defined(LIBXMP_EXPORT_VAR)
|
||||
# define LIBXMP_EXPORT_VAR LIBXMP_EXPORT
|
||||
#endif
|
||||
|
||||
|
@ -241,6 +255,7 @@ struct xmp_sample {
|
|||
#define XMP_SAMPLE_LOOP_FULL (1 << 4) /* Play full sample before looping */
|
||||
#define XMP_SAMPLE_SLOOP (1 << 5) /* Sample has sustain loop */
|
||||
#define XMP_SAMPLE_SLOOP_BIDIR (1 << 6) /* Bidirectional sustain loop */
|
||||
#define XMP_SAMPLE_STEREO (1 << 7) /* Interlaced stereo sample */
|
||||
#define XMP_SAMPLE_SYNTH (1 << 15) /* Data contains synth patch */
|
||||
int flg; /* Flags */
|
||||
unsigned char *data; /* Sample data */
|
||||
|
|
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Reference in a new issue