FTE QuakeWorld - a magical QuakeWorld engine https://www.fteqw.org
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Spoike 91d856d72e added a physics_ode_enable cvar. If set to 0 at qc start, physics will be disabled for that map.
If you don't have an ode library or whatever, it'll be forced to 0 or non-existent, as a way to test to see if its supported+usable:
if (cvar("physics_ode_enable")) physicswork();

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 23:42:57 +00:00
engine added a physics_ode_enable cvar. If set to 0 at qc start, physics will be disabled for that map. 2010-01-10 23:42:57 +00:00
fteqtv splat 2009-07-08 00:15:06 +00:00
plugins Work In Progress branch. 2009-11-04 21:16:50 +00:00
q3asm2 Redefine snprintf for Windows. 2008-06-27 19:16:15 +00:00
quakec Work in DP didn't work in DP. 2009-08-29 18:59:48 +00:00
specs more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00