diff --git a/MacOSX/QuakeSpasm.xcodeproj/project.pbxproj b/MacOSX/QuakeSpasm.xcodeproj/project.pbxproj index 10895131..012f8d3f 100644 --- a/MacOSX/QuakeSpasm.xcodeproj/project.pbxproj +++ b/MacOSX/QuakeSpasm.xcodeproj/project.pbxproj @@ -826,7 +826,10 @@ GCC_ENABLE_FIX_AND_CONTINUE = YES; GCC_MODEL_TUNING = G5; GCC_OPTIMIZATION_LEVEL = 0; - GCC_PREPROCESSOR_DEFINITIONS = SDL_FRAMEWORK; + GCC_PREPROCESSOR_DEFINITIONS = ( + SDL_FRAMEWORK, + USE_CODEC_VORBIS, + ); GCC_VERSION = com.apple.compilers.llvmgcc42; HEADER_SEARCH_PATHS = ( codecs/include, @@ -859,7 +862,7 @@ "$(FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1)", ); FRAMEWORK_SEARCH_PATHS_QUOTED_FOR_TARGET_1 = "\"$(SRCROOT)\""; - GCC_GENERATE_DEBUGGING_SYMBOLS = NO; + GCC_GENERATE_DEBUGGING_SYMBOLS = YES; GCC_MODEL_TUNING = G5; GCC_PREPROCESSOR_DEFINITIONS = ( USE_CODEC_MP3, @@ -914,6 +917,7 @@ x86_64, i386, ); + COPY_PHASE_STRIP = NO; FRAMEWORK_SEARCH_PATHS = ( /Library/Frameworks, "$(FRAMEWORK_SEARCH_PATHS)", @@ -948,9 +952,9 @@ ARCHS = ( x86_64, i386, - ppc, ); - DEPLOYMENT_POSTPROCESSING = YES; + COPY_PHASE_STRIP = NO; + DEPLOYMENT_POSTPROCESSING = NO; FRAMEWORK_SEARCH_PATHS = ( /Library/Frameworks, "$(FRAMEWORK_SEARCH_PATHS)", @@ -1000,7 +1004,7 @@ "SDKROOT[arch=i386]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk"; "SDKROOT[arch=ppc]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk"; "SDKROOT[arch=x86_64]" = "$(DEVELOPER_SDK_DIR)/MacOSX10.6.sdk"; - VALID_ARCHS = "i386 x86_64 ppc"; + VALID_ARCHS = "i386 x86_64"; }; name = Release; }; diff --git a/MacOSX/QuakeSpasm.xcodeproj/xcshareddata/xcschemes/QuakeSpasm.xcscheme b/MacOSX/QuakeSpasm.xcodeproj/xcshareddata/xcschemes/QuakeSpasm.xcscheme index 90de0538..d9dbfb1c 100644 --- a/MacOSX/QuakeSpasm.xcodeproj/xcshareddata/xcschemes/QuakeSpasm.xcscheme +++ b/MacOSX/QuakeSpasm.xcodeproj/xcshareddata/xcschemes/QuakeSpasm.xcscheme @@ -21,8 +21,8 @@ @@ -38,8 +38,8 @@ + + diff --git a/Quake/q_sound.h b/Quake/q_sound.h index ace02814..7e560717 100644 --- a/Quake/q_sound.h +++ b/Quake/q_sound.h @@ -168,6 +168,7 @@ extern vec3_t listener_right; extern vec3_t listener_up; extern cvar_t sndspeed; +extern cvar_t snd_mixspeed; extern cvar_t sfxvolume; extern cvar_t loadas8bit; diff --git a/Quake/snd_dma.c b/Quake/snd_dma.c index 2c4d57d0..542a0b65 100644 --- a/Quake/snd_dma.c +++ b/Quake/snd_dma.c @@ -76,6 +76,7 @@ cvar_t precache = {"precache", "1", CVAR_NONE}; cvar_t loadas8bit = {"loadas8bit", "0", CVAR_NONE}; cvar_t sndspeed = {"sndspeed", "11025", CVAR_NONE}; +cvar_t snd_mixspeed = {"snd_mixspeed", "44100", CVAR_NONE}; static cvar_t nosound = {"nosound", "0", CVAR_NONE}; static cvar_t ambient_level = {"ambient_level", "0.3", CVAR_NONE}; @@ -161,6 +162,7 @@ void S_Init (void) Cvar_RegisterVariable(&snd_show); Cvar_RegisterVariable(&_snd_mixahead); Cvar_RegisterVariable(&sndspeed); + Cvar_RegisterVariable(&snd_mixspeed); if (safemode || COM_CheckParm("-nosound")) return; @@ -178,6 +180,12 @@ void S_Init (void) { Cvar_SetQuick (&sndspeed, com_argv[i+1]); } + + i = COM_CheckParm("-mixspeed"); + if (i && i < com_argc-1) + { + Cvar_SetQuick (&snd_mixspeed, com_argv[i+1]); + } if (host_parms->memsize < 0x800000) { diff --git a/Quake/snd_mix.c b/Quake/snd_mix.c index f5f791aa..15d75f80 100644 --- a/Quake/snd_mix.c +++ b/Quake/snd_mix.c @@ -149,6 +149,128 @@ static void S_TransferPaintBuffer (int endtime) } } +/* +============== +S_MakeBlackmanWindowKernel + +Based on equation 16-4 from +"The Scientist and Engineer's Guide to Digital Signal Processing" + +kernel has room for M+1 floats, +f_c is the filter cutoff frequency, as a fraction of the samplerate +============== +*/ +static void S_MakeBlackmanWindowKernel(float *kernel, int M, float f_c) +{ + int i; + for (i = 0; i <= M; i++) + { + if (i == M/2) + { + kernel[i] = 2 * M_PI * f_c; + } + else + { + kernel[i] = ( sin(2 * M_PI * f_c * (i - M/2.0)) / (i - (M/2.0)) ) + * (0.42 - 0.5*cos(2 * M_PI * i / (double)M) + + 0.08*cos(4 * M_PI * i / (double)M) ); + } + } + +// normalize the kernel so all of the values sum to 1 + { + float sum = 0; + for (i = 0; i <= M; i++) + { + sum += kernel[i]; + } + + for (i = 0; i <= M; i++) + { + kernel[i] /= sum; + } + } +} + +// must be divisible by 4 +#define FILTER_KERNEL_SIZE 48 + +/* +============== +S_LowpassFilter + +lowpass filters 24-bit integer samples in 'data' (stored in 32-bit ints). + +f_c is the filter cutoff frequency, as a fraction of the samplerate +memory must be an array of FILTER_KERNEL_SIZE floats +============== +*/ +static void S_LowpassFilter(float f_c, int *data, int stride, int count, + float *memory) +{ + int i; + +// M is the "kernel size" parameter for makekernel() - must be even. +// FILTER_KERNEL_SIZE size is M+1, rounded up to be divisible by 4 + const int M = FILTER_KERNEL_SIZE - 2; + + float input[FILTER_KERNEL_SIZE + count]; + + static float kernel[FILTER_KERNEL_SIZE]; + static float kernel_fc; + + if (f_c <= 0 || f_c > 0.5) + return; + + if (count < FILTER_KERNEL_SIZE) + { + Con_Warning("S_LowpassFilter: not enough samples"); + return; + } + +// prepare the kernel + + if (kernel_fc != f_c) + { + S_MakeBlackmanWindowKernel(kernel, M, f_c); + kernel_fc = f_c; + } + +// set up the input buffer +// memory holds the previous FILTER_KERNEL_SIZE samples of input. + + for (i=0; i> 1; + paintbuffer[i].right = CLAMP(-32768 << 8, paintbuffer[i].right, 32767 << 8) >> 1; + } + + // apply a lowpass filter + if (sndspeed.value < shm->speed) + { + static float memory_l[FILTER_KERNEL_SIZE]; + static float memory_r[FILTER_KERNEL_SIZE]; + + const float cutoff_freq = (sndspeed.value * 0.45) / shm->speed; + + S_LowpassFilter(cutoff_freq, (int *)paintbuffer, 2, end - paintedtime, memory_l); + S_LowpassFilter(cutoff_freq, ((int *)paintbuffer) + 1, 2, end - paintedtime, memory_r); + } + + // paint in the music + if (s_rawend >= paintedtime) + { // copy from the streaming sound source + int s; + int stop; + + stop = (end < s_rawend) ? end : s_rawend; + + for (i = paintedtime; i < stop; i++) + { + s = i & (MAX_RAW_SAMPLES - 1); + // lower music by 6db to match sfx + paintbuffer[i - paintedtime].left += s_rawsamples[s].left >> 1; + paintbuffer[i - paintedtime].right += s_rawsamples[s].right >> 1; + } + // if (i != end) + // Con_Printf ("partial stream\n"); + // else + // Con_Printf ("full stream\n"); + } + // transfer out according to DMA format S_TransferPaintBuffer(end); paintedtime = end; diff --git a/Quake/snd_sdl.c b/Quake/snd_sdl.c index 8f554e38..6ffe97da 100644 --- a/Quake/snd_sdl.c +++ b/Quake/snd_sdl.c @@ -86,7 +86,7 @@ qboolean SNDDMA_Init (dma_t *dma) } /* Set up the desired format */ - desired.freq = tmp = sndspeed.value; + desired.freq = tmp = snd_mixspeed.value; desired.format = (loadas8bit.value) ? AUDIO_U8 : AUDIO_S16SYS; desired.channels = 2; /* = desired_channels; */ if (desired.freq <= 11025)