fteqw/quakec/basemod
TimeServ ffe7dc485b #define to enum changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1077 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-06 22:08:51 +00:00
..
.cvsignore first commit for basemod 2005-05-26 07:43:21 +00:00
basemod.txt generic projectile code 2005-05-31 08:10:07 +00:00
buttons.qc first commit for basemod 2005-05-26 07:43:21 +00:00
client.qc spawning changes for when monsters are added 2005-06-03 13:25:25 +00:00
combat.qc generic projectile code 2005-05-31 08:10:07 +00:00
defs.qc #define to enum changes 2005-06-06 22:08:51 +00:00
doors.qc first commit for basemod 2005-05-26 07:43:21 +00:00
effects.qc generic projectile code 2005-05-31 08:10:07 +00:00
engine.qc #define to enum changes 2005-06-06 22:08:51 +00:00
items.qc first commit for basemod 2005-05-26 07:43:21 +00:00
misc.qc really small fix 2005-06-02 10:31:44 +00:00
models.qc first commit for basemod 2005-05-26 07:43:21 +00:00
obituary.qc #define to enum changes 2005-06-06 22:08:51 +00:00
plats.qc first commit for basemod 2005-05-26 07:43:21 +00:00
player.qc generic projectile code 2005-05-31 08:10:07 +00:00
progs.src generic projectile code 2005-05-31 08:10:07 +00:00
proj.qc #define to enum changes 2005-06-06 22:08:51 +00:00
server.qc first commit for basemod 2005-05-26 07:43:21 +00:00
spectate.qc first commit for basemod 2005-05-26 07:43:21 +00:00
sprites.qc first commit for basemod 2005-05-26 07:43:21 +00:00
subs.qc first commit for basemod 2005-05-26 07:43:21 +00:00
triggers.qc first commit for basemod 2005-05-26 07:43:21 +00:00
weapons.qc generic projectile code 2005-05-31 08:10:07 +00:00
world.qc spawning changes for when monsters are added 2005-06-03 13:25:25 +00:00