fteqw/engine/gl
TimeServ c3219a8ba5 linux fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 01:47:48 +00:00
..
gltod3d Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_alias.c Q2 fixes 2005-09-04 05:48:26 +00:00
gl_backend.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_draw.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_draw.h
gl_heightmap.c still needs tracing to be rewritten 2005-08-26 22:49:36 +00:00
gl_hlmdl.c
gl_model.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_model.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_ngraph.c
gl_ppl.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_rlight.c r_rocketlight should be variable 2005-08-28 05:21:25 +00:00
gl_rmain.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_rmisc.c
gl_rsurf.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_screen.c Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
gl_shader.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_vidcommon.c
gl_vidlinuxglx.c linux fixes 2005-09-08 01:47:48 +00:00
gl_vidnt.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_vidsdl.c So that sdl compiles 2005-06-15 04:36:06 +00:00
gl_warp.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_warp_sin.h
glmod_doom.c
glquake.h Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
glsupp.h
ltface.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
model_hl.h
shader.h