fteqw/engine/gl
2004-09-04 18:08:51 +00:00
..
gltod3d fix for alternate viewports. 2004-09-01 00:08:39 +00:00
gl_alias.c function was removed 2004-08-31 09:18:39 +00:00
gl_backend.c Fixing a bug - this one was breaking DP_ENT_ALPHA 2004-08-31 09:22:12 +00:00
gl_draw.c made gldraw_cachepic more resiliant to binaray files that are not lmps 2004-09-01 00:02:00 +00:00
gl_draw.h Initial Checkin 2004-08-23 00:15:46 +00:00
gl_hlmdl.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_model.c Load texture filenames out of a small config like text file. 2004-09-01 22:59:56 +00:00
gl_model.h Two fields that no-one wants. 2004-08-31 09:23:38 +00:00
gl_ngraph.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_ppl.c Negative dlights was causing weird effects - disable them with r_shadows 2004-08-31 09:21:16 +00:00
gl_rlight.c This function wasn't used anywhere anymore 2004-08-31 09:19:11 +00:00
gl_rmain.c So that's why splitscreen is broken then... *sigh*... 2004-09-04 18:07:07 +00:00
gl_rmisc.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_rsurf.c Support q2 transparency properly. 2004-09-04 18:07:54 +00:00
gl_screen.c say hello to TEI_SHOWLMP2 2004-09-01 00:01:08 +00:00
gl_vidcommon.c Err... How'd that get there? 2004-08-27 00:49:50 +00:00
gl_vidlinuxglx.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_vidnt.c D3D support should set the video mode via D3D rather than windows - this allows proper support for various duel-driver systems. (where we wouldn't know which screen was which anyway) 2004-08-27 00:51:25 +00:00
gl_warp.c water warp stuff for proper q2 transparency support. 2004-09-04 18:08:51 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glquake.h r_partconvbits 2004-09-02 04:23:16 +00:00
glsupp.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
LTFACE.C Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h Initial Checkin 2004-08-23 00:15:46 +00:00