f08489f141
rewrote messagemode to support utf8 properly, as well as left-arrow etc keys. support for mouse-over images on console links and stuff. added r_lerpmuzzlehack for certain viewmodels. use libtool's dlopen stuff on cygwin to try to cover some cygwin path differences. try to support utf-8 in filenames even in windows (only in nt, 9x is still ascii only). added certificate validation for gnutls. gnutls now enabled by default in linux. d3d11 tweaks. shadowmapping works. tweaks for updated terrain format, to try to fix some inefficiencies/limitations. xmpp plugin can now display avatars (xmpp /set avatars 1) xmpp file transfers supported by default, but capability is disabled by default (can be enabled by hacking config). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4523 fc73d0e0-1445-4013-8a0c-d673dee63da5
76 lines
2.3 KiB
C
76 lines
2.3 KiB
C
#include "quakedef.h"
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#include "glquake.h"
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#include "particles.h"
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#include "renderque.h"
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//returns a valid effect if its existance is known.
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static int PNULL_FindParticleType(char *name)
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{
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// Con_DPrintf("P_FindParticleType %s\n", name);
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return P_INVALID;
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}
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static int PNULL_RunParticleEffectTypeString (vec3_t org, vec3_t dir, float count, char *name){return 1;}
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static int PNULL_ParticleTrail (vec3_t startpos, vec3_t end, int type, int dlkey, trailstate_t **tsk){return 1;}
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static int PNULL_RunParticleEffectState (vec3_t org, vec3_t dir, float count, int typenum, trailstate_t **tsk){return 1;}
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static void PNULL_RunParticleWeather(vec3_t minb, vec3_t maxb, vec3_t dir, float count, int colour, char *efname){}
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static void PNULL_RunParticleCube(vec3_t minb, vec3_t maxb, vec3_t dir, float count, int colour, qboolean gravity, float jitter){}
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static void PNULL_RunParticleEffect (vec3_t org, vec3_t dir, int color, int count){}
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static void PNULL_RunParticleEffect2 (vec3_t org, vec3_t dmin, vec3_t dmax, int color, int effect, int count){}
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static void PNULL_RunParticleEffect3 (vec3_t org, vec3_t box, int color, int effect, int count){}
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static void PNULL_RunParticleEffect4 (vec3_t org, float radius, int color, int effect, int count){}
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static void PNULL_ParticleTrailIndex (vec3_t start, vec3_t end, int color, int crnd, trailstate_t **tsk){}
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static void PNULL_EmitSkyEffectTris(model_t *mod, msurface_t *fa, int ptype){}
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static qboolean PNULL_InitParticles (void)
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{
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return true;
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}
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static void PNULL_ShutdownParticles(void)
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{
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}
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static void PNULL_DelinkTrailstate(trailstate_t **tsk)
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{
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*tsk = NULL;
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}
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static void PNULL_ClearParticles (void){}
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static void PNULL_DrawParticles(void)
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{
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RSpeedLocals();
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RSpeedRemark();
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RQ_RenderBatchClear();
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RSpeedEnd(RSPEED_PARTICLESDRAW);
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}
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particleengine_t pe_null =
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{
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"null",
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"none",
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PNULL_FindParticleType,
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NULL,
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PNULL_RunParticleEffectTypeString,
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PNULL_ParticleTrail,
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PNULL_RunParticleEffectState,
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PNULL_RunParticleWeather,
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PNULL_RunParticleCube,
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PNULL_RunParticleEffect,
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PNULL_RunParticleEffect2,
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PNULL_RunParticleEffect3,
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PNULL_RunParticleEffect4,
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PNULL_ParticleTrailIndex,
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PNULL_EmitSkyEffectTris,
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PNULL_InitParticles,
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PNULL_ShutdownParticles,
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PNULL_DelinkTrailstate,
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PNULL_ClearParticles,
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PNULL_DrawParticles
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};
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