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console.c (Con_DrawConsole): Change engine/version string to QuakeSpasm,
use the QUAKESPASM_VER_PATCH to append to the FITZQUAKE_VERSION. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@30 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -1082,7 +1082,7 @@ void Con_DrawConsole (int lines, qboolean drawinput)
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//draw version number in bottom right
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y+=8;
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sprintf (ver, "FitzQuake %1.2f SDL", (float)FITZQUAKE_VERSION);
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sprintf (ver, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
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for (x=0; x<strlen(ver); x++)
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Draw_Character ((con_linewidth-strlen(ver)+x+2)<<3, y, ver[x] /*+ 128*/);
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}
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