FTE QuakeWorld - a magical QuakeWorld engine https://www.fteqw.org
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Spoike 567e9f112b added DP_QC_ENTITYSTRING builtins.
mvd playback fixes/cleanups
r_fb_models more closely matches ezquake.
readded str[i] support.
fixed char constants (outside of strings).
string table compression no longer affects distinction between "" and string_null.
multiplayer savedgame fixes.
don't bugilly change hexen2's playerclass on loadgame, and preserve the STR_foo globals which are not marked for saving.
fix small bug on player renames. added a temp debug print to try to catch the issue onemanclan is having.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-24 04:24:14 +00:00
engine added DP_QC_ENTITYSTRING builtins. 2012-01-24 04:24:14 +00:00
fteqtv Couple of changes. 2011-09-03 03:49:43 +00:00
plugins Work In Progress branch. 2009-11-04 21:16:50 +00:00
q3asm2 Redefine snprintf for Windows. 2008-06-27 19:16:15 +00:00
quakec added the additional editable fields which the engine now exposes. 2011-12-27 08:35:59 +00:00
specs committing for fixes for OMC 2011-10-27 16:16:29 +00:00