From 03f77466bb4e0cc8f5bfde3c8f50d2176192a53f Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Wed, 12 Jan 2011 10:12:33 +0000 Subject: [PATCH] removed Misc/Todo.txt and Misc/Changelog.txt. Appended old Misc/Changelog.txt content to Misc/fitzquake080sdl.txt for future reference. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@395 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Misc/Changelog.txt | 41 ------------------------------------ Misc/Todo.txt | 14 ------------- Misc/fitzquake080sdl.txt | 45 +++++++++++++++++++++++++++++++++++++++- 3 files changed, 44 insertions(+), 56 deletions(-) delete mode 100644 Misc/Changelog.txt delete mode 100644 Misc/Todo.txt diff --git a/Misc/Changelog.txt b/Misc/Changelog.txt deleted file mode 100644 index c6a6c563..00000000 --- a/Misc/Changelog.txt +++ /dev/null @@ -1,41 +0,0 @@ -01/22/2008 -- release mouse pointer when console is active. -- enable key repeats (doesn't work on OS X, test in Win32).c - -01/23/2008 -- implement Sys_SendKeyEvents -- disable mouse input when console is inactive using SDL_SetEventFilter -- move mouse input processing to main event loop -- add vid.mode to determine window mode -- fixed Sys_printf() -- enable key repeats when console is active only -- return 0 if any of the cl_bob vars is 0 in V_CalcBob - -01/24/2008 -- changed in_deactivate so that it does not always release the mouse cursor -- adapted all calls to in_activate and in_deactive, because they need to be called regardless of the current mode -- added platform dependent messagebox code for fatal errors on OS X and Windows - -02/06/2008 -- fixed numlock acting as caps lock issue -- fixed: input is not activated on map command (hopefull got them all this time) -- center window in windowed modes - -2008/03/14 -- discard mouse movement while input is deactivated -- implement maps and mods commands using POSIX functions and added a POSIX wrapper for Win32 -- activate mouse input when binding a key, otherwise mouse keys cannot be bound through the menu -- fixed shift key behaviour - -2008/06/3 -- fixed numerous bugs in sdl_net.c - -2008/06/4 -- fixed fog command (use fmax instead of max in Fog_FogCommand_f) -- fixed bug that lead to the screen being set to minimum size when the sizedown command is issued multiple times - -2008/07/4 -- LSHIFT + ESC and circomflex always opens the console - -2008/07/5 -- print everything to stdout diff --git a/Misc/Todo.txt b/Misc/Todo.txt deleted file mode 100644 index 988de3db..00000000 --- a/Misc/Todo.txt +++ /dev/null @@ -1,14 +0,0 @@ -- Implement TCP networking. -- Clean up in vidsdl: remove windowed and determine window state from modestate ? -- Fix Sys_Error behaviour (what is quake double error?) -- Open Console with Circomflex or Shift-Escape - -- Change SDL cursor to resemble the OS cursor (John) -- Sensitivity is off (SDL related? Or can I try and replicate the original behaviour?) (John) -- Paste doesn't work (needs to be implemented in platform.h) (John) -- Keybindings are not loaded correctly upon first start? (spirit) -- Log everything to the shell as well as to the console (spirit) -- make esc work after a map tried changeleveling to a non-existant map (like e1m2quoth) -- Launch Fitzquake, switch to other game via game (I tried Quoth and Marcher), load any map (I tried quoth's startmap and marcher): segfault - -- My "toggle r_showtris" bind causes the screen to be filled with the brown hud/viewsize texture. The only way to make the screen visible again was to delete the config. (works fine for me) diff --git a/Misc/fitzquake080sdl.txt b/Misc/fitzquake080sdl.txt index 1b88664c..5808c728 100644 --- a/Misc/fitzquake080sdl.txt +++ b/Misc/fitzquake080sdl.txt @@ -43,4 +43,47 @@ Changes since the March 7 beta: - print everything to stdout - and more... -Below, you can find the original fitzquake readme. +ChangeLog: +---------- +01/22/2008 +- release mouse pointer when console is active. +- enable key repeats (doesn't work on OS X, test in Win32).c + +01/23/2008 +- implement Sys_SendKeyEvents +- disable mouse input when console is inactive using SDL_SetEventFilter +- move mouse input processing to main event loop +- add vid.mode to determine window mode +- fixed Sys_printf() +- enable key repeats when console is active only +- return 0 if any of the cl_bob vars is 0 in V_CalcBob + +01/24/2008 +- changed in_deactivate so that it does not always release the mouse cursor +- adapted all calls to in_activate and in_deactive, because they need to be called regardless of the current mode +- added platform dependent messagebox code for fatal errors on OS X and Windows + +02/06/2008 +- fixed numlock acting as caps lock issue +- fixed: input is not activated on map command (hopefull got them all this time) +- center window in windowed modes + +2008/03/14 +- discard mouse movement while input is deactivated +- implement maps and mods commands using POSIX functions and added a POSIX wrapper for Win32 +- activate mouse input when binding a key, otherwise mouse keys cannot be bound through the menu +- fixed shift key behaviour + +2008/06/3 +- fixed numerous bugs in sdl_net.c + +2008/06/4 +- fixed fog command (use fmax instead of max in Fog_FogCommand_f) +- fixed bug that lead to the screen being set to minimum size when the sizedown command is issued multiple times + +2008/07/4 +- LSHIFT + ESC and circomflex always opens the console + +2008/07/5 +- print everything to stdout +