..
gltod3d
vweps.
2009-07-06 01:20:20 +00:00
gl_alias.c
Made so lines don't jitter around if its drawing wireframe because of no surfaces.
2009-07-11 18:25:03 +00:00
gl_backend.c
Oh noes! Everything is broken!
2009-07-05 18:45:53 +00:00
gl_bloom.c
Multiple minor cleanups. Chunks of dead code removed.
2009-06-21 17:45:33 +00:00
gl_draw.c
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
gl_draw.h
Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv.
2009-04-06 00:34:32 +00:00
gl_font.c
Link dynamically to freetype.
2009-07-14 15:59:49 +00:00
gl_heightmap.c
Fixed some warnings.
2009-07-11 18:23:57 +00:00
gl_hlmdl.c
Big fat-off commit.
2009-04-01 22:03:56 +00:00
gl_model.c
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
gl_model.h
More stuff broken.
2009-07-11 20:56:09 +00:00
gl_ngraph.c
Big fat-off commit.
2009-04-01 22:03:56 +00:00
gl_ppl.c
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
gl_rlight.c
Oh noes! Everything is broken!
2009-07-05 18:45:53 +00:00
gl_rmain.c
Oh noes! Everything is broken!
2009-07-05 18:45:53 +00:00
gl_rmisc.c
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
gl_rsurf.c
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
gl_screen.c
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
gl_shader.c
Oh noes! Everything is broken!
2009-07-05 18:45:53 +00:00
gl_vidcocoa.m
Apparently it didn't compile.
2009-07-12 15:01:18 +00:00
gl_vidcommon.c
Stub out bindbuffer if its not present. The generation code will work around it. The renderer will ignore it.
2009-07-11 18:23:07 +00:00
gl_vidlinuxglx.c
Always grab the mouse in fullscreen mode. Use Key_MouseShouldBeFree() instead of peeking the mouseusedforgui global.
2009-07-12 18:57:40 +00:00
gl_vidmacos.c
Indeed I suck.
2009-07-12 18:03:39 +00:00
gl_vidmorphos.c
printf()s, be gone.
2008-02-14 12:45:08 +00:00
gl_vidnt.c
Oh noes! Everything is broken!
2009-07-05 18:45:53 +00:00
gl_vidnull.c
Added csqc->ssqc requests.
2009-05-24 10:11:17 +00:00
gl_vidsdl.c
MinGL & Merged targets added to SDL. Dedicated server, OpenGL & Software rendered SDL clients now build in Linux
2009-04-07 03:48:32 +00:00
gl_vidtinyglstubs.c
Added copyright header, extended the comment a bit.
2007-09-09 14:33:13 +00:00
gl_warp.c
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
SP_#? -> CON_#?
2007-09-23 15:28:06 +00:00
glquake.h
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
2009-07-14 23:42:54 +00:00
glsupp.h
Oh noes! Everything is broken!
2009-07-05 18:45:53 +00:00
ltface.c
One d3d renderer.
2007-05-25 22:16:29 +00:00
model_hl.h
Big fat-off commit.
2009-04-01 22:03:56 +00:00
shader.h
Oh noes! Everything is broken!
2009-07-05 18:45:53 +00:00