changed Misc/homedir_0.patch to incorporate host_parms->userdir

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@445 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2011-04-19 18:02:00 +00:00
parent e61ddf465c
commit 06a6c0c0cc

View file

@ -1,20 +1,84 @@
support for user directories, based on a patch by Piotr Szymaniak.
** against quakespasm svn revision 411.
** against quakespasm svn revision 445.
** in alpha state, minimally tested.
** on-the-fly game directory changes not supported yet.
** needs more work.
Index: Quake/sys_sdl_unix.c
===================================================================
--- Quake/sys_sdl_unix.c (revision 445)
+++ Quake/sys_sdl_unix.c (working copy)
@@ -20,6 +20,8 @@
*/
+#define USE_PASSWORD_FILE 1
+
#include "quakedef.h"
#include <sys/types.h>
@@ -29,6 +31,9 @@
#include <sys/time.h>
#include <fcntl.h>
#include <time.h>
+#if USE_PASSWORD_FILE
+#include <pwd.h>
+#endif /* USE_PASSWORD_FILE */
#include "SDL.h"
@@ -139,9 +144,41 @@
return -1;
}
+#define SYS_USERDIR ".quakespasm"
+static char userdir[MAX_OSPATH];
+
+static void Sys_GetUserdir (char *dst, size_t dstsize)
+{
+ char *home_dir = NULL;
+#if USE_PASSWORD_FILE
+ struct passwd *pwent;
+
+ pwent = getpwuid( getuid() );
+ if (pwent == NULL)
+ perror("getpwuid");
+ else
+ home_dir = pwent->pw_dir;
+#endif
+ if (home_dir == NULL)
+ home_dir = getenv("HOME");
+ if (home_dir == NULL)
+ Sys_Error ("Couldn't determine userspace directory");
+
+/* what would be a maximum path for a file in the user's directory...
+ * $HOME/SYS_USERDIR/game_dir/dirname1/dirname2/dirname3/filename.ext
+ * still fits in the MAX_OSPATH == 256 definition, but just in case :
+ */
+ if (strlen(home_dir) + strlen(SYS_USERDIR) + 50 > dstsize)
+ Sys_Error ("Insufficient array size for userspace directory");
+
+ q_snprintf (dst, dstsize, "%s/%s", home_dir, SYS_USERDIR);
+ Sys_mkdir (dst);
+}
+
void Sys_Init (void)
{
- host_parms->userdir = host_parms->basedir; /* TODO: implement properly! */
+ Sys_GetUserdir(userdir, sizeof(userdir));
+ host_parms->userdir = userdir;
}
void Sys_mkdir (const char *path)
Index: Quake/common.c
===================================================================
--- Quake/common.c (revision 411)
--- Quake/common.c (revision 445)
+++ Quake/common.c (working copy)
@@ -1844,32 +1844,36 @@ pack_t *COM_LoadPackFile (const char *pa
@@ -1844,32 +1844,34 @@ pack_t *COM_LoadPackFile (const char *pa
COM_AddGameDirectory -- johnfitz -- modified based on topaz's tutorial
=================
*/
-void COM_AddGameDirectory (const char *dir)
+#define SYS_USERDIR ".quakespasm"
+static char *homedir = NULL;
+void COM_AddGameDirectory (const char *base, const char *dir)
{
int i;
@ -49,33 +113,22 @@ Index: Quake/common.c
pak = COM_LoadPackFile (pakfile);
if (!pak)
break;
@@ -1879,6 +1883,14 @@ void COM_AddGameDirectory (const char *d
@@ -1879,6 +1881,14 @@ void COM_AddGameDirectory (const char *d
search->next = com_searchpaths;
com_searchpaths = search;
}
+
+ if (!been_here && homedir != NULL)
+ if (!been_here && host_parms->userdir != host_parms->basedir)
+ {
+ been_here = true;
+ strcpy(com_gamedir, va("%s/%s/%s", homedir, SYS_USERDIR, dir));
+ strcpy(com_gamedir, va("%s/%s", host_parms->userdir, dir));
+ Sys_mkdir(com_gamedir);
+ goto _add_path;
+ }
}
#if defined(USE_QS_CONBACK)
@@ -1915,6 +1927,10 @@ void COM_InitFilesystem (void) //johnfit
{
int i, j;
+ homedir = getenv("HOME");
+ if (homedir)
+ Sys_mkdir (va("%s/%s", homedir, SYS_USERDIR));
+
i = COM_CheckParm ("-basedir");
if (i && i < com_argc-1)
strcpy (com_basedir, com_argv[i + 1]);
@@ -1929,8 +1945,7 @@ void COM_InitFilesystem (void) //johnfit
@@ -1929,8 +1939,7 @@ void COM_InitFilesystem (void) //johnfit
}
// start up with GAMENAME by default (id1)
@ -85,7 +138,7 @@ Index: Quake/common.c
#if defined(USE_QS_CONBACK)
if (!fitzmode)
@@ -1944,17 +1959,17 @@ void COM_InitFilesystem (void) //johnfit
@@ -1944,17 +1953,17 @@ void COM_InitFilesystem (void) //johnfit
com_nummissionpacks = 0;
if (COM_CheckParm ("-rogue"))
{
@ -106,7 +159,7 @@ Index: Quake/common.c
com_nummissionpacks++;
}
//johnfitz
@@ -1963,7 +1978,7 @@ void COM_InitFilesystem (void) //johnfit
@@ -1963,7 +1972,7 @@ void COM_InitFilesystem (void) //johnfit
if (i && i < com_argc-1)
{
com_modified = true;