vulkan: fixed msaa vulkan: fixed some validation errors input: fixed bug with mwheel etc failing to register screenshot_360: default to vid width/height instead of assuming a megascreeny images: reworked Image_ResampleTexture to handle image formats in a more generic way console: toggle command now accepts two args to toggle the cvar between skyrooms: fixed a couple of bugs. x11-egl: should actually work now wayland: fixed up some omissions. still needs more work but should at least be somewhat tolerable now. server: be a little more friendly towards ktx server: added sv_use_dns cvar, to report reverse-dns instead of ip addresses. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5491 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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.. | ||
gl_alias.c | ||
gl_backend.c | ||
gl_bloom.c | ||
gl_draw.c | ||
gl_draw.h | ||
gl_font.c | ||
gl_heightmap.c | ||
gl_hlmdl.c | ||
gl_model.c | ||
gl_model.h | ||
gl_ngraph.c | ||
gl_rlight.c | ||
gl_rmain.c | ||
gl_rmisc.c | ||
gl_rsurf.c | ||
gl_screen.c | ||
gl_shader.c | ||
gl_shadow.c | ||
gl_terrain.h | ||
gl_vidcocoa.m | ||
gl_vidcommon.c | ||
gl_viddroid.c | ||
gl_videgl.c | ||
gl_videgl.h | ||
gl_vidlinuxglx.c | ||
gl_vidmacos.c | ||
gl_vidmorphos.c | ||
gl_vidnt.c | ||
gl_vidnull.c | ||
gl_vidrpi.c | ||
gl_vidsdl.c | ||
gl_vidtinyglstubs.c | ||
gl_vidwayland.c | ||
gl_warp.c | ||
gl_warp_sin.h | ||
glmod_doom.c | ||
glquake.h | ||
glsupp.h | ||
ltface.c | ||
model_hl.h | ||
r_bishaders.h | ||
shader.h |