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gltod3d
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lots of changes.
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2004-09-20 23:25:38 +00:00 |
gl_alias.c
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make it build on linux
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2004-11-29 05:52:57 +00:00 |
gl_backend.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
gl_draw.c
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crosshair uses nearest instead of linear sampling. Linear was making it disappear half the time, so..
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2004-12-05 08:28:47 +00:00 |
gl_draw.h
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cleaning up a little bit of stuff.
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2004-11-23 01:16:43 +00:00 |
gl_hlmdl.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_model.c
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I used the wrong variable name... sorry.
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2004-12-03 10:13:54 +00:00 |
gl_model.h
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_ngraph.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_ppl.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
gl_rlight.c
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we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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2004-11-27 08:16:25 +00:00 |
gl_rmain.c
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mirrored ents angled correctly.
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2004-12-02 07:11:32 +00:00 |
gl_rmisc.c
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we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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2004-11-27 08:16:25 +00:00 |
gl_rsurf.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
gl_screen.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
gl_shader.c
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Cleaned up. Part way through zym models.
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2004-11-23 01:23:45 +00:00 |
gl_vidcommon.c
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Cleaned up. Part way through zym models.
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2004-11-23 01:23:45 +00:00 |
gl_vidlinuxglx.c
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windowed gl mode is now resizable via cursor.
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2004-12-05 08:25:01 +00:00 |
gl_vidnt.c
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Cleaned up. Part way through zym models.
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2004-11-23 01:23:45 +00:00 |
gl_warp.c
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Cleaned up. Part way through zym models.
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2004-11-23 01:23:45 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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Whoops... Someone broke dedicated builds..
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2004-12-05 16:34:06 +00:00 |
glquake.h
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defs needed for realtime lighting on models and for doom replacement texture loading (when lacking the origional texture - which shouldn't be happening in my testbed.).
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2004-12-05 08:26:33 +00:00 |
glsupp.h
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
ltface.c
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
model_hl.h
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Initial Commit
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2004-08-23 03:58:21 +00:00 |
shader.h
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |