fteqw/engine/server
Spoike e3537af35d don't use q3 gamecode on q2 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 18:09:15 +00:00
..
botlib.h This might be handy, 2005-10-04 19:28:31 +00:00
net_preparse.c Fixes the bug with tf2003 2005-12-16 17:11:17 +00:00
pr_cmds.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
progdefs.h added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
progs.h Removed moodles' infokey stuff which was totally wrong anyway. 2006-01-28 02:35:40 +00:00
q2game.h Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too. 2005-04-17 02:22:51 +00:00
q3g_public.h I wonder how much this will break. Ahh well. It works for me, and I need to go to bed. 2005-11-30 01:20:53 +00:00
qwsvdef.h Removed unused cachedir variable. 2005-08-03 21:48:18 +00:00
savegame.c Fixes saved games. 2006-01-11 22:25:46 +00:00
server.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
sv_ccmds.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
sv_chat.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
sv_demo.c Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
sv_ents.c Removed moodles' infokey stuff which was totally wrong anyway. 2006-01-28 02:35:40 +00:00
sv_init.c Fixed mvd playback as correctly as I can think how. 2006-01-28 19:04:13 +00:00
sv_main.c Changed the remaining cvars to use the macro. 2006-02-11 14:58:48 +00:00
sv_master.c Use netinc.h 2005-11-29 13:22:58 +00:00
sv_move.c Small pointless cleanup. 2006-01-10 18:47:19 +00:00
sv_mvd.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
sv_nchan.c Fixed mvd playback as correctly as I can think how. 2006-01-28 19:04:13 +00:00
sv_phys.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
sv_rankin.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
sv_send.c Send the player's datagrams... is this bad? 2006-01-03 21:31:56 +00:00
sv_sys_unix.c typo 2006-01-29 00:47:54 +00:00
sv_sys_win.c fix to sw colormaps (MSVC is stupid) 2006-01-11 07:23:31 +00:00
sv_user.c Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
svmodel.c Removed moodles' infokey stuff which was totally wrong anyway. 2006-01-28 02:35:40 +00:00
svq2_ents.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
svq2_game.c cl_parsewhitetext (rid#1239249) 2005-09-07 14:55:25 +00:00
svq3_game.c don't use q3 gamecode on q2 bsps. 2006-02-11 18:09:15 +00:00
world.c I've been fixing warnings. 2005-10-07 16:27:20 +00:00
worlda.s ASM code for q1 world hull physics 2004-08-22 22:46:32 +00:00