.. |
botlib.h
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Me having lots of fun with voice chat.
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2010-11-15 02:40:31 +00:00 |
net_preparse.c
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.po support for qc.
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2013-11-21 23:02:28 +00:00 |
pr_cmds.c
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misc bugfixes for things reported by 1path0gen1.
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2013-12-08 20:06:55 +00:00 |
pr_q1qvm.c
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stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
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2013-11-29 14:36:47 +00:00 |
progdefs.h
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try to fix shader vertex lighting issue.
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2013-08-21 07:14:39 +00:00 |
progs.h
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try to fix shader vertex lighting issue.
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2013-08-21 07:14:39 +00:00 |
q2game.h
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added support for persistent particle effects in hexen2.
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2012-11-29 13:37:48 +00:00 |
q3g_public.h
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------------------------------------------------------------------------
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2013-03-12 22:44:00 +00:00 |
savegame.c
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misc bugfixes for things reported by 1path0gen1.
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2013-12-08 20:06:55 +00:00 |
server.h
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
sqlite3.h
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
sv_ccmds.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
sv_chat.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
sv_demo.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
sv_ents.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
sv_init.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
sv_main.c
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webquake-compatible websocket support. yuck.
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2013-12-09 01:18:27 +00:00 |
sv_master.c
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pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
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2013-05-03 04:28:08 +00:00 |
sv_move.c
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try to fix a clientonly-with-csqc build issue.
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2012-01-25 04:11:27 +00:00 |
sv_mvd.c
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Fix juddery mvds.
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2013-10-19 10:28:06 +00:00 |
sv_nchan.c
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stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
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2013-11-29 14:36:47 +00:00 |
sv_phys.c
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made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
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2013-10-29 17:38:22 +00:00 |
sv_rankin.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
sv_send.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
sv_sql.c
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try to fix shader vertex lighting issue.
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2013-08-21 07:14:39 +00:00 |
sv_sql.h
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
sv_sys_unix.c
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.po support for qc.
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2013-11-21 23:02:28 +00:00 |
sv_sys_win.c
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fixes.
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2013-11-21 23:16:59 +00:00 |
sv_user.c
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webquake-compatible websocket support. yuck.
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2013-12-09 01:18:27 +00:00 |
svhl_game.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
svhl_gcapi.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
svhl_phys.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
svhl_world.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
svmodel.c
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.po support for qc.
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2013-11-21 23:02:28 +00:00 |
svq2_ents.c
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fix q2 bsp texture animations.
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2013-12-02 14:30:30 +00:00 |
svq2_game.c
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misc bugfixes for things reported by 1path0gen1.
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2013-12-08 20:06:55 +00:00 |
svq3_game.c
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fixed fbsp vertex lighting the lame way. still needs a glsl method.
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2013-08-27 13:18:09 +00:00 |
world.c
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misc bugfixes for things reported by 1path0gen1.
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2013-12-08 20:06:55 +00:00 |