From 05f60b2e3365661bed4ae2114ab51658503d751d Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Wed, 17 Jun 2015 17:54:31 -0600 Subject: [PATCH] fix joy movement speed being framerate dependent --- quakespasm/Quake/in_sdl.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/quakespasm/Quake/in_sdl.c b/quakespasm/Quake/in_sdl.c index 9e76556b..2f76a09d 100644 --- a/quakespasm/Quake/in_sdl.c +++ b/quakespasm/Quake/in_sdl.c @@ -698,8 +698,9 @@ void IN_Move (usercmd_t *cmd) } // add the joy look axis to mouse look - total_dx += moveDualAxis.right.x; - total_dy += moveDualAxis.right.y; + // ericw -- multiply by host_frametime (seconds/frame) to convert units/second to units/frame + total_dx += (moveDualAxis.right.x * host_frametime); + total_dy += (moveDualAxis.right.y * host_frametime); // // jeremiah sypult -- ENDjoystick