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removed Misc/Todo.txt and Misc/Changelog.txt. Appended old Misc/Changelog.txt
content to Misc/fitzquake080sdl.txt for future reference. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@395 af15c1b1-3010-417e-b628-4374ebc0bcbd
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parent
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3 changed files with 44 additions and 56 deletions
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@ -1,41 +0,0 @@
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01/22/2008
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- release mouse pointer when console is active.
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- enable key repeats (doesn't work on OS X, test in Win32).c
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01/23/2008
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- implement Sys_SendKeyEvents
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- disable mouse input when console is inactive using SDL_SetEventFilter
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- move mouse input processing to main event loop
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- add vid.mode to determine window mode
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- fixed Sys_printf()
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- enable key repeats when console is active only
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- return 0 if any of the cl_bob vars is 0 in V_CalcBob
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01/24/2008
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- changed in_deactivate so that it does not always release the mouse cursor
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- adapted all calls to in_activate and in_deactive, because they need to be called regardless of the current mode
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- added platform dependent messagebox code for fatal errors on OS X and Windows
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02/06/2008
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- fixed numlock acting as caps lock issue
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- fixed: input is not activated on map command (hopefull got them all this time)
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- center window in windowed modes
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2008/03/14
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- discard mouse movement while input is deactivated
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- implement maps and mods commands using POSIX functions and added a POSIX wrapper for Win32
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- activate mouse input when binding a key, otherwise mouse keys cannot be bound through the menu
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- fixed shift key behaviour
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2008/06/3
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- fixed numerous bugs in sdl_net.c
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2008/06/4
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- fixed fog command (use fmax instead of max in Fog_FogCommand_f)
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- fixed bug that lead to the screen being set to minimum size when the sizedown command is issued multiple times
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2008/07/4
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- LSHIFT + ESC and circomflex always opens the console
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2008/07/5
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- print everything to stdout
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@ -1,14 +0,0 @@
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- Implement TCP networking.
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- Clean up in vidsdl: remove windowed and determine window state from modestate ?
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- Fix Sys_Error behaviour (what is quake double error?)
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- Open Console with Circomflex or Shift-Escape
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- Change SDL cursor to resemble the OS cursor (John)
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- Sensitivity is off (SDL related? Or can I try and replicate the original behaviour?) (John)
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- Paste doesn't work (needs to be implemented in platform.h) (John)
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- Keybindings are not loaded correctly upon first start? (spirit)
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- Log everything to the shell as well as to the console (spirit)
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- make esc work after a map tried changeleveling to a non-existant map (like e1m2quoth)
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- Launch Fitzquake, switch to other game via game (I tried Quoth and Marcher), load any map (I tried quoth's startmap and marcher): segfault
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- My "toggle r_showtris" bind causes the screen to be filled with the brown hud/viewsize texture. The only way to make the screen visible again was to delete the config. (works fine for me)
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@ -43,4 +43,47 @@ Changes since the March 7 beta:
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- print everything to stdout
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- and more...
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Below, you can find the original fitzquake readme.
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ChangeLog:
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----------
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01/22/2008
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- release mouse pointer when console is active.
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- enable key repeats (doesn't work on OS X, test in Win32).c
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01/23/2008
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- implement Sys_SendKeyEvents
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- disable mouse input when console is inactive using SDL_SetEventFilter
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- move mouse input processing to main event loop
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- add vid.mode to determine window mode
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- fixed Sys_printf()
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- enable key repeats when console is active only
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- return 0 if any of the cl_bob vars is 0 in V_CalcBob
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01/24/2008
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- changed in_deactivate so that it does not always release the mouse cursor
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- adapted all calls to in_activate and in_deactive, because they need to be called regardless of the current mode
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- added platform dependent messagebox code for fatal errors on OS X and Windows
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02/06/2008
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- fixed numlock acting as caps lock issue
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- fixed: input is not activated on map command (hopefull got them all this time)
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- center window in windowed modes
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2008/03/14
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- discard mouse movement while input is deactivated
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- implement maps and mods commands using POSIX functions and added a POSIX wrapper for Win32
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- activate mouse input when binding a key, otherwise mouse keys cannot be bound through the menu
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- fixed shift key behaviour
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2008/06/3
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- fixed numerous bugs in sdl_net.c
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2008/06/4
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- fixed fog command (use fmax instead of max in Fog_FogCommand_f)
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- fixed bug that lead to the screen being set to minimum size when the sizedown command is issued multiple times
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2008/07/4
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- LSHIFT + ESC and circomflex always opens the console
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2008/07/5
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- print everything to stdout
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