fteqw/engine/d3d
Spoike c949500da8 Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things.
Fix prediction issues with the ftenq protocol.
Fix some console image previews.
Added mod_precache cvar. set to 0 to significantly reduce memory usage in xonotic...
Prevent xonotic's random file writes from forcing full worker syncs, for faster loading.
QTV connections are now accepted only from localhost peers by default.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-05-14 15:50:26 +00:00
..
d3d8_backend.c android/msvc tweaks/fixes. 2019-04-19 23:55:47 +00:00
d3d8_image.c added cmake file. 2018-03-04 14:41:16 +00:00
d3d11_backend.c Fix bug with xinput axis not triggering simulated buttons. 2019-07-03 17:41:30 +00:00
d3d11_image.c Some compile fixes. 2020-04-29 11:43:33 +00:00
d3d11_shader.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
d3d_backend.c Fix bug with xinput axis not triggering simulated buttons. 2019-07-03 17:41:30 +00:00
d3d_image.c Some compile fixes. 2020-04-29 11:43:33 +00:00
d3d_shader.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
vid_d3d.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
vid_d3d8.c Compile fixes (mostly focused on windows) 2019-09-04 23:39:39 +00:00
vid_d3d11.c Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things. 2020-05-14 15:50:26 +00:00