fteqw/engine/dotnet2005/emscripten.vcproj
Spoike 2bf193001b implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can.
remove MAX_MAP_LEAFS limit, although its still checked for sanity (just MUCH higher). You may need 64bit processes on account of the pvs+phs memory required.
integrated my fork of frikdec into fteqccgui. Just associate .dat with fteqccgui and it'll decompile the progs (compiling will then embed the decompiled source into the resulting .dat to avoid repeated decompilation). Be sure to back up first... not tested as a 64bit process.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-21 01:24:25 +00:00

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XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="emscripten"
ProjectGUID="{75D91BDE-CC30-4C53-BF33-5F69EF13A61B}"
RootNamespace="empscripten"
Keyword="MakeFileProj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="cd $(InputDir)\.. &amp;&amp; vcify make web-dbg"
ReBuildCommandLine=""
CleanCommandLine="cd $(InputDir)\.. &amp;&amp; vcify make clean -j8"
Output=""
PreprocessorDefinitions="ANDROID;DEBUG"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="cd $(InputDir)\.. &amp;&amp; vcify make web-rel FTE_TARGET=web ASMJS_MEMORY=1073741824 -j8"
ReBuildCommandLine=""
CleanCommandLine="cd $(InputDir)\.. &amp;&amp; vcify make clean FTE_TARGET=web"
Output=""
PreprocessorDefinitions="ANDROID;NDEBUG"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\web\fs_web.c"
>
</File>
<File
RelativePath="..\web\ftejslib.h"
>
</File>
<File
RelativePath="..\web\ftejslib.js"
>
</File>
<File
RelativePath="..\web\gl_vidweb.c"
>
</File>
<File
RelativePath="..\web\prejs.js"
>
</File>
<File
RelativePath="..\web\sys_web.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>