fteqw/engine/common
Spoike 174ba9f64b Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-16 02:03:57 +00:00
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bothdefs.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
bspfile.h Now understands spams setangles. 2010-11-06 23:05:29 +00:00
cmd.c Handling of return values of filesystem functions (fread, write etc) by printing to console when the return value isn't equal to size of the data being read/written 2011-05-30 04:32:04 +00:00
cmd.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
com_mesh.c Fixed more GCC warnings, alot of 64bit portability things mostly. Minor PNG header fix. Changed instances of errno to strerror(errno). 2011-06-01 13:21:54 +00:00
com_mesh.h heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
com_phys_ode.c Lets see if this works in loonix.. ehehe. 2010-12-05 02:46:07 +00:00
common.c Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
common.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
console.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
crc.c Added ctype header to fix MSVC2008 complaining about "tolower" being unresolved. 2009-04-18 23:17:09 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c fix dedicated servers 2011-05-26 15:01:32 +00:00
cvar.h heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
fs.c Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
fs.h libs for win64. corrected libjpeg fastcall issues by hacking the header to make sure its all properly cdecl. 2010-11-11 04:03:16 +00:00
fs_pak.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
fs_stdio.c Fixed more GCC warnings, alot of 64bit portability things mostly. Minor PNG header fix. Changed instances of errno to strerror(errno). 2011-06-01 13:21:54 +00:00
fs_win32.c Fixed incorrect pointer types, and some other warning types for GCC and MinGW 2011-05-19 13:34:07 +00:00
fs_zip.c Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h. 2011-05-29 04:26:29 +00:00
gl_q2bsp.c Fixed more GCC warnings, alot of 64bit portability things mostly. Minor PNG header fix. Changed instances of errno to strerror(errno). 2011-06-01 13:21:54 +00:00
huff.c Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded. 2010-08-11 03:36:31 +00:00
log.c My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc. 2011-05-15 13:23:13 +00:00
mathlib.c trash assembly, old d3d renderers (d3d7/d3d9/fakegl), projects and makefile broken in this commit 2011-03-03 12:57:34 +00:00
mathlib.h hexen2 client effects now go via the particle system, if they're supported at all. Added 'h2part' description to provide this. 2010-08-28 17:14:38 +00:00
md4.c This fixes the 64bit sv_mapcheck issue 2005-11-05 21:24:46 +00:00
net.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
net_chan.c Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
net_wins.c Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
netinc.h Fix for recent timing issues, hopefully. 2011-01-04 02:56:16 +00:00
particles.h Playing with valgrind and hexen2. 2011-01-30 01:32:30 +00:00
plugin.c Removed unnecessary defines I added to detect 64bit compilers. 2011-06-03 03:10:39 +00:00
pmove.c Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option. 2011-03-12 13:51:40 +00:00
pmove.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
pmovetst.c Fixed a couple of warnings. 2011-01-29 21:01:40 +00:00
pr_bgcmd.c heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
pr_common.h heightmap semi-functional again, but still useless. 2011-05-20 04:10:46 +00:00
protocol.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
q1bsp.c Fixed incorrect pointer types, and some other warning types for GCC and MinGW 2011-05-19 13:34:07 +00:00
q2pmove.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
q3common.c lots of useless stuff. 2011-02-25 04:22:14 +00:00
qvm.c More GCC warnings gone (32 & 64bit) 2011-06-02 05:16:44 +00:00
sys.h TA couple of fixes. 2011-04-30 17:21:10 +00:00
tlout.h change out build number/version number logic, remove some unused variables 2011-03-30 15:17:55 +00:00
translate.c Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
translate.h Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c libs for win64. corrected libjpeg fastcall issues by hacking the header to make sure its all properly cdecl. 2010-11-11 04:03:16 +00:00
unzip.h Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
vm.h Fix up msvc/win32 a bit. 2011-02-02 00:41:01 +00:00
world.h Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h. 2011-05-29 04:26:29 +00:00
zone.c What could possibly go wrong?... 2010-03-14 14:35:56 +00:00
zone.h removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway 2009-01-29 02:55:08 +00:00