2afefb77ca
$diffuse can now sample animmaps correctly (although this only makes sense when using glsl or replacement shaders (read: rtlights)). $fullbright now defaults according to the animmap too. added reflectcube and reflectmask (the latter defaults according to map/animmap, the former needs to be explicitly stated). fix d3d9+d3d11 renderers a little. needs much more work. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4868 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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.. | ||
faithful.cfg | ||
generatebuiltin.c | ||
h2part.cfg | ||
high.cfg | ||
highfps.cfg | ||
minimal.cfg | ||
q2part.cfg | ||
spikeset.cfg | ||
tsshaft.cfg |