fteqw/engine/gl
Spoike a9ee530688 fix minimal builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-15 02:58:07 +00:00
..
gl_alias.c make cheat cvars allowed in single player by default. 2013-12-17 22:45:37 +00:00
gl_backend.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_bloom.c .po support for qc. 2013-11-21 23:02:28 +00:00
gl_draw.c misc bugfixes for things reported by 1path0gen1. 2013-12-08 20:06:55 +00:00
gl_draw.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
gl_font.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
gl_heightmap.c fix terrain not saving properly 2013-12-10 20:52:28 +00:00
gl_hlmdl.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
gl_model.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_model.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
gl_ngraph.c try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
gl_rlight.c .po support for qc. 2013-11-21 23:02:28 +00:00
gl_rmain.c fix minimal builds. 2014-01-15 02:58:07 +00:00
gl_rmisc.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
gl_rsurf.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
gl_screen.c mneh 2014-01-03 21:53:17 +00:00
gl_shader.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_shadow.c try to fix a couple of rtlight issues. 2014-01-15 02:13:06 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_viddroid.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
gl_videgl.c ------------------------------------------------------------------------ 2013-03-12 23:01:08 +00:00
gl_videgl.h ------------------------------------------------------------------------ 2013-03-12 22:49:04 +00:00
gl_vidlinuxglx.c .po support for qc. 2013-11-21 23:02:28 +00:00
gl_vidmacos.c small update 2013-07-27 19:00:00 +00:00
gl_vidmorphos.c tiny fix 2011-12-24 06:16:01 +00:00
gl_vidnt.c .po support for qc. 2013-11-21 23:02:28 +00:00
gl_vidnull.c Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidsdl.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c fixed fbsp vertex lighting the lame way. still needs a glsl method. 2013-08-27 13:18:09 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5 2012-07-15 02:40:30 +00:00
glquake.h .po support for qc. 2013-11-21 23:02:28 +00:00
glsupp.h pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
ltface.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
model_hl.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
r_bishaders.h add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
shader.h add support for symlinks in zips. 2014-01-13 02:42:25 +00:00