fteqw/engine/client
Spoike fe23d72d69 Android tweeks
memory freeing tweeks
batch data rearranged a little (to try to reduce memory).
RBSP/FBSP fixed. lightstyles now supported.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-05 19:42:36 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_null.c Added newline at end of file 2005-11-29 11:28:32 +00:00
cd_sdl.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
cd_win.c committing for fixes for OMC 2011-10-27 15:46:36 +00:00
cdaudio.h Initial Checkin 2004-08-23 00:15:46 +00:00
cl_cam.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_cg.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
cl_demo.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_ents.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_ignore.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_main.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_master.h Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
cl_parse.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_plugin.inc Android tweeks 2012-07-05 19:42:36 +00:00
cl_pred.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_screen.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_tent.c Android tweeks 2012-07-05 19:42:36 +00:00
cl_ui.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
clhl_game.c Android tweeks 2012-07-05 19:42:36 +00:00
client.h Android tweeks 2012-07-05 19:42:36 +00:00
clq2_cin.c Fix a couple of things I noticed while playing in linux. 2011-01-29 19:53:38 +00:00
clq2_ents.c Android tweeks 2012-07-05 19:42:36 +00:00
clq3_parse.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
clq3defs.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
console.c Android tweeks 2012-07-05 19:42:36 +00:00
fragstats.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
image.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
in_droid.c Android tweeks 2012-07-05 19:42:36 +00:00
in_generic.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
in_macos.c I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
in_morphos.c I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
in_win.c Android tweeks 2012-07-05 19:42:36 +00:00
input.h Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
keys.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
keys.h Android tweeks 2012-07-05 19:42:36 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_items.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_master.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
m_mp3.c Android tweeks 2012-07-05 19:42:36 +00:00
m_multi.c revamped fog to use glsl. shouldn't harm framerate quite so much. 2011-12-23 03:12:29 +00:00
m_options.c Added some 16:9 video resolutions in the options menu 2012-06-16 08:58:36 +00:00
m_script.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
m_single.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
menu.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
menu.h Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
merged.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
mymad.c So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come. 2005-03-28 00:22:11 +00:00
net_master.c Not that it is accepting server announcements currently anyway, but changed asgaard.morphos-team.net to qwmaster.fodquake.net. 2012-04-23 18:43:12 +00:00
p_classic.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
p_null.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
p_script.c Android tweeks 2012-07-05 19:42:36 +00:00
pr_csqc.c Android tweeks 2012-07-05 19:42:36 +00:00
pr_menu.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
pr_skelobj.c skel_set_bone_world implementation. 2011-12-24 04:05:28 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c Sigh, I suck. 2006-07-08 23:31:11 +00:00
quakedef.h Android tweeks 2012-07-05 19:42:36 +00:00
r_2d.c Android tweeks 2012-07-05 19:42:36 +00:00
r_d3.c Android tweeks 2012-07-05 19:42:36 +00:00
r_part.c bigfoot complained that the timedemo framecounts didn't match vanilla. So now it matches vanilla (both nq and qw), but does not match bigfoot's own engine, because bigfoot's engine cheats and does not match vanilla. 2012-04-24 12:22:50 +00:00
r_partset.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
r_partset.h A couple of changes. 2011-12-05 15:23:40 +00:00
r_surf.c Android tweeks 2012-07-05 19:42:36 +00:00
render.h Android tweeks 2012-07-05 19:42:36 +00:00
renderer.c Android tweeks 2012-07-05 19:42:36 +00:00
renderque.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
renderque.h Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
resource.h Visual Studio sucks. Needed to change this to get the damn thing to compile it. 2010-05-24 23:35:55 +00:00
roq.h Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
roq_read.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
sbar.c Android tweeks 2012-07-05 19:42:36 +00:00
sbar.h csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing. 2010-11-21 03:39:12 +00:00
screen.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
skin.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
snd_al.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_alsa.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_directx.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_dma.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_droid.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_linux.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_mix.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c Android tweeks 2012-07-05 19:42:36 +00:00
snd_sdl.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_win.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
sound.h Android tweeks 2012-07-05 19:42:36 +00:00
spritegn.h Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
sys_axfte.cpp A couple of changes. 2011-12-05 15:23:40 +00:00
sys_droid.c Android tweeks 2012-07-05 19:42:36 +00:00
sys_linux.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
sys_morphos.c Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+. 2012-05-10 12:56:18 +00:00
sys_npfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.c A couple of changes. 2011-12-05 15:23:40 +00:00
sys_plugfte.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
sys_sdl.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
sys_win.c Android tweeks 2012-07-05 19:42:36 +00:00
teamplay.c s/thier/their 2007-10-05 17:43:26 +00:00
textedit.c A couple of changes. 2011-12-05 15:23:40 +00:00
valid.c added DP_QC_ENTITYSTRING builtins. 2012-01-24 04:24:14 +00:00
vid.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
view.c Android tweeks 2012-07-05 19:42:36 +00:00
view.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
wad.c Android tweeks 2012-07-05 19:42:36 +00:00
wad.h Android tweeks 2012-07-05 19:42:36 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h committing for fixes for OMC 2011-10-27 15:46:36 +00:00
winquake.rc version bump and version string fix 2011-06-25 23:40:34 +00:00
zqtp.c Android tweeks 2012-07-05 19:42:36 +00:00