..
anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
bymorphed.h
Interact properly with window managers. Fullscreen support needs testing a bit tbh.
2007-07-23 11:48:53 +00:00
bymorphed.ico
Work In Progress branch.
2009-11-04 21:16:50 +00:00
cd_linux.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
cd_null.c
Added newline at end of file
2005-11-29 11:28:32 +00:00
cd_sdl.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
cd_win.c
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
cdaudio.h
Initial Checkin
2004-08-23 00:15:46 +00:00
cl_cam.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_cg.c
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
cl_demo.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_ents.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_ignore.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
cl_ignore.h
blah
2005-11-30 21:39:27 +00:00
cl_input.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_main.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_master.h
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
cl_parse.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_plugin.inc
Android tweeks
2012-07-05 19:42:36 +00:00
cl_pred.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_screen.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_tent.c
Android tweeks
2012-07-05 19:42:36 +00:00
cl_ui.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
clhl_game.c
Android tweeks
2012-07-05 19:42:36 +00:00
client.h
Android tweeks
2012-07-05 19:42:36 +00:00
clq2_cin.c
Fix a couple of things I noticed while playing in linux.
2011-01-29 19:53:38 +00:00
clq2_ents.c
Android tweeks
2012-07-05 19:42:36 +00:00
clq3_parse.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
clq3defs.h
Work In Progress branch.
2009-11-04 21:16:50 +00:00
console.c
Android tweeks
2012-07-05 19:42:36 +00:00
fragstats.c
Work In Progress branch.
2009-11-04 21:16:50 +00:00
image.c
my attempt at android multitouch (csqc can also distinguish separate mice in windows too).
2012-02-12 05:18:31 +00:00
in_droid.c
Android tweeks
2012-07-05 19:42:36 +00:00
in_generic.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
in_macos.c
I'm tweeking pmove.c for the luls.
2012-02-14 15:50:34 +00:00
in_morphos.c
I'm tweeking pmove.c for the luls.
2012-02-14 15:50:34 +00:00
in_morphos.h
Added copyright header.
2007-09-09 14:28:59 +00:00
in_raw.h
attempted vs2008 compile fix
2009-01-18 01:47:48 +00:00
in_sdl.c
I'm tweeking pmove.c for the luls.
2012-02-14 15:50:34 +00:00
in_win.c
Android tweeks
2012-07-05 19:42:36 +00:00
input.h
Couple of tweeks, breakages, and fixes.
2011-09-05 01:48:23 +00:00
keys.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
keys.h
Android tweeks
2012-07-05 19:42:36 +00:00
lhfont.h
Stole lh's font, for use without gamedata.
2005-01-05 08:02:25 +00:00
m_download.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
m_items.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
m_master.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
m_mp3.c
Android tweeks
2012-07-05 19:42:36 +00:00
m_multi.c
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
m_options.c
Added some 16:9 video resolutions in the options menu
2012-06-16 08:58:36 +00:00
m_script.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
m_single.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
menu.c
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
menu.h
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
merged.h
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
modelgen.h
new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
2011-03-03 17:09:15 +00:00
mymad.c
So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come.
2005-03-28 00:22:11 +00:00
net_master.c
Not that it is accepting server announcements currently anyway, but changed asgaard.morphos-team.net to qwmaster.fodquake.net.
2012-04-23 18:43:12 +00:00
p_classic.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
p_null.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
p_script.c
Android tweeks
2012-07-05 19:42:36 +00:00
pr_csqc.c
Android tweeks
2012-07-05 19:42:36 +00:00
pr_menu.c
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
pr_skelobj.c
skel_set_bone_world implementation.
2011-12-24 04:05:28 +00:00
q2.ico
Work In Progress branch.
2009-11-04 21:16:50 +00:00
q2anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
q2m_flash.c
Sigh, I suck.
2006-07-08 23:31:11 +00:00
quakedef.h
Android tweeks
2012-07-05 19:42:36 +00:00
r_2d.c
Android tweeks
2012-07-05 19:42:36 +00:00
r_d3.c
Android tweeks
2012-07-05 19:42:36 +00:00
r_part.c
bigfoot complained that the timedemo framecounts didn't match vanilla. So now it matches vanilla (both nq and qw), but does not match bigfoot's own engine, because bigfoot's engine cheats and does not match vanilla.
2012-04-24 12:22:50 +00:00
r_partset.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
r_partset.h
A couple of changes.
2011-12-05 15:23:40 +00:00
r_surf.c
Android tweeks
2012-07-05 19:42:36 +00:00
render.h
Android tweeks
2012-07-05 19:42:36 +00:00
renderer.c
Android tweeks
2012-07-05 19:42:36 +00:00
renderque.c
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
2010-07-11 02:22:39 +00:00
renderque.h
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
2010-07-11 02:22:39 +00:00
resource.h
Visual Studio sucks. Needed to change this to get the damn thing to compile it.
2010-05-24 23:35:55 +00:00
roq.h
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
2005-12-21 03:07:33 +00:00
roq_read.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
sbar.c
Android tweeks
2012-07-05 19:42:36 +00:00
sbar.h
csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
2010-11-21 03:39:12 +00:00
screen.h
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
skin.c
my attempt at android multitouch (csqc can also distinguish separate mice in windows too).
2012-02-12 05:18:31 +00:00
snd_al.c
Android tweeks
2012-07-05 19:42:36 +00:00
snd_alsa.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
snd_directx.c
Android tweeks
2012-07-05 19:42:36 +00:00
snd_dma.c
Android tweeks
2012-07-05 19:42:36 +00:00
snd_droid.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
snd_linux.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
snd_macos.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
snd_mem.c
Android tweeks
2012-07-05 19:42:36 +00:00
snd_mix.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
snd_morphos.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
snd_mp3.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
snd_ov.c
Android tweeks
2012-07-05 19:42:36 +00:00
snd_sdl.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
snd_win.c
Committing this before I break it any more.
2012-04-09 19:12:12 +00:00
sound.h
Android tweeks
2012-07-05 19:42:36 +00:00
spritegn.h
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
2005-05-13 10:42:48 +00:00
sys_axfte.cpp
A couple of changes.
2011-12-05 15:23:40 +00:00
sys_droid.c
Android tweeks
2012-07-05 19:42:36 +00:00
sys_linux.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
sys_morphos.c
Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+.
2012-05-10 12:56:18 +00:00
sys_npfte.c
A couple of changes.
2011-12-05 15:23:40 +00:00
sys_plugfte.c
A couple of changes.
2011-12-05 15:23:40 +00:00
sys_plugfte.h
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
sys_sdl.c
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
2012-04-24 07:59:11 +00:00
sys_win.c
Android tweeks
2012-07-05 19:42:36 +00:00
teamplay.c
s/thier/their
2007-10-05 17:43:26 +00:00
textedit.c
A couple of changes.
2011-12-05 15:23:40 +00:00
valid.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
vid.h
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
view.c
Android tweeks
2012-07-05 19:42:36 +00:00
view.h
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
wad.c
Android tweeks
2012-07-05 19:42:36 +00:00
wad.h
Android tweeks
2012-07-05 19:42:36 +00:00
winamp.h
got rid of some anonymous unions
2006-02-17 02:51:59 +00:00
winquake.h
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
winquake.rc
version bump and version string fix
2011-06-25 23:40:34 +00:00
zqtp.c
Android tweeks
2012-07-05 19:42:36 +00:00