.. |
botlib.h
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Me having lots of fun with voice chat.
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2010-11-15 02:40:31 +00:00 |
net_preparse.c
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fix colormod
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2015-04-14 23:12:17 +00:00 |
pr_cmds.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
pr_lua.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
pr_q1qvm.c
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fix for ktx compat.
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2015-06-11 23:33:13 +00:00 |
progdefs.h
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
progs.h
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fix demo menu with system paths.
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2015-02-02 08:01:53 +00:00 |
q2game.h
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Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely.
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2014-06-02 16:50:40 +00:00 |
q3g_public.h
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------------------------------------------------------------------------
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2013-03-12 22:44:00 +00:00 |
savegame.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
server.h
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fix colormod
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2015-04-14 23:12:17 +00:00 |
sqlite3.h
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
sv_ccmds.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
sv_chat.c
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qc: qc temp-strings are now garbage collected. this makes strzone redundant.
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2015-01-21 18:18:37 +00:00 |
sv_cluster.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
sv_demo.c
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rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
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2014-03-30 08:55:06 +00:00 |
sv_ents.c
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Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
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2015-05-14 03:06:58 +00:00 |
sv_init.c
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reworked the shader system slightly.
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2015-05-03 19:57:46 +00:00 |
sv_main.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
sv_master.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
sv_move.c
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fix ffov, for now.
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2014-12-08 21:18:32 +00:00 |
sv_mvd.c
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after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
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2015-04-21 04:12:00 +00:00 |
sv_nchan.c
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portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons.
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2014-06-21 17:58:17 +00:00 |
sv_phys.c
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Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
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2015-05-14 03:06:58 +00:00 |
sv_rankin.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
sv_send.c
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fix colormod
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2015-04-14 23:12:17 +00:00 |
sv_sql.c
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fix ffov, for now.
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2014-12-08 21:18:32 +00:00 |
sv_sql.h
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rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
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2014-03-30 08:55:06 +00:00 |
sv_sys_unix.c
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reworked the shader system slightly.
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2015-05-03 19:57:46 +00:00 |
sv_sys_win.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
sv_user.c
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make sure the capture command doesn't switch between gamedirs while capturing.
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2015-06-04 06:15:14 +00:00 |
svhl_game.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
svhl_gcapi.h
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added con_textsize to resize console separately from everything else.
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2013-12-29 22:48:28 +00:00 |
svhl_phys.c
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added con_textsize to resize console separately from everything else.
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2013-12-29 22:48:28 +00:00 |
svhl_world.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
svq2_ents.c
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Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
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2015-05-14 03:06:58 +00:00 |
svq2_game.c
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q2w bsp format support.
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2015-03-03 00:14:43 +00:00 |
svq3_game.c
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in_forceseat will not break clientcmds any more.
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2015-04-27 06:19:33 +00:00 |
world.c
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q2w bsp format support.
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2015-03-03 00:14:43 +00:00 |