mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-03-13 14:28:01 +00:00
Add lowpass filter
This commit is contained in:
parent
1bd564d340
commit
07e4fff2af
6 changed files with 193 additions and 37 deletions
|
@ -826,7 +826,10 @@
|
|||
GCC_ENABLE_FIX_AND_CONTINUE = YES;
|
||||
GCC_MODEL_TUNING = G5;
|
||||
GCC_OPTIMIZATION_LEVEL = 0;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = SDL_FRAMEWORK;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
SDL_FRAMEWORK,
|
||||
USE_CODEC_VORBIS,
|
||||
);
|
||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
||||
HEADER_SEARCH_PATHS = (
|
||||
codecs/include,
|
||||
|
@ -859,7 +862,7 @@
|
|||
"$(FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1)",
|
||||
);
|
||||
FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1 = "\"$(SRCROOT)\"";
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
|
||||
GCC_MODEL_TUNING = G5;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
USE_CODEC_MP3,
|
||||
|
@ -914,6 +917,7 @@
|
|||
x86_64,
|
||||
i386,
|
||||
);
|
||||
COPY_PHASE_STRIP = NO;
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
/Library/Frameworks,
|
||||
"$(FRAMEWORK_SEARCH_PATHS)",
|
||||
|
@ -948,9 +952,9 @@
|
|||
ARCHS = (
|
||||
x86_64,
|
||||
i386,
|
||||
ppc,
|
||||
);
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
COPY_PHASE_STRIP = NO;
|
||||
DEPLOYMENT_POSTPROCESSING = NO;
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
/Library/Frameworks,
|
||||
"$(FRAMEWORK_SEARCH_PATHS)",
|
||||
|
@ -1000,7 +1004,7 @@
|
|||
"SDKROOT[arch=i386]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
|
||||
"SDKROOT[arch=ppc]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
|
||||
"SDKROOT[arch=x86_64]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.6.sdk";
|
||||
VALID_ARCHS = "i386 x86_64 ppc";
|
||||
VALID_ARCHS = "i386 x86_64";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
|
@ -38,8 +38,8 @@
|
|||
</MacroExpansion>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
displayScaleIsEnabled = "NO"
|
||||
displayScale = "1.00"
|
||||
launchStyle = "0"
|
||||
|
@ -59,9 +59,13 @@
|
|||
</BuildableProductRunnable>
|
||||
<CommandLineArguments>
|
||||
<CommandLineArgument
|
||||
argument = "-basedir /Applications/Quake"
|
||||
argument = "-basedir /Users/ericwa/Quake"
|
||||
isEnabled = "YES">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-sndspeed 44100"
|
||||
isEnabled = "NO">
|
||||
</CommandLineArgument>
|
||||
<CommandLineArgument
|
||||
argument = "-nolauncher"
|
||||
isEnabled = "NO">
|
||||
|
|
|
@ -168,6 +168,7 @@ extern vec3_t listener_right;
|
|||
extern vec3_t listener_up;
|
||||
|
||||
extern cvar_t sndspeed;
|
||||
extern cvar_t snd_mixspeed;
|
||||
extern cvar_t sfxvolume;
|
||||
extern cvar_t loadas8bit;
|
||||
|
||||
|
|
|
@ -76,6 +76,7 @@ cvar_t precache = {"precache", "1", CVAR_NONE};
|
|||
cvar_t loadas8bit = {"loadas8bit", "0", CVAR_NONE};
|
||||
|
||||
cvar_t sndspeed = {"sndspeed", "11025", CVAR_NONE};
|
||||
cvar_t snd_mixspeed = {"snd_mixspeed", "44100", CVAR_NONE};
|
||||
|
||||
static cvar_t nosound = {"nosound", "0", CVAR_NONE};
|
||||
static cvar_t ambient_level = {"ambient_level", "0.3", CVAR_NONE};
|
||||
|
@ -161,6 +162,7 @@ void S_Init (void)
|
|||
Cvar_RegisterVariable(&snd_show);
|
||||
Cvar_RegisterVariable(&_snd_mixahead);
|
||||
Cvar_RegisterVariable(&sndspeed);
|
||||
Cvar_RegisterVariable(&snd_mixspeed);
|
||||
|
||||
if (safemode || COM_CheckParm("-nosound"))
|
||||
return;
|
||||
|
@ -179,6 +181,12 @@ void S_Init (void)
|
|||
Cvar_SetQuick (&sndspeed, com_argv[i+1]);
|
||||
}
|
||||
|
||||
i = COM_CheckParm("-mixspeed");
|
||||
if (i && i < com_argc-1)
|
||||
{
|
||||
Cvar_SetQuick (&snd_mixspeed, com_argv[i+1]);
|
||||
}
|
||||
|
||||
if (host_parms->memsize < 0x800000)
|
||||
{
|
||||
Cvar_SetQuick (&loadas8bit, "1");
|
||||
|
|
189
Quake/snd_mix.c
189
Quake/snd_mix.c
|
@ -149,6 +149,128 @@ static void S_TransferPaintBuffer (int endtime)
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_MakeBlackmanWindowKernel
|
||||
|
||||
Based on equation 16-4 from
|
||||
"The Scientist and Engineer's Guide to Digital Signal Processing"
|
||||
|
||||
kernel has room for M+1 floats,
|
||||
f_c is the filter cutoff frequency, as a fraction of the samplerate
|
||||
==============
|
||||
*/
|
||||
static void S_MakeBlackmanWindowKernel(float *kernel, int M, float f_c)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i <= M; i++)
|
||||
{
|
||||
if (i == M/2)
|
||||
{
|
||||
kernel[i] = 2 * M_PI * f_c;
|
||||
}
|
||||
else
|
||||
{
|
||||
kernel[i] = ( sin(2 * M_PI * f_c * (i - M/2.0)) / (i - (M/2.0)) )
|
||||
* (0.42 - 0.5*cos(2 * M_PI * i / (double)M)
|
||||
+ 0.08*cos(4 * M_PI * i / (double)M) );
|
||||
}
|
||||
}
|
||||
|
||||
// normalize the kernel so all of the values sum to 1
|
||||
{
|
||||
float sum = 0;
|
||||
for (i = 0; i <= M; i++)
|
||||
{
|
||||
sum += kernel[i];
|
||||
}
|
||||
|
||||
for (i = 0; i <= M; i++)
|
||||
{
|
||||
kernel[i] /= sum;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// must be divisible by 4
|
||||
#define FILTER_KERNEL_SIZE 48
|
||||
|
||||
/*
|
||||
==============
|
||||
S_LowpassFilter
|
||||
|
||||
lowpass filters 24-bit integer samples in 'data' (stored in 32-bit ints).
|
||||
|
||||
f_c is the filter cutoff frequency, as a fraction of the samplerate
|
||||
memory must be an array of FILTER_KERNEL_SIZE floats
|
||||
==============
|
||||
*/
|
||||
static void S_LowpassFilter(float f_c, int *data, int stride, int count,
|
||||
float *memory)
|
||||
{
|
||||
int i;
|
||||
|
||||
// M is the "kernel size" parameter for makekernel() - must be even.
|
||||
// FILTER_KERNEL_SIZE size is M+1, rounded up to be divisible by 4
|
||||
const int M = FILTER_KERNEL_SIZE - 2;
|
||||
|
||||
float input[FILTER_KERNEL_SIZE + count];
|
||||
|
||||
static float kernel[FILTER_KERNEL_SIZE];
|
||||
static float kernel_fc;
|
||||
|
||||
if (f_c <= 0 || f_c > 0.5)
|
||||
return;
|
||||
|
||||
if (count < FILTER_KERNEL_SIZE)
|
||||
{
|
||||
Con_Warning("S_LowpassFilter: not enough samples");
|
||||
return;
|
||||
}
|
||||
|
||||
// prepare the kernel
|
||||
|
||||
if (kernel_fc != f_c)
|
||||
{
|
||||
S_MakeBlackmanWindowKernel(kernel, M, f_c);
|
||||
kernel_fc = f_c;
|
||||
}
|
||||
|
||||
// set up the input buffer
|
||||
// memory holds the previous FILTER_KERNEL_SIZE samples of input.
|
||||
|
||||
for (i=0; i<FILTER_KERNEL_SIZE; i++)
|
||||
{
|
||||
input[i] = memory[i];
|
||||
}
|
||||
for (i=0; i<count; i++)
|
||||
{
|
||||
input[FILTER_KERNEL_SIZE+i] = data[i * stride] / (32768.0 * 256.0);
|
||||
}
|
||||
|
||||
// copy out the last FILTER_KERNEL_SIZE samples to 'memory' for next time
|
||||
|
||||
memcpy(memory, input + count, FILTER_KERNEL_SIZE * sizeof(float));
|
||||
|
||||
// apply the filter
|
||||
|
||||
for (i=0; i<count; i++)
|
||||
{
|
||||
float val[4] = {0, 0, 0, 0};
|
||||
|
||||
int j;
|
||||
for (j=0; j<=M; j+=4)
|
||||
{
|
||||
val[0] += kernel[j] * input[M + i - j];
|
||||
val[1] += kernel[j+1] * input[M + i - (j+1)];
|
||||
val[2] += kernel[j+2] * input[M + i - (j+2)];
|
||||
val[3] += kernel[j+3] * input[M + i - (j+3)];
|
||||
}
|
||||
|
||||
data[i * stride] = (val[0] + val[1] + val[2] + val[3])
|
||||
* (32768.0 * 256.0);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============================================================================
|
||||
|
@ -178,32 +300,7 @@ void S_PaintChannels (int endtime)
|
|||
end = paintedtime + PAINTBUFFER_SIZE;
|
||||
|
||||
// clear the paint buffer
|
||||
if (s_rawend < paintedtime)
|
||||
{ // clear
|
||||
memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t));
|
||||
}
|
||||
else
|
||||
{ // copy from the streaming sound source
|
||||
int s;
|
||||
int stop;
|
||||
|
||||
stop = (end < s_rawend) ? end : s_rawend;
|
||||
|
||||
for (i = paintedtime; i < stop; i++)
|
||||
{
|
||||
s = i & (MAX_RAW_SAMPLES - 1);
|
||||
paintbuffer[i - paintedtime] = s_rawsamples[s];
|
||||
}
|
||||
// if (i != end)
|
||||
// Con_Printf ("partial stream\n");
|
||||
// else
|
||||
// Con_Printf ("full stream\n");
|
||||
for ( ; i < end; i++)
|
||||
{
|
||||
paintbuffer[i - paintedtime].left =
|
||||
paintbuffer[i - paintedtime].right = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// paint in the channels.
|
||||
ch = snd_channels;
|
||||
|
@ -255,6 +352,48 @@ void S_PaintChannels (int endtime)
|
|||
}
|
||||
}
|
||||
|
||||
// clip each sample to 0dB, then reduce by 6dB (to leave some headroom for
|
||||
// the lowpass filter and the music). the lowpass will smooth out the
|
||||
// clipping
|
||||
for (i=0; i<end-paintedtime; i++)
|
||||
{
|
||||
paintbuffer[i].left = CLAMP(-32768 << 8, paintbuffer[i].left, 32767 << 8) >> 1;
|
||||
paintbuffer[i].right = CLAMP(-32768 << 8, paintbuffer[i].right, 32767 << 8) >> 1;
|
||||
}
|
||||
|
||||
// apply a lowpass filter
|
||||
if (sndspeed.value < shm->speed)
|
||||
{
|
||||
static float memory_l[FILTER_KERNEL_SIZE];
|
||||
static float memory_r[FILTER_KERNEL_SIZE];
|
||||
|
||||
const float cutoff_freq = (sndspeed.value * 0.45) / shm->speed;
|
||||
|
||||
S_LowpassFilter(cutoff_freq, (int *)paintbuffer, 2, end - paintedtime, memory_l);
|
||||
S_LowpassFilter(cutoff_freq, ((int *)paintbuffer) + 1, 2, end - paintedtime, memory_r);
|
||||
}
|
||||
|
||||
// paint in the music
|
||||
if (s_rawend >= paintedtime)
|
||||
{ // copy from the streaming sound source
|
||||
int s;
|
||||
int stop;
|
||||
|
||||
stop = (end < s_rawend) ? end : s_rawend;
|
||||
|
||||
for (i = paintedtime; i < stop; i++)
|
||||
{
|
||||
s = i & (MAX_RAW_SAMPLES - 1);
|
||||
// lower music by 6db to match sfx
|
||||
paintbuffer[i - paintedtime].left += s_rawsamples[s].left >> 1;
|
||||
paintbuffer[i - paintedtime].right += s_rawsamples[s].right >> 1;
|
||||
}
|
||||
// if (i != end)
|
||||
// Con_Printf ("partial stream\n");
|
||||
// else
|
||||
// Con_Printf ("full stream\n");
|
||||
}
|
||||
|
||||
// transfer out according to DMA format
|
||||
S_TransferPaintBuffer(end);
|
||||
paintedtime = end;
|
||||
|
|
|
@ -86,7 +86,7 @@ qboolean SNDDMA_Init (dma_t *dma)
|
|||
}
|
||||
|
||||
/* Set up the desired format */
|
||||
desired.freq = tmp = sndspeed.value;
|
||||
desired.freq = tmp = snd_mixspeed.value;
|
||||
desired.format = (loadas8bit.value) ? AUDIO_U8 : AUDIO_S16SYS;
|
||||
desired.channels = 2; /* = desired_channels; */
|
||||
if (desired.freq <= 11025)
|
||||
|
|
Loading…
Reference in a new issue