diff --git a/Quake/Makefile b/Quake/Makefile new file mode 100644 index 00000000..3f098f83 --- /dev/null +++ b/Quake/Makefile @@ -0,0 +1,161 @@ + +# Hacked Makefile for fitzquake_sdl_20100125 by Ozkan & Steven, Jan. 31, 2010 +# Tested on Fedora-7, Fedora-6_amd64, FreeBSD-7.0. Untested on MacOSX, Win32 +# +# To do it, just move this file to "fitzquake_sdl_20100125/Quake", and "make" +# You'll need SDL and SDL_net fully installed. +# "make DEBUG=1" builds debug client +# "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations +# "make AMD64=1" for a 64 bit binary on 64 bit cpus (disabled by default, broken) +# +# Currently build objects are separate from those of codeblocks, but this may change. +# FreeBSD users may have to mess with include directories and also "-nosound" + +# ============================================================================ + +# ============================================================================ +# Helper functions +# ============================================================================ + +check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;) + +# ============================================================================ + +DEBUG ?= 0 +BUILDDIR := . + +SYSNAME := $(shell uname -s) + +ifneq (,$(findstring MINGW32,$(SYSNAME))) +HOST_OS = WIN32 +TOPDIR := $(shell pwd -W) +else +ifneq (,$(findstring $(SYSNAME),FreeBSD NetBSD OpenBSD)) +HOST_OS = UNIX +UNIX = bsd +TOPDIR := $(shell pwd) +else +ifneq (,$(findstring Linux,$(SYSNAME))) +HOST_OS = UNIX +UNIX = linux +# currently only mistakenly(?) used in net_sdlnet.c +TOPDIR := $(shell pwd) +else +$(error OS type not detected.) +endif +endif +endif + +# --------------------------------------- +# Define some build variables +# --------------------------------------- + +CC ?= gcc +WINDRES ?= windres +STRIP ?= strip + +DFLAGS ?= +CFLAGS ?= -Wall -Wno-trigraphs +# CFLAGS += -Werror + +ifneq ($(DEBUG),0) +DFLAGS += -DDEBUG +CFLAGS += -g +#STRIP_CMD := @echo "not stripping" +STRIP_CMD := @/bin/true +else +DFLAGS += -DNDEBUG +CFLAGS += -O2 +CFLAGS += $(call check_gcc,-fweb,) +CFLAGS += $(call check_gcc,-frename-registers,) +CFLAGS += $(call check_gcc,-mtune=i686,-mcpu=i686) +STRIP_CMD := $(STRIP) +endif + +### 64 bit disabled unless AMD64=1 +# FIXME: do a better string searchng here!! +ifneq (,$(findstring 64,$(shell uname -p))) +ifeq ($(AMD64),) +CFLAGS += -m32 +LFLAGS += -m32 +endif +endif + +### X11BASE only gets used if its in an unusual place + +X11DIRS := /usr/X11R7 /usr/local/X11R7 /usr/X11R6 /usr/local/X11R6 +X11BASE_GUESS := $(shell \ + if [ -e /usr/include/X11/Xlib.h ] && \ + [ -e /usr/lib/libX11.a ]; then exit 0; fi; \ + if [ -e /usr/local/include/X11/Xlib.h ] && \ + [ -e /usr/local/lib/libX11.a ]; then exit 0; fi; \ + for DIR in $(X11DIRS); do \ + if [ -e $$DIR/include/X11/Xlib.h ] && \ + [ -e $$DIR/lib/libX11.a ]; then echo $$DIR; break; fi; \ + done ) + +X11BASE ?= $(X11BASE_GUESS) + +ifneq ($(X11BASE),) +X11_LFLAGS := -L$(X11BASE)/lib +X11_CFLAGS := -I$(X11BASE)/include +endif + +SDL_CONFIG ?= sdl-config +SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags) +SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs) + +SDL_LIBS := SDL_net + +COMMON_LIBS:= m GL + +LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(SDL_LIBS)) + +# --------------------------- +# targets +# --------------------------- + +.PHONY: clean debug release + +DEFAULT_TARGET := fitzquake + +# --------------------------- +# rules +# --------------------------- + +%.o: %.c + $(CC) $(DFLAGS) -c $(CFLAGS) $(X11_CFLAGS) $(SDL_CFLAGS) -o $@ $^ + +# ---------------------------------------------------------------------------- +# FitzQuake SDL objects +# ---------------------------------------------------------------------------- + +OBJS := \ +cd_sdl.o console.o gl_rmain.o host.o net_main.o r_part.o sv_move.o \ +chase.o crc.o gl_rmisc.o image.o net_sdlnet.o r_sprite.o sv_phys.o \ +cl_demo.o cvar.o gl_screen.o in_sdl.o net_sdl.o r_world.o sv_user.o \ +cl_input.o gl_draw.o gl_sky.o keys.o pl_linux.o sbar.o sys_sdl.o \ +cl_main.o gl_fog.o gl_test.o main.o pr_cmds.o snd_dma.o view.o \ +cl_parse.o gl_mesh.o gl_texmgr.o mathlib.o pr_edict.o snd_mem.o wad.o \ +cl_tent.o gl_model.o gl_vidsdl.o menu.o pr_exec.o snd_mix.o world.o \ +cmd.o gl_refrag.o gl_warp.o net_dgrm.o r_alias.o snd_sdl.o zone.o \ +common.o gl_rlight.o host_cmd.o net_loop.o r_brush.o sv_main.o + +# ------------------------ +# build rules for Linux +# ------------------------ + +fitzquake: $(OBJS) + $(CC) $(CFLAGS) -o fitzquake $(OBJS) $(X11_LFLAGS) $(SDL_LFLAGS) $(LIBS) + $(STRIP_CMD) $@ + +release: fitzquake +debug: + $(error Use "make DEBUG=1") + +install: fitzquake + mv fitzquake /usr/local/games/quake + +clean: + rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print) + diff --git a/Quake/Makefile.w32 b/Quake/Makefile.w32 new file mode 100644 index 00000000..9c0c1450 --- /dev/null +++ b/Quake/Makefile.w32 @@ -0,0 +1,100 @@ +# GNU Makefile for cross-compiling fitzquake.exe (Win32 : MinGW) +# using cross-toolchains on a linux host / Jan. 31, 2010 +# "make DEBUG=1" builds debug client +# "make SDL_CONFIG=/path/to/sdl-config" for sdl-config from cross-compiled SDL + +# ============================================================================ +# Helper functions +# ============================================================================ + +check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;) + +# ============================================================================ + +DEBUG ?= 0 + +TOPDIR := $(shell pwd) + +# --------------------------------------- +# Define some build variables +# --------------------------------------- + +CC = i686-pc-mingw32-gcc +WINDRES = i686-pc-mingw32-windres +STRIP = i686-pc-mingw32-strip + +DFLAGS ?= +CFLAGS ?= -Wall -Wno-trigraphs +# CFLAGS += -Werror + +ifneq ($(DEBUG),0) +DFLAGS += -DDEBUG +CFLAGS += -g +#STRIP_CMD := @echo "not stripping" +STRIP_CMD := @/bin/true +else +DFLAGS += -DNDEBUG +CFLAGS += -O2 +CFLAGS += $(call check_gcc,-fweb,) +CFLAGS += $(call check_gcc,-frename-registers,) +CFLAGS += $(call check_gcc,-mtune=i686,-mcpu=i686) +STRIP_CMD := $(STRIP) +endif + +SDL_CONFIG ?= sdl-config +SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags) +SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs) + +SDL_LIBS := SDL_net + +COMMON_LIBS:= m opengl32 ws2_32 + +LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(SDL_LIBS)) + +# --------------------------- +# targets +# --------------------------- + +.PHONY: clean debug release + +DEFAULT_TARGET := fitzquake.exe + +# --------------------------- +# rules +# --------------------------- + +%.o: %.c + $(CC) $(DFLAGS) -c $(CFLAGS) $(SDL_CFLAGS) -o $@ $^ +%.res: ../Windows/%.rc + $(WINDRES) --output-format=coff -I../Windows -o $@ $^ + +# ---------------------------------------------------------------------------- +# FitzQuake SDL objects +# ---------------------------------------------------------------------------- + +OBJS := \ +cd_sdl.o console.o gl_rmain.o host.o net_main.o r_part.o sv_move.o \ +chase.o crc.o gl_rmisc.o image.o net_sdlnet.o r_sprite.o sv_phys.o \ +cl_demo.o cvar.o gl_screen.o in_sdl.o net_sdl.o r_world.o sv_user.o \ +cl_input.o gl_draw.o gl_sky.o keys.o pl_win.o sbar.o sys_sdl.o \ +cl_main.o gl_fog.o gl_test.o main.o pr_cmds.o snd_dma.o view.o \ +cl_parse.o gl_mesh.o gl_texmgr.o mathlib.o pr_edict.o snd_mem.o wad.o \ +cl_tent.o gl_model.o gl_vidsdl.o menu.o pr_exec.o snd_mix.o world.o \ +cmd.o gl_refrag.o gl_warp.o net_dgrm.o r_alias.o snd_sdl.o zone.o \ +common.o gl_rlight.o host_cmd.o net_loop.o r_brush.o sv_main.o Fitzquake.res + +# ------------------------ +# build rules for mingw : +# ------------------------ + +fitzquake.exe: $(OBJS) + $(CC) $(CFLAGS) -o fitzquake.exe $(OBJS) $(SDL_LFLAGS) $(LIBS) + $(STRIP_CMD) fitzquake.exe + +release: fitzquake.exe +debug: + $(error Use "make DEBUG=1") + +clean: + rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print) +