mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-03-13 14:28:01 +00:00
Add lowpass filter
This commit is contained in:
parent
1bd564d340
commit
07e4fff2af
6 changed files with 193 additions and 37 deletions
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@ -826,7 +826,10 @@
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GCC_ENABLE_FIX_AND_CONTINUE = YES;
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GCC_ENABLE_FIX_AND_CONTINUE = YES;
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GCC_MODEL_TUNING = G5;
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GCC_MODEL_TUNING = G5;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_PREPROCESSOR_DEFINITIONS = SDL_FRAMEWORK;
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GCC_PREPROCESSOR_DEFINITIONS = (
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SDL_FRAMEWORK,
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USE_CODEC_VORBIS,
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);
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GCC_VERSION = com.apple.compilers.llvmgcc42;
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GCC_VERSION = com.apple.compilers.llvmgcc42;
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HEADER_SEARCH_PATHS = (
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HEADER_SEARCH_PATHS = (
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codecs/include,
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codecs/include,
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@ -859,7 +862,7 @@
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"$(FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1)",
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"$(FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1)",
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);
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);
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FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1 = "\"$(SRCROOT)\"";
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FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1 = "\"$(SRCROOT)\"";
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GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
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GCC_MODEL_TUNING = G5;
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GCC_MODEL_TUNING = G5;
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GCC_PREPROCESSOR_DEFINITIONS = (
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GCC_PREPROCESSOR_DEFINITIONS = (
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USE_CODEC_MP3,
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USE_CODEC_MP3,
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@ -914,6 +917,7 @@
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x86_64,
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x86_64,
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i386,
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i386,
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);
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);
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COPY_PHASE_STRIP = NO;
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FRAMEWORK_SEARCH_PATHS = (
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FRAMEWORK_SEARCH_PATHS = (
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/Library/Frameworks,
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/Library/Frameworks,
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"$(FRAMEWORK_SEARCH_PATHS)",
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"$(FRAMEWORK_SEARCH_PATHS)",
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@ -948,9 +952,9 @@
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ARCHS = (
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ARCHS = (
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x86_64,
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x86_64,
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i386,
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i386,
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ppc,
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);
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);
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DEPLOYMENT_POSTPROCESSING = YES;
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COPY_PHASE_STRIP = NO;
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DEPLOYMENT_POSTPROCESSING = NO;
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FRAMEWORK_SEARCH_PATHS = (
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FRAMEWORK_SEARCH_PATHS = (
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/Library/Frameworks,
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/Library/Frameworks,
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"$(FRAMEWORK_SEARCH_PATHS)",
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"$(FRAMEWORK_SEARCH_PATHS)",
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@ -1000,7 +1004,7 @@
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"SDKROOT[arch=i386]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
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"SDKROOT[arch=i386]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
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"SDKROOT[arch=ppc]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
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"SDKROOT[arch=ppc]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
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"SDKROOT[arch=x86_64]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.6.sdk";
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"SDKROOT[arch=x86_64]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.6.sdk";
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VALID_ARCHS = "i386 x86_64 ppc";
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VALID_ARCHS = "i386 x86_64";
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};
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};
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name = Release;
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name = Release;
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};
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};
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@ -21,8 +21,8 @@
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</BuildActionEntries>
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</BuildActionEntries>
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</BuildAction>
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</BuildAction>
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<TestAction
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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shouldUseLaunchSchemeArgsEnv = "YES"
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buildConfiguration = "Debug">
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buildConfiguration = "Debug">
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<Testables>
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<Testables>
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@ -38,8 +38,8 @@
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</MacroExpansion>
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</MacroExpansion>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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displayScaleIsEnabled = "NO"
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displayScaleIsEnabled = "NO"
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displayScale = "1.00"
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displayScale = "1.00"
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launchStyle = "0"
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launchStyle = "0"
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@ -59,9 +59,13 @@
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</BuildableProductRunnable>
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</BuildableProductRunnable>
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<CommandLineArguments>
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<CommandLineArguments>
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<CommandLineArgument
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<CommandLineArgument
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argument = "-basedir /Applications/Quake"
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argument = "-basedir /Users/ericwa/Quake"
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isEnabled = "YES">
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isEnabled = "YES">
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</CommandLineArgument>
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</CommandLineArgument>
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<CommandLineArgument
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argument = "-sndspeed 44100"
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isEnabled = "NO">
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</CommandLineArgument>
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<CommandLineArgument
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<CommandLineArgument
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argument = "-nolauncher"
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argument = "-nolauncher"
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isEnabled = "NO">
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isEnabled = "NO">
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@ -168,6 +168,7 @@ extern vec3_t listener_right;
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extern vec3_t listener_up;
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extern vec3_t listener_up;
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extern cvar_t sndspeed;
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extern cvar_t sndspeed;
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extern cvar_t snd_mixspeed;
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extern cvar_t sfxvolume;
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extern cvar_t sfxvolume;
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extern cvar_t loadas8bit;
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extern cvar_t loadas8bit;
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@ -76,6 +76,7 @@ cvar_t precache = {"precache", "1", CVAR_NONE};
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cvar_t loadas8bit = {"loadas8bit", "0", CVAR_NONE};
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cvar_t loadas8bit = {"loadas8bit", "0", CVAR_NONE};
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cvar_t sndspeed = {"sndspeed", "11025", CVAR_NONE};
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cvar_t sndspeed = {"sndspeed", "11025", CVAR_NONE};
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cvar_t snd_mixspeed = {"snd_mixspeed", "44100", CVAR_NONE};
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static cvar_t nosound = {"nosound", "0", CVAR_NONE};
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static cvar_t nosound = {"nosound", "0", CVAR_NONE};
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static cvar_t ambient_level = {"ambient_level", "0.3", CVAR_NONE};
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static cvar_t ambient_level = {"ambient_level", "0.3", CVAR_NONE};
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@ -161,6 +162,7 @@ void S_Init (void)
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Cvar_RegisterVariable(&snd_show);
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Cvar_RegisterVariable(&snd_show);
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Cvar_RegisterVariable(&_snd_mixahead);
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Cvar_RegisterVariable(&_snd_mixahead);
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Cvar_RegisterVariable(&sndspeed);
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Cvar_RegisterVariable(&sndspeed);
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Cvar_RegisterVariable(&snd_mixspeed);
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if (safemode || COM_CheckParm("-nosound"))
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if (safemode || COM_CheckParm("-nosound"))
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return;
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return;
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@ -178,6 +180,12 @@ void S_Init (void)
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{
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{
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Cvar_SetQuick (&sndspeed, com_argv[i+1]);
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Cvar_SetQuick (&sndspeed, com_argv[i+1]);
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}
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}
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i = COM_CheckParm("-mixspeed");
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if (i && i < com_argc-1)
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{
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Cvar_SetQuick (&snd_mixspeed, com_argv[i+1]);
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}
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if (host_parms->memsize < 0x800000)
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if (host_parms->memsize < 0x800000)
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{
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{
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191
Quake/snd_mix.c
191
Quake/snd_mix.c
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@ -149,6 +149,128 @@ static void S_TransferPaintBuffer (int endtime)
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}
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}
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}
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}
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/*
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==============
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S_MakeBlackmanWindowKernel
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Based on equation 16-4 from
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"The Scientist and Engineer's Guide to Digital Signal Processing"
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kernel has room for M+1 floats,
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f_c is the filter cutoff frequency, as a fraction of the samplerate
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==============
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*/
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static void S_MakeBlackmanWindowKernel(float *kernel, int M, float f_c)
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{
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int i;
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for (i = 0; i <= M; i++)
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{
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if (i == M/2)
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{
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kernel[i] = 2 * M_PI * f_c;
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}
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else
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{
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kernel[i] = ( sin(2 * M_PI * f_c * (i - M/2.0)) / (i - (M/2.0)) )
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* (0.42 - 0.5*cos(2 * M_PI * i / (double)M)
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+ 0.08*cos(4 * M_PI * i / (double)M) );
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}
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}
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// normalize the kernel so all of the values sum to 1
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{
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float sum = 0;
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for (i = 0; i <= M; i++)
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{
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sum += kernel[i];
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}
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for (i = 0; i <= M; i++)
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{
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kernel[i] /= sum;
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}
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}
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}
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// must be divisible by 4
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#define FILTER_KERNEL_SIZE 48
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/*
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==============
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S_LowpassFilter
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lowpass filters 24-bit integer samples in 'data' (stored in 32-bit ints).
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f_c is the filter cutoff frequency, as a fraction of the samplerate
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memory must be an array of FILTER_KERNEL_SIZE floats
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==============
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*/
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static void S_LowpassFilter(float f_c, int *data, int stride, int count,
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float *memory)
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{
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int i;
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// M is the "kernel size" parameter for makekernel() - must be even.
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// FILTER_KERNEL_SIZE size is M+1, rounded up to be divisible by 4
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const int M = FILTER_KERNEL_SIZE - 2;
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float input[FILTER_KERNEL_SIZE + count];
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static float kernel[FILTER_KERNEL_SIZE];
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static float kernel_fc;
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if (f_c <= 0 || f_c > 0.5)
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return;
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if (count < FILTER_KERNEL_SIZE)
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{
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Con_Warning("S_LowpassFilter: not enough samples");
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return;
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}
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// prepare the kernel
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if (kernel_fc != f_c)
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{
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S_MakeBlackmanWindowKernel(kernel, M, f_c);
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kernel_fc = f_c;
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}
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// set up the input buffer
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// memory holds the previous FILTER_KERNEL_SIZE samples of input.
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for (i=0; i<FILTER_KERNEL_SIZE; i++)
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{
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input[i] = memory[i];
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}
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for (i=0; i<count; i++)
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{
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input[FILTER_KERNEL_SIZE+i] = data[i * stride] / (32768.0 * 256.0);
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}
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// copy out the last FILTER_KERNEL_SIZE samples to 'memory' for next time
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memcpy(memory, input + count, FILTER_KERNEL_SIZE * sizeof(float));
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// apply the filter
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for (i=0; i<count; i++)
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{
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float val[4] = {0, 0, 0, 0};
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int j;
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for (j=0; j<=M; j+=4)
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{
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val[0] += kernel[j] * input[M + i - j];
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val[1] += kernel[j+1] * input[M + i - (j+1)];
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val[2] += kernel[j+2] * input[M + i - (j+2)];
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val[3] += kernel[j+3] * input[M + i - (j+3)];
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}
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data[i * stride] = (val[0] + val[1] + val[2] + val[3])
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* (32768.0 * 256.0);
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}
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}
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/*
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/*
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===============================================================================
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===============================================================================
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@ -178,32 +300,7 @@ void S_PaintChannels (int endtime)
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end = paintedtime + PAINTBUFFER_SIZE;
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end = paintedtime + PAINTBUFFER_SIZE;
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// clear the paint buffer
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// clear the paint buffer
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if (s_rawend < paintedtime)
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memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t));
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{ // clear
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memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t));
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}
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else
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{ // copy from the streaming sound source
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int s;
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int stop;
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stop = (end < s_rawend) ? end : s_rawend;
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for (i = paintedtime; i < stop; i++)
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{
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s = i & (MAX_RAW_SAMPLES - 1);
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paintbuffer[i - paintedtime] = s_rawsamples[s];
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}
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// if (i != end)
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// Con_Printf ("partial stream\n");
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// else
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// Con_Printf ("full stream\n");
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for ( ; i < end; i++)
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{
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paintbuffer[i - paintedtime].left =
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paintbuffer[i - paintedtime].right = 0;
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}
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}
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// paint in the channels.
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// paint in the channels.
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ch = snd_channels;
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ch = snd_channels;
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@ -255,6 +352,48 @@ void S_PaintChannels (int endtime)
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}
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}
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}
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}
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// clip each sample to 0dB, then reduce by 6dB (to leave some headroom for
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// the lowpass filter and the music). the lowpass will smooth out the
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// clipping
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for (i=0; i<end-paintedtime; i++)
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{
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paintbuffer[i].left = CLAMP(-32768 << 8, paintbuffer[i].left, 32767 << 8) >> 1;
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paintbuffer[i].right = CLAMP(-32768 << 8, paintbuffer[i].right, 32767 << 8) >> 1;
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}
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// apply a lowpass filter
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if (sndspeed.value < shm->speed)
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{
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static float memory_l[FILTER_KERNEL_SIZE];
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static float memory_r[FILTER_KERNEL_SIZE];
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const float cutoff_freq = (sndspeed.value * 0.45) / shm->speed;
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S_LowpassFilter(cutoff_freq, (int *)paintbuffer, 2, end - paintedtime, memory_l);
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S_LowpassFilter(cutoff_freq, ((int *)paintbuffer) + 1, 2, end - paintedtime, memory_r);
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}
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// paint in the music
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if (s_rawend >= paintedtime)
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{ // copy from the streaming sound source
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int s;
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int stop;
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stop = (end < s_rawend) ? end : s_rawend;
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for (i = paintedtime; i < stop; i++)
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{
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s = i & (MAX_RAW_SAMPLES - 1);
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// lower music by 6db to match sfx
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paintbuffer[i - paintedtime].left += s_rawsamples[s].left >> 1;
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paintbuffer[i - paintedtime].right += s_rawsamples[s].right >> 1;
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}
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// if (i != end)
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// Con_Printf ("partial stream\n");
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// else
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// Con_Printf ("full stream\n");
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}
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// transfer out according to DMA format
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// transfer out according to DMA format
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S_TransferPaintBuffer(end);
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S_TransferPaintBuffer(end);
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paintedtime = end;
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paintedtime = end;
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|
@ -86,7 +86,7 @@ qboolean SNDDMA_Init (dma_t *dma)
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}
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}
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/* Set up the desired format */
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/* Set up the desired format */
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desired.freq = tmp = sndspeed.value;
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desired.freq = tmp = snd_mixspeed.value;
|
||||||
desired.format = (loadas8bit.value) ? AUDIO_U8 : AUDIO_S16SYS;
|
desired.format = (loadas8bit.value) ? AUDIO_U8 : AUDIO_S16SYS;
|
||||||
desired.channels = 2; /* = desired_channels; */
|
desired.channels = 2; /* = desired_channels; */
|
||||||
if (desired.freq <= 11025)
|
if (desired.freq <= 11025)
|
||||||
|
|
Loading…
Reference in a new issue