.cvsignore
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
basemod.txt
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generic projectile code
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2005-05-31 08:10:07 +00:00 |
buttons.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
client.qc
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spawning changes for when monsters are added
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2005-06-03 13:25:25 +00:00 |
combat.qc
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generic projectile code
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2005-05-31 08:10:07 +00:00 |
defs.qc
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#define to enum changes
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2005-06-06 22:08:51 +00:00 |
doors.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
effects.qc
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generic projectile code
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2005-05-31 08:10:07 +00:00 |
engine.qc
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#define to enum changes
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2005-06-06 22:08:51 +00:00 |
items.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
misc.qc
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really small fix
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2005-06-02 10:31:44 +00:00 |
models.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
obituary.qc
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#define to enum changes
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2005-06-06 22:08:51 +00:00 |
plats.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
player.qc
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generic projectile code
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2005-05-31 08:10:07 +00:00 |
progs.src
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generic projectile code
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2005-05-31 08:10:07 +00:00 |
proj.qc
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#define to enum changes
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2005-06-06 22:08:51 +00:00 |
server.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
spectate.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
sprites.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
subs.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
triggers.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
weapons.qc
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generic projectile code
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2005-05-31 08:10:07 +00:00 |
world.qc
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spawning changes for when monsters are added
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2005-06-03 13:25:25 +00:00 |