fteqw/engine/common
Spoike 3fd21ea6ea implemented autotracking, hightrack is no longer quite so obnoxious.
implement cfg_save_all cvar, so cfg_save can save all.
downloads attempt to avoid using the fte/ gamedir
actually registering r_tracker_frags cvar.
fix ezhud wad image issues.
fix mouse binds not working when running fullscreen.
dedicated servers can now use getsurface builtins.
gl_font can now attempt to use conchars subdir too.
terrain editor can now display the areas which cannot accept the selected texture for painting. this should help reduce edges.
attempt to fix some of the less-supported ports.
don't be annoying with entity foo = someclass;
fteqcc now offers to create files if you try opening one that doesn't exist.
plugins can now query ping etc info properly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-06-12 14:44:50 +00:00
..
bothdefs.h make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
bspfile.h finally implement stat_matchstarttime iiuc. 2015-03-05 22:14:21 +00:00
cmd.c implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
cmd.h fix colormod 2015-04-14 23:12:17 +00:00
com_mesh.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
com_mesh.h finally implement stat_matchstarttime iiuc. 2015-03-05 22:14:21 +00:00
com_phys_bullet.cpp fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
com_phys_ode.c finally implement stat_matchstarttime iiuc. 2015-03-05 22:14:21 +00:00
common.c implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
common.h implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
console.h fix colormod 2015-04-14 23:12:17 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
cvar.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
fs.c implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
fs.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
fs_pak.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
fs_stdio.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
fs_win32.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
fs_xz.c hack some sort of hdr in there, because we can. I'm sure it could be improved. 2015-04-27 12:51:42 +00:00
fs_zip.c fix vector arrays. 2015-05-16 08:02:05 +00:00
gl_q2bsp.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
huff.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
log.c after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
mathlib.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
mathlib.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h add net_enabled cvar. set to 0 to block all network stuff (might need a map change to take full effect). 2015-06-05 03:45:01 +00:00
net_chan.c implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
net_ice.c fix colormod 2015-04-14 23:12:17 +00:00
net_ssl_gnutls.c small fix 2015-01-07 13:47:35 +00:00
net_ssl_winsspi.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
net_wins.c implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
netinc.h fix recent prediction issue. 2014-07-02 03:20:40 +00:00
particles.h Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
plugin.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4858 fc73d0e0-1445-4013-8a0c-d673dee63da5 2015-04-21 21:15:01 +00:00
pmove.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
pmove.h fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
pmovetst.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
pr_bgcmd.c implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
pr_common.h implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
protocol.h fix some demo playback/capture issues. 2015-06-05 09:04:05 +00:00
q1bsp.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
qvm.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
sha1.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sys.h fix colormod 2015-04-14 23:12:17 +00:00
sys_linux_threads.c typo... 2014-10-14 16:46:14 +00:00
sys_win_threads.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
translate.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
translate.h sdl2 support. 2014-02-07 08:38:40 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
vm.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
world.h implemented autotracking, hightrack is no longer quite so obnoxious. 2015-06-12 14:44:50 +00:00
zone.c fix colormod 2015-04-14 23:12:17 +00:00
zone.h fix colormod 2015-04-14 23:12:17 +00:00