quakespasm/Quake/in_sdl.c

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/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2005 John Fitzgibbons and others
Copyright (C) 2007-2008 Kristian Duske
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "SDL.h"
static qboolean no_mouse = false;
// mouse variables
cvar_t m_filter = {"m_filter","0"};
// total accumulated mouse movement since last frame
// this gets updated from the main game loop via IN_MouseMove
static int total_dx, total_dy = 0;
static int FilterMouseEvents (const SDL_Event *event)
{
switch (event->type)
{
case SDL_MOUSEMOTION:
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
return 0;
}
return 1;
}
void IN_Activate (void)
{
if (no_mouse)
return;
if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_ON)
{
SDL_WM_GrabInput(SDL_GRAB_ON);
if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_ON)
Con_Printf("WARNING: SDL_WM_GrabInput(SDL_GRAB_ON) failed.\n");
}
if (SDL_ShowCursor(SDL_QUERY) != SDL_DISABLE)
{
SDL_ShowCursor(SDL_DISABLE);
if (SDL_ShowCursor(SDL_QUERY) != SDL_DISABLE)
Con_Printf("WARNING: SDL_ShowCursor(SDL_DISABLE) failed.\n");
}
if (SDL_GetEventFilter() != NULL)
SDL_SetEventFilter(NULL);
total_dx = 0;
total_dy = 0;
}
void IN_Deactivate (qboolean free_cursor)
{
if (no_mouse)
return;
if (free_cursor)
{
if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_OFF)
{
SDL_WM_GrabInput(SDL_GRAB_OFF);
if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_OFF)
Con_Printf("WARNING: SDL_WM_GrabInput(SDL_GRAB_OFF) failed.\n");
}
if (SDL_ShowCursor(SDL_QUERY) != SDL_ENABLE)
{
SDL_ShowCursor(SDL_ENABLE);
if (SDL_ShowCursor(SDL_QUERY) != SDL_ENABLE)
Con_Printf("WARNING: SDL_ShowCursor(SDL_ENABLE) failed.\n");
}
}
// discard all mouse events when input is deactivated
if (SDL_GetEventFilter() != FilterMouseEvents)
SDL_SetEventFilter(FilterMouseEvents);
}
void IN_Init (void)
{
BuildKeyMaps();
if (SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL) == -1)
Con_Printf("Warning: SDL_EnableKeyRepeat() failed.\n");
if (safemode || COM_CheckParm("-nomouse"))
{
no_mouse = true;
// discard all mouse events when input is deactivated
SDL_SetEventFilter(FilterMouseEvents);
}
IN_Activate();
}
void IN_Shutdown (void)
{
IN_Deactivate(true);
}
void IN_Commands (void)
{
// TODO: implement this for joystick support
}
extern cvar_t cl_maxpitch; //johnfitz -- variable pitch clamping
extern cvar_t cl_minpitch; //johnfitz -- variable pitch clamping
void IN_MouseMove(int dx, int dy)
{
total_dx += dx;
total_dy += dy;
}
void IN_Move (usercmd_t *cmd)
{
int dmx, dmy;
/* TODO: fix this
if (m_filter.value)
{
dmx = (2*mx - dmx) * 0.5;
dmy = (2*my - dmy) * 0.5;
}
*/
dmx = total_dx * sensitivity.value;
dmy = total_dy * sensitivity.value;
total_dx = 0;
total_dy = 0;
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
cmd->sidemove += m_side.value * dmx;
else
cl.viewangles[YAW] -= m_yaw.value * dmx;
if (in_mlook.state & 1)
V_StopPitchDrift ();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
{
cl.viewangles[PITCH] += m_pitch.value * dmy;
//johnfitz -- variable pitch clamping
if (cl.viewangles[PITCH] > cl_maxpitch.value)
cl.viewangles[PITCH] = cl_maxpitch.value;
if (cl.viewangles[PITCH] < cl_minpitch.value)
cl.viewangles[PITCH] = cl_minpitch.value;
//johnfitz
}
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * dmy;
else
cmd->forwardmove -= m_forward.value * dmy;
}
}
void IN_ClearStates (void)
{
}
/* =================================
SDL to quake keynum mapping
=================================*/
static byte key_map[SDLK_LAST];
void BuildKeyMaps (void)
{
int i;
for (i = 0; i < SDLK_LAST; i++)
key_map[i] = 0;
key_map[SDLK_BACKSPACE] = K_BACKSPACE;
key_map[SDLK_TAB] = K_TAB;
key_map[SDLK_RETURN] = K_ENTER;
key_map[SDLK_PAUSE] = K_PAUSE;
key_map[SDLK_ESCAPE] = K_ESCAPE;
key_map[SDLK_SPACE] = K_SPACE;
key_map[SDLK_EXCLAIM] = '!';
key_map[SDLK_QUOTEDBL] = '"';
key_map[SDLK_HASH] = '#';
key_map[SDLK_DOLLAR] = '$';
key_map[SDLK_AMPERSAND] = '&';
key_map[SDLK_QUOTE] = '\'';
key_map[SDLK_LEFTPAREN] = '(';
key_map[SDLK_RIGHTPAREN] = ')';
key_map[SDLK_ASTERISK] = '*';
key_map[SDLK_PLUS] = '+';
key_map[SDLK_COMMA] = ',';
key_map[SDLK_MINUS] = '-';
key_map[SDLK_PERIOD] = '.';
key_map[SDLK_SLASH] = '/';
key_map[SDLK_0] = '0';
key_map[SDLK_1] = '1';
key_map[SDLK_2] = '2';
key_map[SDLK_3] = '3';
key_map[SDLK_4] = '4';
key_map[SDLK_5] = '5';
key_map[SDLK_6] = '6';
key_map[SDLK_7] = '7';
key_map[SDLK_8] = '8';
key_map[SDLK_9] = '9';
key_map[SDLK_COLON] = ':';
key_map[SDLK_SEMICOLON] = ';';
key_map[SDLK_LESS] = '<';
key_map[SDLK_EQUALS] = '=';
key_map[SDLK_GREATER] = '>';
key_map[SDLK_QUESTION] = '?';
key_map[SDLK_AT] = '@';
key_map[SDLK_LEFTBRACKET] = '[';
key_map[SDLK_BACKSLASH] = '\\';
key_map[SDLK_RIGHTBRACKET] = ']';
key_map[SDLK_CARET] = '^';
key_map[SDLK_UNDERSCORE] = '_';
key_map[SDLK_BACKQUOTE] = '`';
key_map[SDLK_a] = 'a';
key_map[SDLK_b] = 'b';
key_map[SDLK_c] = 'c';
key_map[SDLK_d] = 'd';
key_map[SDLK_e] = 'e';
key_map[SDLK_f] = 'f';
key_map[SDLK_g] = 'g';
key_map[SDLK_h] = 'h';
key_map[SDLK_i] = 'i';
key_map[SDLK_j] = 'j';
key_map[SDLK_k] = 'k';
key_map[SDLK_l] = 'l';
key_map[SDLK_m] = 'm';
key_map[SDLK_n] = 'n';
key_map[SDLK_o] = 'o';
key_map[SDLK_p] = 'p';
key_map[SDLK_q] = 'q';
key_map[SDLK_r] = 'r';
key_map[SDLK_s] = 's';
key_map[SDLK_t] = 't';
key_map[SDLK_u] = 'u';
key_map[SDLK_v] = 'v';
key_map[SDLK_w] = 'w';
key_map[SDLK_x] = 'x';
key_map[SDLK_y] = 'y';
key_map[SDLK_z] = 'z';
key_map[SDLK_DELETE] = K_DEL;
key_map[SDLK_KP0] = KP_INS;
key_map[SDLK_KP1] = KP_END;
key_map[SDLK_KP2] = KP_DOWNARROW;
key_map[SDLK_KP3] = KP_PGDN;
key_map[SDLK_KP4] = KP_LEFTARROW;
key_map[SDLK_KP5] = KP_5;
key_map[SDLK_KP6] = KP_RIGHTARROW;
key_map[SDLK_KP7] = KP_HOME;
key_map[SDLK_KP8] = KP_UPARROW;
key_map[SDLK_KP9] = KP_PGUP;
key_map[SDLK_KP_PERIOD] = KP_DEL;
key_map[SDLK_KP_DIVIDE] = KP_SLASH;
key_map[SDLK_KP_MULTIPLY] = KP_STAR;
key_map[SDLK_KP_MINUS] = KP_MINUS;
key_map[SDLK_KP_PLUS] = KP_PLUS;
key_map[SDLK_KP_ENTER] = KP_ENTER;
key_map[SDLK_KP_EQUALS] = 0;
key_map[SDLK_UP] = K_UPARROW;
key_map[SDLK_DOWN] = K_DOWNARROW;
key_map[SDLK_RIGHT] = K_RIGHTARROW;
key_map[SDLK_LEFT] = K_LEFTARROW;
key_map[SDLK_INSERT] = K_INS;
key_map[SDLK_HOME] = K_HOME;
key_map[SDLK_END] = K_END;
key_map[SDLK_PAGEUP] = K_PGUP;
key_map[SDLK_PAGEDOWN] = K_PGDN;
key_map[SDLK_F1] = K_F1;
key_map[SDLK_F2] = K_F2;
key_map[SDLK_F3] = K_F3;
key_map[SDLK_F4] = K_F4;
key_map[SDLK_F5] = K_F5;
key_map[SDLK_F6] = K_F6;
key_map[SDLK_F7] = K_F7;
key_map[SDLK_F8] = K_F8;
key_map[SDLK_F9] = K_F9;
key_map[SDLK_F10] = K_F10;
key_map[SDLK_F11] = K_F11;
key_map[SDLK_F12] = K_F12;
key_map[SDLK_F13] = 0;
key_map[SDLK_F14] = 0;
key_map[SDLK_F15] = 0;
key_map[SDLK_NUMLOCK] = KP_NUMLOCK;
key_map[SDLK_CAPSLOCK] = 0;
key_map[SDLK_SCROLLOCK] = 0;
key_map[SDLK_RSHIFT] = K_SHIFT;
key_map[SDLK_LSHIFT] = K_SHIFT;
key_map[SDLK_RCTRL] = K_CTRL;
key_map[SDLK_LCTRL] = K_CTRL;
key_map[SDLK_RALT] = K_ALT;
key_map[SDLK_LALT] = K_ALT;
key_map[SDLK_RMETA] = 0;
key_map[SDLK_LMETA] = 0;
key_map[SDLK_LSUPER] = 0;
key_map[SDLK_RSUPER] = 0;
key_map[SDLK_MODE] = 0;
key_map[SDLK_COMPOSE] = 0;
key_map[SDLK_HELP] = 0;
key_map[SDLK_PRINT] = 0;
key_map[SDLK_SYSREQ] = 0;
key_map[SDLK_BREAK] = 0;
key_map[SDLK_MENU] = 0;
key_map[SDLK_POWER] = 0;
key_map[SDLK_EURO] = 0;
key_map[SDLK_UNDO] = 0;
}
/*
=======
MapKey
Map from SDL to quake keynums
=======
*/
int Key_Map (void *event) /* SDL_KeyboardEvent *event */
{
return key_map[(*(SDL_KeyboardEvent *)event).keysym.sym];
/* TODO: keypad handling
if (cl_keypad.value) {
if (extended) {
switch (key) {
case K_ENTER: return KP_ENTER;
case '/': return KP_SLASH;
case K_PAUSE: return KP_NUMLOCK;
};
} else {
switch (key) {
case K_HOME: return KP_HOME;
case K_UPARROW: return KP_UPARROW;
case K_PGUP: return KP_PGUP;
case K_LEFTARROW: return KP_LEFTARROW;
case K_RIGHTARROW: return KP_RIGHTARROW;
case K_END: return KP_END;
case K_DOWNARROW: return KP_DOWNARROW;
case K_PGDN: return KP_PGDN;
case K_INS: return KP_INS;
case K_DEL: return KP_DEL;
}
}
} else {
// cl_keypad 0, compatibility mode
switch (key) {
case KP_STAR: return '*';
case KP_MINUS: return '-';
case KP_5: return '5';
case KP_PLUS: return '+';
}
}
*/
}