FTE QuakeWorld - a magical QuakeWorld engine https://www.fteqw.org
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Mark Olsen 67ea2a8fa6 MacOS X is not MorphOS. Don't link with libsyscall on MorphOS anymore. Do use IMAGELDFLAGS when linking the MorphOS software renderer too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-20 14:23:41 +00:00
engine MacOS X is not MorphOS. Don't link with libsyscall on MorphOS anymore. Do use IMAGELDFLAGS when linking the MorphOS software renderer too. 2007-10-20 14:23:41 +00:00
fteqtv Extended the .help command a little. 2007-10-10 21:09:05 +00:00
plugins Fixed a teamoverlay TODO, it now provides spacing after nicknames for a good readable format. 2007-10-11 19:21:22 +00:00
q3asm2 Removed old code, added a request for gcc to optimise a bit. 2007-10-08 14:51:17 +00:00
quakec Tweeked the 'fallout2' inventory a little. 2006-06-18 13:08:34 +00:00